Player Matchup

Chaac
Chaac
deadjack516
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
itsginge
Baron Samedi
Level 78
God Stats
1W - 4L
1,467 SR
Queue Stats
32W - 41L
1,334 Elo+
Solo
Jormungandr
Jormungandr
kevkev122582
Jormungandr
Level 160
God Stats
149W - 121L
1,581 SR
Queue Stats
688W - 657L
1,429 Elo+
Party 2
Team Averages
Level 80
1,516 SR
1,421 Elo+

VS

Team Averages
Level 63
1,527 SR
1,502 Elo+
Cliodhna
Cliodhna
Demonic_Lord123
Cliodhna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,596 Elo+
Party 1
Bakasura
Bakasura
TOPHU_YT
Bakasura
Level 42
God Stats
1W - 0L
1,590 SR
Queue Stats
2W - 0L
1,596 Elo+
Party 1
Raijin
Raijin
XF4 TheFlaK
Raijin
Level 119
God Stats
15W - 13L
1,491 SR
Queue Stats
93W - 154L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
10,052
628
9,717
18,942
13,059
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
itsginge
Baron Samedi
16
0 / 2 / 3
10,458
654
10,841
10,589
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
kevkev122582
Jormungandr
14
3 / 4 / 0
10,667
667
7,114
16,502
12,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
5 / 2 / 4
11,967
748
11,887
13,395
6,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
TOPHU_YT
Bakasura
14
0 / 3 / 7
10,288
643
6,159
12,820
6,733
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
20
6 / 0 / 5
13,452
841
20,640
11,316
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
11
11
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
5
2
4
3.5
W
Bakasura
TOPHU_YT
Bakasura
0
3
7
1.17
W
Raijin
6
0
5
8.5
L
2
5
1
0.5
L
Baron Samedi
itsginge
Baron Samedi
0
2
3
0.75
L
Jormungandr
kevkev122582
Jormungandr
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,672
Damage
38,686
46,033
Taken
37,531
29,894
Mitigated
18,503
7,940
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
11,887
1,468
0
2,630
13,395
6,041
0
7,663
5,732
0
51,571
W
Bakasura
TOPHU_YT
Bakasura
6,159
5,006
340
2,137
12,820
6,733
0
5,907
6,913
0
33,357
W
Raijin
20,640
1,770
0
3,204
11,316
5,729
670
4,439
6,877
76,582
0
L
9,717
1,433
0
2,517
18,942
13,059
0
9,654
9,104
0
28,284
L
Baron Samedi
itsginge
Baron Samedi
10,841
712
956
2,285
10,589
4,628
0
4,231
6,286
47,592
0
L
Jormungandr
kevkev122582
Jormungandr
7,114
1,894
628
1,554
16,502
12,207
0
6,791
9,335
33,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,177
Gold Earned
35,707
158
Minions Killed
249
0
Camps Cleared
0
807,706
Distance Traveled
947,249
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,967
748
60
4
0
315,184
2
W
Bakasura
10,288
643
56
4
0
347,356
0
W
Raijin
13,452
841
133
8
0
284,709
1
L
Chaac
10,052
628
39
2
0
265,807
0
L
Baron Samedi
10,458
654
71
4
0
305,858
4
L
Jormungandr
10,667
667
48
3
0
236,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role