Player Matchup

Medusa
Medusa
Conaich
Medusa
Level 129
God Stats
3W - 3L
1,624 SR
Queue Stats
302W - 303L
1,543 Elo+
Party 2
Fenrir
Fenrir
CrawlDown
Fenrir
Level 82
God Stats
1W - 2L
1,712 SR
Queue Stats
230W - 251L
1,545 Elo+
Solo
Ganesha
Ganesha
Ollypop
Ganesha
Level 123
God Stats
5W - 4L
1,610 SR
Queue Stats
108W - 118L
1,517 Elo+
Party 2
Charybdis
Charybdis
Pecaille
Charybdis
Level 105
God Stats
16W - 15L
1,475 SR
Queue Stats
317W - 315L
1,594 Elo+
Solo
Hades
Hades
kiathans
Hades
Level 124
God Stats
5W - 2L
1,761 SR
Queue Stats
17W - 25L
1,501 Elo+
Solo
Team Averages
Level 113
1,636 SR
1,540 Elo+

VS

Team Averages
Level 120
1,613 SR
1,570 Elo+
Maui
Maui
Illumo
Maui
Level 102
God Stats
3W - 0L
1,726 SR
Queue Stats
71W - 41L
1,671 Elo+
Party 1
Cernunnos
Cernunnos
ImASadCat
Cernunnos
Level 60
God Stats
17W - 9L
1,578 SR
Queue Stats
91W - 88L
1,448 Elo+
Solo
Loki
Loki
iKroNoNos
Loki
Level 152
God Stats
9W - 3L
1,791 SR
Queue Stats
350W - 197L
1,603 Elo+
Party 1
Guan Yu
Guan Yu
yENàX
Guan Yu
Level 128
God Stats
3W - 2L
1,410 SR
Queue Stats
187W - 149L
1,602 Elo+
Party 1
Discordia
Discordia
zayl63
Discordia
Level 157
God Stats
7W - 4L
1,560 SR
Queue Stats
248W - 119L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Conaich
Medusa
12
1 / 3 / 1
6,753
563
5,890
9,064
3,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
CrawlDown
Fenrir
10
2 / 0 / 0
6,113
509
2,027
7,759
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Ollypop
Ganesha
9
0 / 0 / 3
6,172
514
2,030
9,870
6,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Pecaille
Charybdis
10
0 / 3 / 1
5,708
476
2,133
11,467
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
kiathans
Hades
10
2 / 4 / 0
6,372
531
5,653
14,781
4,076
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Illumo
Maui
10
1 / 1 / 2
6,287
524
2,911
8,272
5,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
ImASadCat
Cernunnos
12
2 / 1 / 2
6,889
574
10,340
8,026
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
12
4 / 0 / 0
7,054
588
4,640
7,207
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
yENàX
Guan Yu
11
2 / 2 / 3
6,868
572
10,599
10,827
6,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
zayl63
Discordia
11
1 / 1 / 2
6,765
564
5,177
3,258
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
10
10
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
Conaich
Medusa
1
3
1
0.5
L
Fenrir
CrawlDown
Fenrir
2
0
0
2
W
Maui
Illumo
Maui
1
1
2
2
W
Cernunnos
ImASadCat
Cernunnos
2
1
2
3
L
Ganesha
Ollypop
Ganesha
0
0
3
1.5
L
Charybdis
Pecaille
Charybdis
0
3
1
0.17
W
Loki
4
0
0
4
L
Hades
kiathans
Hades
2
4
0
0.5
W
Guan Yu
yENàX
Guan Yu
2
2
3
1.75
W
Discordia
zayl63
Discordia
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,733
Damage
33,667
52,941
Taken
37,590
20,889
Mitigated
19,765
18,179
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Conaich
Medusa
5,890
2,644
0
1,660
9,064
3,661
0
3,195
5,825
0
61,715
L
Fenrir
CrawlDown
Fenrir
2,027
393
0
818
7,759
3,116
0
317
7,442
0
44,366
W
Maui
Illumo
Maui
2,911
767
0
1,404
8,272
5,946
402
396
7,876
22,680
2,041
W
Cernunnos
ImASadCat
Cernunnos
10,340
5,451
0
4,195
8,026
3,258
0
606
7,420
0
59,401
L
Ganesha
Ollypop
Ganesha
2,030
395
195
2,990
9,870
6,597
0
2,671
7,199
18,311
0
L
Charybdis
Pecaille
Charybdis
2,133
1,133
0
5,777
11,467
3,439
0
818
10,649
0
43,047
W
Loki
4,640
1,587
0
4,417
7,207
2,539
0
335
6,872
0
49,348
L
Hades
kiathans
Hades
5,653
1,706
0
6,739
14,781
4,076
0
741
13,272
39,197
0
W
Guan Yu
yENàX
Guan Yu
10,599
3,515
203
5,046
10,827
6,909
0
5,547
5,280
0
44,451
W
Discordia
zayl63
Discordia
5,177
455
0
536
3,258
1,113
0
799
2,459
50,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,118
Gold Earned
33,863
377
Minions Killed
385
0
Camps Cleared
0
1,108,692
Distance Traveled
1,244,067
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,753
563
117
10
0
242,319
5
L
Fenrir
6,113
509
86
7
0
239,481
2
W
Maui
6,287
524
32
3
0
248,804
1
W
Cernunnos
6,889
574
91
8
0
231,779
3
L
Ganesha
6,172
514
13
1
0
251,071
3
L
Charybdis
5,708
476
83
7
0
191,215
2
W
Loki
7,054
588
91
8
0
280,288
3
L
Hades
6,372
531
78
7
0
184,606
4
W
Guan Yu
6,868
572
74
6
0
223,281
4
W
Discordia
6,765
564
97
8
0
259,915
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role