Player Matchup

Hou Yi
Hou Yi
Danoi
Hou Yi
Level 142
God Stats
4W - 3L
1,630 SR
Queue Stats
84W - 68L
1,571 Elo+
Party 1
Chang'e
Chang'e
Loliciu
Chang'e
Level 74
God Stats
8W - 6L
1,667 SR
Queue Stats
253W - 178L
1,594 Elo+
Party 1
Poseidon
Poseidon
MAndrei
Poseidon
Level 148
God Stats
2W - 4L
1,086 SR
Queue Stats
272W - 266L
1,614 Elo+
Party 1
Tyr
Tyr
Merdiso
Tyr
Level 149
God Stats
3W - 2L
1,707 SR
Queue Stats
331W - 276L
1,587 Elo+
Party 1
Thoth
Thoth
XDJulieXD
Thoth
Level 21
God Stats
3W - 2L
1,598 SR
Queue Stats
97W - 76L
1,603 Elo+
Party 1
Team Averages
Level 107
1,538 SR
1,594 Elo+

VS

Team Averages
Level 54
1,584 SR
1,449 Elo+
Hachiman
Hachiman
Mflinn
Hachiman
Level 61
God Stats
1W - 1L
1,672 SR
Queue Stats
89W - 106L
1,455 Elo+
Party 2
Vamana
Vamana
Santhios
Vamana
Level 65
God Stats
1W - 4L
1,521 SR
Queue Stats
161W - 166L
1,523 Elo+
Party 2
Ravana
Ravana
Sfuji
Ravana
Level 89
God Stats
0W - 3L
1,273 SR
Queue Stats
98W - 90L
1,427 Elo+
Solo
Geb
Geb
TomasPartey
Geb
Level 29
God Stats
1W - 1L
1,766 SR
Queue Stats
127W - 113L
1,471 Elo+
Solo
Horus
Horus
asTîbo
Horus
Level 28
God Stats
0W - 1L
1,687 SR
Queue Stats
10W - 21L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Danoi
Hou Yi
20
14 / 0 / 23
13,558
798
20,550
17,032
11,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Loliciu
Chang'e
18
5 / 2 / 27
11,735
690
14,918
16,775
11,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
MAndrei
Poseidon
20
9 / 1 / 26
12,930
761
30,144
20,512
12,521
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
18
9 / 2 / 27
12,296
723
18,970
28,267
45,446
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
XDJulieXD
Thoth
17
2 / 2 / 28
10,939
643
16,233
14,022
7,650
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mflinn
Hachiman
15
0 / 10 / 3
8,592
505
14,235
19,537
8,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
Santhios
Vamana
17
3 / 9 / 3
10,474
616
15,924
26,365
33,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
Sfuji
Ravana
18
2 / 7 / 4
10,109
595
11,396
17,561
11,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 6 / 3
9,838
579
17,536
19,619
27,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
asTîbo
Horus
18
2 / 7 / 4
10,219
601
4,523
24,971
35,284
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
24
39
Kills
7
7
Deaths
39
131
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Danoi
Hou Yi
14
0
23
25.5
W
Chang'e
Loliciu
Chang'e
5
2
27
9.25
W
Poseidon
MAndrei
Poseidon
9
1
26
22
W
Tyr
9
2
27
11.25
L
Hachiman
Mflinn
Hachiman
0
10
3
0.15
L
Vamana
Santhios
Vamana
3
9
3
0.5
L
Ravana
Sfuji
Ravana
2
7
4
0.57
L
0
6
3
0.25
W
Thoth
XDJulieXD
Thoth
2
2
28
8
L
Horus
asTîbo
Horus
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,815
Damage
63,614
96,608
Taken
108,053
88,870
Mitigated
116,933
52,615
Healing
27,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Danoi
Hou Yi
20,550
11,497
3,634
4,712
17,032
11,419
3,358
4,340
12,692
0
40,166
W
Chang'e
Loliciu
Chang'e
14,918
3,048
23,737
6,844
16,775
11,834
2,474
4,177
12,598
40,109
0
W
Poseidon
MAndrei
Poseidon
30,144
6,067
2,618
2,139
20,512
12,521
2,354
3,173
17,339
65,605
0
W
Tyr
18,970
1,255
1,176
3,485
28,267
45,446
571
4,243
24,024
0
23,579
L
Hachiman
Mflinn
Hachiman
14,235
7,609
442
2,289
19,537
8,714
0
10,376
9,161
0
25,148
L
Vamana
Santhios
Vamana
15,924
7,724
2,216
5,196
26,365
33,851
0
17,117
9,248
81
22,557
L
Ravana
Sfuji
Ravana
11,396
1,620
540
3,071
17,561
11,655
0
10,416
7,145
0
32,808
L
17,536
127
939
2,051
19,619
27,429
0
10,832
8,787
38,071
0
W
Thoth
XDJulieXD
Thoth
16,233
1,966
3,222
1,048
14,022
7,650
1,152
1,684
12,338
24,722
0
L
Horus
asTîbo
Horus
4,523
2,940
3,862
6,505
24,971
35,284
0
12,554
12,417
0
12,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,458
Gold Earned
49,232
172
Minions Killed
116
0
Camps Cleared
0
1,598,660
Distance Traveled
1,449,321
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,558
798
35
2
0
337,885
8
W
Chang'e
11,735
690
43
3
0
293,928
1
W
Poseidon
12,930
761
80
5
0
316,558
1
W
Tyr
12,296
723
5
0
0
351,951
1
L
Hachiman
8,592
505
27
2
0
243,724
0
L
Vamana
10,474
616
15
1
0
286,669
0
L
Ravana
10,109
595
39
2
0
308,132
2
L
Geb
9,838
579
11
1
0
320,167
0
W
Thoth
10,939
643
9
1
0
298,338
1
L
Horus
10,219
601
24
1
0
290,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role