Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ILeGanCyI
Medusa
Level 128
God Stats
0W - 1L
1,288 SR
Queue Stats
31W - 35L
1,445 Elo+
Solo
Da Ji
Da Ji
Rbellini
Da Ji
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,328 Elo+
Solo
Eset
Eset
krilin01
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,264 Elo+
Solo
Jing Wei
Jing Wei
litokun900
Jing Wei
Level 118
God Stats
0W - 3L
1,163 SR
Queue Stats
48W - 62L
1,364 Elo+
Solo
Team Averages
Level 98
1,390 SR
1,380 Elo+

VS

Team Averages
Level 88
1,520 SR
1,360 Elo+
Ratatoskr
Ratatoskr
AbidingAttic955
Ratatoskr
Level 50
God Stats
3W - 3L
1,474 SR
Queue Stats
72W - 113L
1,311 Elo+
Party 1
Medusa
Medusa
GrandRapier812
Medusa
Level 79
God Stats
1W - 3L
1,435 SR
Queue Stats
175W - 211L
1,333 Elo+
Party 1
Gilgamesh
Gilgamesh
HashibaToyotomi
Gilgamesh
Level 160
God Stats
13W - 6L
1,539 SR
Queue Stats
1,319W - 1,357L
1,362 Elo+
Solo
Fenrir
Fenrir
Mamii06
Fenrir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 44L
1,338 Elo+
Solo
Cu Chulainn
Cu Chulainn
kelvir87
Cu Chulainn
Level 87
God Stats
6W - 2L
1,655 SR
Queue Stats
415W - 493L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
5 / 6 / 15
11,705
689
13,221
22,739
12,381
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ILeGanCyI
Medusa
20
6 / 4 / 15
12,817
754
23,188
17,384
9,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Rbellini
Da Ji
18
5 / 9 / 9
11,312
665
9,675
18,897
9,264
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
20
5 / 7 / 13
12,122
713
23,222
17,298
7,910
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
litokun900
Jing Wei
19
4 / 4 / 16
11,470
675
16,940
16,790
7,748
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AbidingAttic955
Ratatoskr
18
2 / 6 / 21
11,667
686
11,650
20,622
12,722
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 4 / 10
13,559
798
27,276
18,860
11,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
HashibaToyotomi
Gilgamesh
20
2 / 2 / 20
13,426
790
14,067
26,336
37,753
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
Mamii06
Fenrir
20
12 / 9 / 10
13,838
814
21,259
24,305
16,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
kelvir87
Cu Chulainn
20
2 / 4 / 14
11,685
687
11,725
23,235
22,369
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
104
25
Kills
29
30
Deaths
25
68
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
6
15
2.08
W
Ratatoskr
AbidingAttic955
Ratatoskr
2
6
21
2.08
W
11
4
10
4
W
Gilgamesh
HashibaToyotomi
Gilgamesh
2
2
20
6
L
Medusa
ILeGanCyI
Medusa
6
4
15
3.38
W
Fenrir
Mamii06
Fenrir
12
9
10
1.89
L
Da Ji
Rbellini
Da Ji
5
9
9
1.06
W
Cu Chulainn
kelvir87
Cu Chulainn
2
4
14
2.25
L
Eset
5
7
13
1.64
L
Jing Wei
litokun900
Jing Wei
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,246
Damage
85,977
93,108
Taken
113,358
46,312
Mitigated
101,164
27,455
Healing
39,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
13,221
4,241
1,372
7,094
22,739
12,381
38
401
22,121
18,197
0
W
Ratatoskr
AbidingAttic955
Ratatoskr
11,650
593
459
4,555
20,622
12,722
2,775
6,274
14,348
0
19,206
W
27,276
9,048
3,038
5,464
18,860
11,574
1,515
7,351
11,509
0
59,759
W
Gilgamesh
HashibaToyotomi
Gilgamesh
14,067
1,747
5,741
8,398
26,336
37,753
1,267
6,560
19,776
277
25,721
L
Medusa
ILeGanCyI
Medusa
23,188
11,574
1,262
5,740
17,384
9,009
924
425
16,709
0
50,837
W
Fenrir
Mamii06
Fenrir
21,259
4,905
1,851
4,501
24,305
16,746
1,875
7,990
16,315
0
31,514
L
Da Ji
Rbellini
Da Ji
9,675
1,724
409
1,307
18,897
9,264
73
297
18,313
0
15,675
W
Cu Chulainn
kelvir87
Cu Chulainn
11,725
1,224
2,045
3,800
23,235
22,369
929
8,268
14,967
3,864
24,930
L
Eset
23,222
2,448
1,933
2,346
17,298
7,910
595
332
16,694
48,126
0
L
Jing Wei
litokun900
Jing Wei
16,940
9,783
1,287
4,705
16,790
7,748
69
196
16,594
0
28,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,426
Gold Earned
64,175
179
Minions Killed
153
0
Camps Cleared
0
1,425,623
Distance Traveled
1,642,278
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,705
689
9
1
0
284,583
5
W
Ratatoskr
11,667
686
21
1
0
314,458
0
W
Medusa
13,559
798
60
4
0
332,234
0
W
Gilgamesh
13,426
790
19
1
0
350,354
3
L
Medusa
12,817
754
73
4
0
317,276
0
W
Fenrir
13,838
814
17
1
0
311,914
0
L
Da Ji
11,312
665
14
1
0
268,034
0
W
Cu Chulainn
11,685
687
36
2
0
333,318
1
L
Eset
12,122
713
50
3
0
270,390
0
L
Jing Wei
11,470
675
33
2
0
285,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role