Player Matchup

Chaac
Chaac
Dan845NY
Chaac
Level 121
God Stats
3W - 3L
1,445 SR
Queue Stats
8W - 11L
1,348 Elo+
Solo
Cliodhna
Cliodhna
HippieHiei
Cliodhna
Level 26
God Stats
9W - 6L
1,635 SR
Queue Stats
132W - 85L
1,528 Elo+
Party 1
Ra
Ra
Jigkiro
Ra
Level 120
God Stats
1W - 1L
1,200 SR
Queue Stats
309W - 261L
1,535 Elo+
Party 1
Team Averages
Level 89
1,426 SR
1,470 Elo+

VS

Team Averages
Level 114
1,340 SR
1,270 Elo+
Lancelot
Lancelot
CloroxBoi
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Zhong Kui
Zhong Kui
GuyNamedSean
Zhong Kui
Level 89
God Stats
2W - 12L
1,070 SR
Queue Stats
44W - 102L
1,186 Elo+
Solo
Maui
Maui
zebra-x-w-t-w-xx
Maui
Level 124
God Stats
0W - 2L
1,448 SR
Queue Stats
5W - 12L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dan845NY
Chaac
15
2 / 1 / 10
9,714
747
9,260
10,046
8,232
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
HippieHiei
Cliodhna
15
7 / 5 / 5
10,914
840
12,876
14,791
8,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 8
10,215
786
11,527
10,938
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CloroxBoi
Lancelot
14
2 / 4 / 5
9,044
696
11,131
11,832
7,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
GuyNamedSean
Zhong Kui
13
0 / 5 / 3
8,145
627
5,584
10,582
7,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 3 / 3
8,808
678
8,264
15,823
17,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
12
Kills
7
8
Deaths
12
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CloroxBoi
Lancelot
2
4
5
1.13
W
Chaac
Dan845NY
Chaac
2
1
10
7
L
Zhong Kui
GuyNamedSean
Zhong Kui
0
5
3
0.3
W
Cliodhna
HippieHiei
Cliodhna
7
5
5
1.9
W
3
2
8
3.5
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,663
Damage
24,979
35,775
Taken
38,237
21,368
Mitigated
31,932
18,719
Healing
4,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CloroxBoi
Lancelot
11,131
1,308
0
1,142
11,832
7,086
0
3,682
7,924
0
34,225
W
Chaac
Dan845NY
Chaac
9,260
1,210
1,472
3,141
10,046
8,232
683
4,250
5,541
0
25,258
L
Zhong Kui
GuyNamedSean
Zhong Kui
5,584
395
0
1,950
10,582
7,132
0
2,865
7,444
23,450
0
W
Cliodhna
HippieHiei
Cliodhna
12,876
1,847
368
3,505
14,791
8,115
1,045
5,144
9,299
0
30,554
W
11,527
1,457
4,710
5,523
10,938
5,021
620
3,796
6,803
56,714
0
L
8,264
1,075
0
1,635
15,823
17,714
0
5,026
10,274
17,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,843
Gold Earned
25,997
150
Minions Killed
95
0
Camps Cleared
0
821,512
Distance Traveled
710,845
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,044
696
43
3
0
297,188
2
W
Chaac
9,714
747
26
2
0
275,692
0
L
Zhong Kui
8,145
627
34
3
0
182,996
5
W
Cliodhna
10,914
840
25
2
0
274,598
3
W
Ra
10,215
786
99
8
0
271,222
3
L
Maui
8,808
678
18
1
0
230,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role