Player Matchup

Atlas
Atlas
Diamond I
Escanes
Atlas
Diamond I
Level 155
God Stats
4W - 3L
1,842 SR
Queue Stats
59W - 31L
2,413 MMR
Party 2
Ishtar
Ishtar
Diamond II
FlappyWhale
Ishtar
Diamond II
Level 160
God Stats
7W - 6L
1,677 SR
Queue Stats
59W - 34L
2,309 MMR
Party 2
Amaterasu
Amaterasu
Diamond III
lokiindisguise
Amaterasu
Diamond III
Level 152
God Stats
6W - 1L
1,708 SR
Queue Stats
55W - 29L
2,297 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,743 SR
2,340 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,546 SR
1,953 MMR
Fenrir
Fenrir
Platinum V
Joark
Fenrir
Platinum V
Level 160
God Stats
0W - 2L
1,592 SR
Queue Stats
71W - 58L
1,791 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
KishØ
Guan Yu
Platinum II
Level 160
God Stats
4W - 6L
1,648 SR
Queue Stats
54W - 41L
2,221 MMR
Party 1
Yu Huang
Yu Huang
Platinum III
Melapelas12
Yu Huang
Platinum III
Level 156
God Stats
1W - 4L
1,399 SR
Queue Stats
156W - 159L
1,848 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Escanes
Atlas
17
2 / 1 / 7
11,588
773
9,099
17,830
22,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
17
5 / 2 / 4
11,182
745
24,685
16,522
7,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Amaterasu
lokiindisguise
Amaterasu
17
2 / 0 / 6
11,376
758
17,377
19,949
18,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Baron SamediAchillesAresAh Muzen CabThoth

VS

Bans
EsetTerraNoxCabrakanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Joark
Fenrir
14
1 / 3 / 1
9,547
636
8,279
24,236
18,622
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
KishØ
Guan Yu
15
2 / 4 / 1
9,542
636
14,996
22,584
23,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
Melapelas12
Yu Huang
15
0 / 2 / 2
9,633
642
18,103
13,013
6,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
9
Kills
3
3
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
Escanes
Atlas
2
1
7
5.5
W
Ishtar
5
2
4
3.5
L
Fenrir
Joark
Fenrir
1
3
1
0.5
L
Guan Yu
KishØ
Guan Yu
2
4
1
0.63
L
Yu Huang
Melapelas12
Yu Huang
0
2
2
0.5
W
Amaterasu
lokiindisguise
Amaterasu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,161
Damage
41,378
54,301
Taken
59,833
48,328
Mitigated
49,256
21,530
Healing
21,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Escanes
Atlas
9,099
3,837
332
4,233
17,830
22,396
278
5,321
11,662
18,763
0
W
Ishtar
24,685
14,158
0
7,303
16,522
7,235
1,305
3,683
12,225
0
95,890
L
Fenrir
Joark
Fenrir
8,279
1,023
564
5,210
24,236
18,622
418
3,645
20,333
0
21,985
L
Guan Yu
KishØ
Guan Yu
14,996
1,841
5,178
10,194
22,584
23,992
266
3,778
18,229
0
33,976
L
Yu Huang
Melapelas12
Yu Huang
18,103
1,884
0
500
13,013
6,642
930
1,754
11,259
57,164
0
W
Amaterasu
lokiindisguise
Amaterasu
17,377
5,519
2,876
6,786
19,949
18,697
0
8,110
10,710
0
40,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,146
Gold Earned
28,722
204
Minions Killed
170
0
Camps Cleared
0
900,558
Distance Traveled
890,671
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,588
773
15
1
0
309,678
9
W
Ishtar
11,182
745
139
9
0
264,458
4
L
Fenrir
9,547
636
31
2
0
301,653
3
L
Guan Yu
9,542
636
30
2
0
310,888
0
L
Yu Huang
9,633
642
109
7
0
278,130
3
W
Amaterasu
11,376
758
50
3
0
326,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role