Player Matchup

Set
Set
 
Set
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Dreadvoc
Hel
Level 84
God Stats
1W - 1L
1,499 SR
Queue Stats
120W - 124L
1,439 Elo+
Solo
Izanami
Izanami
MADsenpaii
Izanami
Level 49
God Stats
6W - 3L
1,663 SR
Queue Stats
43W - 61L
1,364 Elo+
Solo
Kukulkan
Kukulkan
iMeeeGoo
Kukulkan
Level 42
God Stats
20W - 28L
1,401 SR
Queue Stats
79W - 120L
1,399 Elo+
Solo
Nu Wa
Nu Wa
leojavadd01
Nu Wa
Level 31
God Stats
10W - 12L
1,184 SR
Queue Stats
141W - 152L
1,353 Elo+
Party 1
Team Averages
Level 65
1,449 SR
1,411 Elo+

VS

Team Averages
Level 96
1,440 SR
1,551 Elo+
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
HeIsGaming
Gilgamesh
Level 47
God Stats
1W - 2L
1,212 SR
Queue Stats
119W - 62L
1,565 Elo+
Party 2
Bakasura
Bakasura
Strugglenet
Bakasura
Level 159
God Stats
74W - 40L
1,718 SR
Queue Stats
539W - 318L
1,582 Elo+
Party 2
Hou Yi
Hou Yi
TheMisfitz
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,572 Elo+
Party 2
Ymir
Ymir
WevLuvBrazy
Ymir
Level 90
God Stats
7W - 5L
1,269 SR
Queue Stats
260W - 203L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 2 / 1
6,162
440
1,968
10,481
4,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 2
6,275
448
2,518
11,911
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
MADsenpaii
Izanami
9
0 / 4 / 1
5,999
429
4,909
10,602
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
iMeeeGoo
Kukulkan
11
2 / 3 / 0
6,594
471
5,413
9,309
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
3 / 4 / 0
7,514
537
5,925
9,569
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 0 / 3
8,867
633
13,451
8,577
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
HeIsGaming
Gilgamesh
12
2 / 2 / 1
7,708
551
4,809
12,420
6,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
Strugglenet
Bakasura
16
11 / 2 / 3
9,852
704
13,477
10,738
5,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
TheMisfitz
Hou Yi
12
0 / 0 / 1
7,398
528
3,047
6,312
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 1 / 3
6,878
491
2,877
10,362
6,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
16
16
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
2
1
0.25
W
Agni
 
Agni
3
0
3
4.5
L
0
3
2
0.33
W
Gilgamesh
HeIsGaming
Gilgamesh
2
2
1
1.25
L
Izanami
MADsenpaii
Izanami
0
4
1
0.13
W
Bakasura
Strugglenet
Bakasura
11
2
3
6.25
W
Hou Yi
TheMisfitz
Hou Yi
0
0
1
0.5
W
0
1
3
1.5
L
Kukulkan
iMeeeGoo
Kukulkan
2
3
0
0.67
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,733
Damage
37,661
51,872
Taken
48,409
20,726
Mitigated
24,117
13,051
Healing
13,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,968
580
0
1,785
10,481
4,885
0
2,071
7,878
0
46,693
W
Agni
 
Agni
13,451
2,464
0
1,370
8,577
3,583
1,025
3,322
5,191
88,396
0
L
2,518
770
2,014
5,347
11,911
6,037
279
4,308
7,119
19,632
0
W
Gilgamesh
HeIsGaming
Gilgamesh
4,809
1,123
0
1,538
12,420
6,286
178
3,713
8,259
0
39,035
L
Izanami
MADsenpaii
Izanami
4,909
3,366
0
2,064
10,602
3,251
986
2,839
7,392
0
47,414
W
Bakasura
Strugglenet
Bakasura
13,477
8,942
0
5,373
10,738
5,685
1,443
1,723
8,971
0
71,988
W
Hou Yi
TheMisfitz
Hou Yi
3,047
806
0
3,059
6,312
2,264
978
855
5,393
0
48,601
W
2,877
907
0
2,184
10,362
6,299
120
4,087
6,211
19,187
0
L
Kukulkan
iMeeeGoo
Kukulkan
5,413
903
0
837
9,309
3,845
0
5,526
3,302
44,448
0
L
5,925
2,036
0
1,004
9,569
2,708
22
1,584
7,256
38,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,544
Gold Earned
40,703
346
Minions Killed
464
0
Camps Cleared
0
1,275,430
Distance Traveled
1,449,606
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,162
440
68
5
0
304,244
0
W
Agni
8,867
633
135
10
0
295,677
2
L
Hel
6,275
448
30
2
0
233,597
2
W
Gilgamesh
7,708
551
68
5
0
281,481
2
L
Izanami
5,999
429
79
6
0
242,630
1
W
Bakasura
9,852
704
137
10
0
333,548
1
W
Hou Yi
7,398
528
93
7
0
256,132
3
W
Ymir
6,878
491
31
2
0
282,768
1
L
Kukulkan
6,594
471
91
7
0
262,791
4
L
Nu Wa
7,514
537
78
6
0
232,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role