Player Matchup

Anhur
Anhur
Silver IV
 
Anhur
Silver IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver III
 
Zeus
Silver III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
HenJarias
Kumbhakarna
Bronze III
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 193L
55 MMR
Solo
Bellona
Bellona
Bronze I
Psychobones47
Bellona
Bronze I
Level 160
God Stats
2W - 3L
1,661 SR
Queue Stats
632W - 658L
456 MMR
Solo
Loki
Loki
Silver V
TonyPlayZ
Loki
Silver V
Level 127
God Stats
1W - 1L
1,231 SR
Queue Stats
70W - 95L
617 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,478 SR
825 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,487 SR
774 MMR
Poseidon
Poseidon
Silver IV
 
Poseidon
Silver IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver V
MichaelJared
Neith
Silver V
Level 129
God Stats
2W - 1L
1,485 SR
Queue Stats
20W - 27L
592 MMR
Solo
Xing Tian
Xing Tian
Bronze III
ScartheKing
Xing Tian
Bronze III
Level 125
God Stats
9W - 7L
1,574 SR
Queue Stats
300W - 354L
-225 MMR
Solo
Anubis
Anubis
Bronze I
ShiestyJr
Anubis
Bronze I
Level 49
God Stats
2W - 0L
1,285 SR
Queue Stats
23W - 21L
1,075 MMR
Party 1
Ravana
Ravana
Silver III
willyburns
Ravana
Silver III
Level 81
God Stats
36W - 32L
1,589 SR
Queue Stats
148W - 155L
927 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 2 / 2
9,171
510
12,491
14,265
4,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
 
Zeus
14
2 / 6 / 1
8,603
478
6,556
11,214
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
HenJarias
Kumbhakarna
11
0 / 6 / 3
7,427
413
4,246
17,968
12,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
13
0 / 4 / 0
8,063
448
5,166
14,951
11,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
10
0 / 4 / 1
6,842
380
3,888
12,722
3,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ne ZhaHadesAtlasArachne

VS

Bans
CernunnosPeleCthulhuMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
5 / 2 / 7
10,702
595
8,708
10,624
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 7
9,967
554
10,865
11,476
5,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
ScartheKing
Xing Tian
13
3 / 1 / 11
8,944
497
6,243
13,869
12,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
ShiestyJr
Anubis
16
1 / 1 / 8
10,096
561
11,825
14,531
7,849
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
willyburns
Ravana
17
11 / 0 / 6
10,823
601
11,167
4,681
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
6
Kills
22
22
Deaths
6
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
2
2
2.5
L
Zeus
 
Zeus
2
6
1
0.42
W
Poseidon
 
Poseidon
5
2
7
4.25
L
Kumbhakarna
HenJarias
Kumbhakarna
0
6
3
0.25
W
2
2
7
2.75
L
Bellona
0
4
0
0
W
Xing Tian
ScartheKing
Xing Tian
3
1
11
8.5
W
Anubis
ShiestyJr
Anubis
1
1
8
5
L
Loki
0
4
1
0.13
W
Ravana
willyburns
Ravana
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,347
Damage
48,808
71,120
Taken
55,181
36,007
Mitigated
31,391
15,683
Healing
21,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
12,491
6,699
0
3,832
14,265
4,946
0
2,918
11,347
0
67,697
L
Zeus
 
Zeus
6,556
1,977
0
1,450
11,214
3,673
0
5,676
5,538
70,881
0
W
Poseidon
 
Poseidon
8,708
1,530
0
1,785
10,624
3,760
421
4,137
6,487
94,785
0
L
Kumbhakarna
HenJarias
Kumbhakarna
4,246
474
848
4,596
17,968
12,686
0
9,264
8,704
25,752
0
W
10,865
4,000
0
4,726
11,476
5,005
6,086
1,612
9,864
0
74,747
L
Bellona
5,166
1,477
0
4,957
14,951
11,182
286
7,065
7,886
0
57,575
W
Xing Tian
ScartheKing
Xing Tian
6,243
1,053
633
2,385
13,869
12,888
205
3,454
10,415
17,048
0
W
Anubis
ShiestyJr
Anubis
11,825
1,046
0
9,587
14,531
7,849
303
1,644
12,887
94,737
0
L
Loki
3,888
478
0
0
12,722
3,520
0
1,853
10,869
0
45,013
W
Ravana
willyburns
Ravana
11,167
1,966
0
1,888
4,681
1,889
0
776
3,557
0
62,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,106
Gold Earned
50,532
458
Minions Killed
535
0
Camps Cleared
0
1,547,775
Distance Traveled
1,679,461
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,171
510
100
6
0
289,490
8
L
Zeus
8,603
478
141
8
0
277,315
3
W
Poseidon
10,702
595
157
9
0
332,285
6
L
Kumbhakarna
7,427
413
32
2
0
313,284
5
W
Neith
9,967
554
114
6
0
312,027
3
L
Bellona
8,063
448
123
7
0
303,792
0
W
Xing Tian
8,944
497
22
1
0
334,513
5
W
Anubis
10,096
561
151
8
0
300,578
3
L
Loki
6,842
380
62
3
0
363,894
12
W
Ravana
10,823
601
91
5
0
400,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role