Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
D4RkIlID3ViL
He Bo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,251 Elo+
Party 1
Hel
Hel
Ershvlad
Hel
Level 88
God Stats
0W - 2L
1,285 SR
Queue Stats
178W - 199L
1,429 Elo+
Party 2
Artemis
Artemis
Kingspade011
Artemis
Level 77
God Stats
8W - 9L
1,442 SR
Queue Stats
196W - 215L
1,432 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
X_TAPOKIJI13_X
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 1L
1,669 Elo+
Solo
Team Averages
Level 68
1,406 SR
1,456 Elo+

VS

Team Averages
Level 68
1,459 SR
1,456 Elo+
Sol
Sol
FaustGnd
Sol
Level 80
God Stats
7W - 3L
1,764 SR
Queue Stats
233W - 247L
1,439 Elo+
Solo
Cliodhna
Cliodhna
Mflinn
Cliodhna
Level 61
God Stats
2W - 1L
1,434 SR
Queue Stats
89W - 106L
1,433 Elo+
Party 3
Xing Tian
Xing Tian
Santhios
Xing Tian
Level 65
God Stats
2W - 3L
1,298 SR
Queue Stats
161W - 166L
1,505 Elo+
Party 3
Izanami
Izanami
dimitri97
Izanami
Level 119
God Stats
2W - 5L
1,298 SR
Queue Stats
187W - 223L
1,430 Elo+
Solo
Aphrodite
Aphrodite
meyyyyyyy
Aphrodite
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 4 / 9
9,550
682
9,513
19,279
19,323
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
7 / 4 / 6
10,360
740
19,463
16,855
8,673
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 10
9,808
701
10,495
19,797
16,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
Kingspade011
Artemis
16
1 / 4 / 10
9,207
658
22,844
20,255
11,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
X_TAPOKIJI13_X
Morgan Le Fay
17
3 / 4 / 6
9,681
692
13,697
16,066
8,918
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 10
10,573
755
26,712
18,455
11,483
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Mflinn
Cliodhna
17
2 / 5 / 10
9,918
708
14,901
17,765
9,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Santhios
Xing Tian
16
0 / 3 / 14
10,229
731
10,262
28,751
36,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
dimitri97
Izanami
19
9 / 2 / 9
11,476
820
27,742
14,019
7,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
meyyyyyyy
Aphrodite
18
3 / 1 / 12
10,386
742
6,729
14,530
16,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
74
15
Kills
19
19
Deaths
15
41
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
9
1.63
L
7
4
6
2.5
L
2
3
10
2.33
W
5
4
10
2.5
L
Artemis
Kingspade011
Artemis
1
4
10
1.5
W
Cliodhna
Mflinn
Cliodhna
2
5
10
1.4
W
Xing Tian
Santhios
Xing Tian
0
3
14
2.33
L
Morgan Le Fay
X_TAPOKIJI13_X
Morgan Le Fay
3
4
6
1.5
W
Izanami
dimitri97
Izanami
9
2
9
6.75
W
Aphrodite
meyyyyyyy
Aphrodite
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,012
Damage
86,346
92,252
Taken
93,520
64,356
Mitigated
81,795
46,939
Healing
52,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,513
613
2,715
2,346
19,279
19,323
105
9,905
9,374
18,429
0
L
19,463
415
2,406
4,564
16,855
8,673
576
6,276
10,579
33,344
0
L
10,495
1,152
17,655
11,272
19,797
16,305
152
8,689
11,108
18,581
0
W
26,712
8,071
2,210
8,954
18,455
11,483
3,353
11,534
6,921
49,809
0
L
Artemis
Kingspade011
Artemis
22,844
6,438
0
2,428
20,255
11,137
549
9,293
10,962
0
37,610
W
Cliodhna
Mflinn
Cliodhna
14,901
734
1,963
3,329
17,765
9,995
907
12,038
5,727
0
26,537
W
Xing Tian
Santhios
Xing Tian
10,262
884
2,578
6,355
28,751
36,222
385
11,908
16,843
14,784
0
L
Morgan Le Fay
X_TAPOKIJI13_X
Morgan Le Fay
13,697
2,561
798
2,755
16,066
8,918
770
9,540
6,526
25,659
0
W
Izanami
dimitri97
Izanami
27,742
12,467
2,643
3,838
14,019
7,934
2,251
9,094
4,925
0
54,730
W
Aphrodite
meyyyyyyy
Aphrodite
6,729
1,269
11,921
8,484
14,530
16,161
966
8,594
5,936
18,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,606
Gold Earned
52,582
132
Minions Killed
148
0
Camps Cleared
0
1,187,255
Distance Traveled
1,317,894
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,550
682
25
2
0
204,613
0
L
He Bo
10,360
740
25
2
0
259,163
1
L
Hel
9,808
701
19
1
0
251,087
0
W
Sol
10,573
755
43
3
0
256,751
1
L
Artemis
9,207
658
30
2
0
224,145
0
W
Cliodhna
9,918
708
19
1
0
279,511
1
W
Xing Tian
10,229
731
11
1
0
293,628
0
L
Morgan Le Fay
9,681
692
33
2
0
248,247
0
W
Izanami
11,476
820
47
3
0
235,903
3
W
Aphrodite
10,386
742
28
2
0
252,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role