Player Matchup

Yemoja
Yemoja
Bazzqwit
Yemoja
Level 40
God Stats
1W - 3L
1,348 SR
Queue Stats
12W - 23L
1,305 Elo+
Party 2
Artemis
Artemis
LunneLunkan
Artemis
Level 19
God Stats
1W - 1L
1,677 SR
Queue Stats
13W - 18L
1,421 Elo+
Party 2
Nike
Nike
MolotovDelChino
Nike
Level 78
God Stats
0W - 2L
1,475 SR
Queue Stats
282W - 278L
1,554 Elo+
Party 4
Hun Batz
Hun Batz
PungClookx
Hun Batz
Level 38
God Stats
2W - 3L
1,492 SR
Queue Stats
14W - 27L
1,295 Elo+
Party 2
Vulcan
Vulcan
SHREK59
Vulcan
Level 12
God Stats
4W - 10L
1,410 SR
Queue Stats
7W - 16L
1,369 Elo+
Party 4
Team Averages
Level 37
1,480 SR
1,389 Elo+

VS

Team Averages
Level 88
1,537 SR
1,518 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DustyBladeAnim
Nemesis
Level 120
God Stats
8W - 6L
1,472 SR
Queue Stats
256W - 234L
1,521 Elo+
Party 3
Chaac
Chaac
Jegespanda
Chaac
Level 102
God Stats
1W - 0L
1,560 SR
Queue Stats
225W - 199L
1,521 Elo+
Party 3
Cernunnos
Cernunnos
Rotkivo
Cernunnos
Level 49
God Stats
22W - 13L
1,655 SR
Queue Stats
76W - 58L
1,563 Elo+
Party 3
Zhong Kui
Zhong Kui
VegaNecro
Zhong Kui
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bazzqwit
Yemoja
16
0 / 2 / 6
10,139
406
11,115
22,333
21,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
LunneLunkan
Artemis
16
0 / 7 / 5
9,437
377
10,441
18,760
7,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 4 / 3
13,333
533
21,597
33,753
38,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hun Batz
PungClookx
Hun Batz
16
9 / 10 / 3
11,224
449
14,041
25,943
11,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
SHREK59
Vulcan
18
2 / 9 / 4
11,525
461
11,690
17,157
8,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
6 / 4 / 9
15,030
601
23,337
14,942
7,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
11 / 4 / 6
16,051
642
13,003
20,575
11,195
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
19
4 / 2 / 9
13,008
520
12,338
26,372
36,039
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Rotkivo
Cernunnos
18
2 / 4 / 6
11,996
480
15,912
18,509
8,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
VegaNecro
Zhong Kui
20
9 / 3 / 5
14,791
592
28,203
26,959
26,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
17
Kills
32
32
Deaths
17
21
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
4
9
2.63
L
Yemoja
Bazzqwit
Yemoja
0
2
6
1.5
W
11
4
6
3.5
W
Chaac
4
2
9
4.25
L
Artemis
LunneLunkan
Artemis
0
7
5
0.36
L
6
4
3
1.88
L
Hun Batz
PungClookx
Hun Batz
9
10
3
1.05
W
Cernunnos
Rotkivo
Cernunnos
2
4
6
1.25
L
Vulcan
SHREK59
Vulcan
2
9
4
0.44
W
Zhong Kui
VegaNecro
Zhong Kui
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,884
Damage
92,793
117,946
Taken
107,357
87,465
Mitigated
90,155
27,083
Healing
30,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
23,337
3,227
0
625
14,942
7,376
4,393
6,963
7,979
132,658
0
L
Yemoja
Bazzqwit
Yemoja
11,115
1,690
4,592
3,999
22,333
21,805
0
6,020
16,313
55,494
2,493
W
13,003
8,006
0
1,506
20,575
11,195
3,001
4,013
16,562
0
175,726
W
Chaac
12,338
1,715
940
7,996
26,372
36,039
751
5,591
20,781
0
62,811
L
Artemis
LunneLunkan
Artemis
10,441
6,694
0
5,315
18,760
7,493
0
3,173
15,587
0
62,743
L
21,597
1,805
0
11,819
33,753
38,436
214
22,451
11,302
0
119,809
L
Hun Batz
PungClookx
Hun Batz
14,041
4,753
0
370
25,943
11,445
0
8,103
17,840
0
75,945
W
Cernunnos
Rotkivo
Cernunnos
15,912
8,393
0
6,873
18,509
8,576
1,506
3,880
14,629
0
110,821
L
Vulcan
SHREK59
Vulcan
11,690
2,519
0
988
17,157
8,286
359
9,803
7,354
87,351
0
W
Zhong Kui
VegaNecro
Zhong Kui
28,203
4,258
0
12,313
26,959
26,969
564
2,738
24,221
103,835
9,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,658
Gold Earned
70,876
602
Minions Killed
856
0
Camps Cleared
0
2,098,824
Distance Traveled
2,276,383
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,030
601
237
9
0
440,160
0
L
Yemoja
10,139
406
64
3
0
426,022
5
W
Nemesis
16,051
642
219
9
0
564,870
4
W
Chaac
13,008
520
70
3
0
510,253
13
L
Artemis
9,437
377
95
4
0
364,131
0
L
Nike
13,333
533
211
8
0
460,243
5
L
Hun Batz
11,224
449
86
3
0
446,831
3
W
Cernunnos
11,996
480
159
6
0
377,988
1
L
Vulcan
11,525
461
146
6
0
401,597
0
W
Zhong Kui
14,791
592
171
7
0
383,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role