Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thor
Thor
Aurorraaa
Thor
Level 28
God Stats
15W - 3L
1,730 SR
Queue Stats
190W - 101L
1,591 Elo+
Party 1
Atlas
Atlas
Killerkrabe
Atlas
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,270 Elo+
Party 4
Sylvanus
Sylvanus
Kirikoe
Sylvanus
Level 88
God Stats
3W - 3L
1,456 SR
Queue Stats
408W - 281L
1,594 Elo+
Party 1
Amaterasu
Amaterasu
PeaudyPump
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 55L
1,485 Elo+
Solo
Team Averages
Level 35
1,537 SR
1,488 Elo+

VS

Team Averages
Level 86
1,508 SR
1,460 Elo+
Guan Yu
Guan Yu
ChipUsS
Guan Yu
Level 149
God Stats
1W - 1L
1,713 SR
Queue Stats
113W - 126L
1,497 Elo+
Party 3
Cernunnos
Cernunnos
Dauzykrusus
Cernunnos
Level 129
God Stats
1W - 6L
1,329 SR
Queue Stats
225W - 235L
1,501 Elo+
Solo
Osiris
Osiris
Loolabee
Osiris
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 58L
1,409 Elo+
Party 2
Chaac
Chaac
Minemelle
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,444 Elo+
Party 3
Artio
Artio
Pikanor
Artio
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 65L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
5 / 9 / 19
12,424
654
22,056
28,480
24,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
20
17 / 7 / 12
17,134
902
47,809
32,837
22,713
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 4 / 24
14,549
766
27,546
31,779
53,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Kirikoe
Sylvanus
19
4 / 5 / 21
12,670
667
18,592
25,327
34,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
PeaudyPump
Amaterasu
20
7 / 5 / 25
13,963
735
26,848
38,827
58,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChipUsS
Guan Yu
20
5 / 7 / 22
12,749
671
26,309
41,317
38,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Dauzykrusus
Cernunnos
20
12 / 7 / 15
15,313
806
50,548
27,041
14,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
Loolabee
Osiris
19
3 / 8 / 25
12,899
679
16,537
34,885
39,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Minemelle
Chaac
18
2 / 8 / 23
11,646
613
19,926
33,439
39,427
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Pikanor
Artio
18
7 / 9 / 18
13,597
716
14,825
34,045
51,328
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
132
39
Kills
29
30
Deaths
39
101
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
9
19
1.61
W
Thor
17
7
12
3.29
L
Guan Yu
ChipUsS
Guan Yu
5
7
22
2.29
L
Cernunnos
Dauzykrusus
Cernunnos
12
7
15
2.79
W
6
4
24
4.5
W
Sylvanus
Kirikoe
Sylvanus
4
5
21
2.9
L
Osiris
Loolabee
Osiris
3
8
25
1.94
L
Chaac
Minemelle
Chaac
2
8
23
1.69
W
Amaterasu
PeaudyPump
Amaterasu
7
5
25
3.9
L
Artio
Pikanor
Artio
7
9
18
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,851
Damage
128,145
157,250
Taken
170,727
194,575
Mitigated
183,005
62,477
Healing
61,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
22,056
7,931
1,711
5,475
28,480
24,891
786
3,227
25,253
60
33,516
W
Thor
47,809
5,973
1,763
6,539
32,837
22,713
3,625
2,159
30,678
0
92,830
L
Guan Yu
ChipUsS
Guan Yu
26,309
6,263
16,545
14,648
41,317
38,434
929
12,757
28,168
0
42,865
L
Cernunnos
Dauzykrusus
Cernunnos
50,548
21,294
3,803
5,593
27,041
14,231
3,351
5,007
21,948
0
91,836
W
27,546
13,426
0
7,121
31,779
53,066
641
2,760
29,019
52,599
0
W
Sylvanus
Kirikoe
Sylvanus
18,592
3,696
15,127
7,689
25,327
34,936
803
2,297
23,030
24,945
2,826
L
Osiris
Loolabee
Osiris
16,537
4,805
4,498
3,669
34,885
39,585
1,614
10,641
24,048
0
28,258
L
Chaac
Minemelle
Chaac
19,926
4,901
231
3,537
33,439
39,427
1,646
8,799
24,444
0
28,189
W
Amaterasu
PeaudyPump
Amaterasu
26,848
12,044
3,496
13,556
38,827
58,969
1,827
4,382
34,445
0
46,091
L
Artio
Pikanor
Artio
14,825
2,614
3,923
5,264
34,045
51,328
747
7,747
25,891
21,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,740
Gold Earned
66,204
190
Minions Killed
181
0
Camps Cleared
0
1,524,396
Distance Traveled
1,430,610
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,424
654
18
1
0
307,748
0
W
Thor
17,134
902
73
4
0
296,930
0
L
Guan Yu
12,749
671
40
2
0
350,977
0
L
Cernunnos
15,313
806
89
5
0
269,785
0
W
Atlas
14,549
766
49
3
0
315,393
0
W
Sylvanus
12,670
667
21
1
0
274,112
0
L
Osiris
12,899
679
23
1
0
262,720
0
L
Chaac
11,646
613
24
1
0
274,350
1
W
Amaterasu
13,963
735
29
2
0
330,213
0
L
Artio
13,597
716
5
0
0
272,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role