Player Matchup

Jing Wei
Jing Wei
Gold V
 
Jing Wei
Gold V
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
JoshGDLY
Cu Chulainn
Gold III
Level 158
God Stats
0W - 2L
1,309 SR
Queue Stats
59W - 58L
1,489 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Leavael
Morgan Le Fay
Bronze III
Level 85
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ymir
Ymir
Silver I
Osuna2
Ymir
Silver I
Level 142
God Stats
25W - 21L
1,621 SR
Queue Stats
62W - 72L
1,352 MMR
Solo
Mercury
Mercury
Bronze III
Roomsky1337
Mercury
Bronze III
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 16L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,491 SR
1,468 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,514 SR
1,454 MMR
Ah Puch
Ah Puch
Gold I
 
Ah Puch
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold II
MERGUZZ
Bastet
Gold II
Level 148
God Stats
5W - 5L
1,584 SR
Queue Stats
452W - 454L
1,505 MMR
Solo
Susano
Susano
Gold I
MajinBou
Susano
Gold I
Level 158
God Stats
2W - 3L
1,409 SR
Queue Stats
253W - 253L
1,476 MMR
Solo
Rama
Rama
Gold IV
Turns41
Rama
Gold IV
Level 123
God Stats
7W - 14L
1,508 SR
Queue Stats
147W - 142L
1,441 MMR
Solo
Athena
Athena
Gold V
Wiish
Athena
Gold V
Level 144
God Stats
32W - 30L
1,567 SR
Queue Stats
78W - 80L
1,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 2 / 0
6,607
551
4,958
9,809
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
JoshGDLY
Cu Chulainn
10
2 / 3 / 1
6,177
515
7,002
13,045
7,556
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Leavael
Morgan Le Fay
9
1 / 5 / 1
5,369
447
3,387
8,938
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Osuna2
Ymir
8
0 / 1 / 3
5,363
447
3,112
11,010
6,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
Roomsky1337
Mercury
10
4 / 4 / 1
6,250
521
5,026
11,613
4,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
RatatoskrThorNu Wa

VS

Bans
King ArthurThanatosYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 2 / 6
6,650
554
9,234
6,119
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
MERGUZZ
Bastet
13
7 / 1 / 1
7,484
624
7,864
9,676
4,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Susano
MajinBou
Susano
11
6 / 3 / 5
7,396
616
8,912
9,779
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Rama
Turns41
Rama
11
1 / 0 / 1
6,652
554
6,554
9,199
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Wiish
Athena
10
0 / 2 / 5
6,408
534
4,247
11,080
7,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
15
15
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
0
0.5
W
Ah Puch
 
Ah Puch
1
2
6
2
L
Cu Chulainn
JoshGDLY
Cu Chulainn
2
3
1
0.83
L
Morgan Le Fay
Leavael
Morgan Le Fay
1
5
1
0.3
W
Bastet
MERGUZZ
Bastet
7
1
1
7.5
W
Susano
MajinBou
Susano
6
3
5
2.83
L
Ymir
Osuna2
Ymir
0
1
3
1.5
L
Mercury
Roomsky1337
Mercury
4
4
1
1.13
W
Rama
Turns41
Rama
1
0
1
1.5
W
Athena
Wiish
Athena
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,485
Damage
36,811
54,415
Taken
45,853
25,109
Mitigated
21,894
13,201
Healing
17,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,958
3,403
0
4,779
9,809
3,254
0
788
8,985
0
51,594
W
Ah Puch
 
Ah Puch
9,234
625
0
1,902
6,119
2,378
492
1,269
4,850
45,626
0
L
Cu Chulainn
JoshGDLY
Cu Chulainn
7,002
1,355
0
3,054
13,045
7,556
0
2,343
10,626
0
36,487
L
Morgan Le Fay
Leavael
Morgan Le Fay
3,387
396
83
1,718
8,938
3,553
0
3,006
5,718
24,597
0
W
Bastet
MERGUZZ
Bastet
7,864
2,200
0
5,295
9,676
4,737
0
396
9,280
0
47,881
W
Susano
MajinBou
Susano
8,912
1,199
0
2,439
9,779
3,930
0
1,967
7,812
0
38,786
L
Ymir
Osuna2
Ymir
3,112
970
0
1,639
11,010
6,224
0
3,927
6,957
17,457
0
L
Mercury
Roomsky1337
Mercury
5,026
3,265
0
1,928
11,613
4,522
0
2,761
8,648
0
33,324
W
Rama
Turns41
Rama
6,554
5,129
0
4,077
9,199
3,213
70
916
8,283
0
50,815
W
Athena
Wiish
Athena
4,247
1,309
0
3,502
11,080
7,636
20
2,231
8,849
24,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,766
Gold Earned
34,590
290
Minions Killed
359
0
Camps Cleared
0
1,137,970
Distance Traveled
1,230,101
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,607
551
98
8
0
214,966
3
W
Ah Puch
6,650
554
75
6
0
245,413
4
L
Cu Chulainn
6,177
515
63
5
0
209,262
6
L
Morgan Le Fay
5,369
447
44
4
0
198,069
3
W
Bastet
7,484
624
77
6
0
263,096
2
W
Susano
7,396
616
66
6
0
253,844
1
L
Ymir
5,363
447
20
2
0
233,532
5
L
Mercury
6,250
521
65
5
0
282,141
2
W
Rama
6,652
554
100
8
0
218,918
4
W
Athena
6,408
534
41
3
0
248,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role