Player Matchup

Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Representando
Ares
Level 160
God Stats
2W - 3L
1,491 SR
Queue Stats
223W - 163L
1,579 Elo+
Party 1
Nemesis
Nemesis
SemNenhuM
Nemesis
Level 25
God Stats
2W - 5L
1,270 SR
Queue Stats
8W - 16L
1,296 Elo+
Party 1
Apollo
Apollo
zTazMANIA
Apollo
Level 20
God Stats
8W - 7L
1,338 SR
Queue Stats
25W - 26L
1,452 Elo+
Party 1
Team Averages
Level 105
1,420 SR
1,466 Elo+

VS

Team Averages
Level 80
1,480 SR
1,402 Elo+
Geb
Geb
 
Geb
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Edersokirchhof
Hades
Level 125
God Stats
9W - 5L
1,638 SR
Queue Stats
102W - 105L
1,552 Elo+
Solo
Hun Batz
Hun Batz
EzePerez_
Hun Batz
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,311 Elo+
Party 2
Agni
Agni
lauti829
Agni
Level 25
God Stats
0W - 3L
1,261 SR
Queue Stats
5W - 21L
1,146 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
10 / 1 / 0
9,518
732
13,192
5,807
2,965
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
 
Cu Chulainn
11
0 / 6 / 0
6,720
517
4,653
13,228
6,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 1 / 10
7,956
612
6,808
12,147
10,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
SemNenhuM
Nemesis
11
0 / 1 / 3
6,889
530
1,987
7,641
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
zTazMANIA
Apollo
14
3 / 0 / 1
8,511
655
8,325
6,728
3,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 2 / 1
5,877
452
2,578
9,312
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
 
Danzaburou
10
0 / 3 / 0
5,792
446
3,965
10,511
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 1 / 1
8,052
619
13,019
12,725
6,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
EzePerez_
Hun Batz
10
1 / 3 / 2
6,296
484
1,742
11,352
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
9
0 / 5 / 0
5,052
389
1,123
6,738
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
8
9
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
1
0
10
W
Cu Chulainn
 
Cu Chulainn
0
6
0
0
L
Geb
 
Geb
0
2
1
0.25
L
Danzaburou
 
Danzaburou
0
3
0
0
L
7
1
1
7.5
L
Hun Batz
EzePerez_
Hun Batz
1
3
2
0.67
W
0
1
10
5
W
Nemesis
SemNenhuM
Nemesis
0
1
3
1.5
L
Agni
0
5
0
0
W
Apollo
zTazMANIA
Apollo
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,965
Damage
22,427
45,551
Taken
50,638
26,249
Mitigated
22,352
12,263
Healing
18,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,192
4,329
0
524
5,807
2,965
232
2,130
3,663
93,474
0
W
Cu Chulainn
 
Cu Chulainn
4,653
291
0
3,307
13,228
6,570
0
8,218
4,402
0
52,576
L
Geb
 
Geb
2,578
438
0
1,455
9,312
5,399
0
3,791
5,521
17,010
0
L
Danzaburou
 
Danzaburou
3,965
1,185
0
3,643
10,511
3,667
0
2,734
7,777
0
40,268
L
13,019
1,580
530
9,162
12,725
6,425
1,242
3,728
8,997
64,573
0
L
Hun Batz
EzePerez_
Hun Batz
1,742
171
0
3,771
11,352
4,237
0
5,511
5,841
0
33,993
W
6,808
967
0
3,123
12,147
10,574
33
2,938
9,061
28,019
5,453
W
Nemesis
SemNenhuM
Nemesis
1,987
803
0
257
7,641
3,132
98
1,496
6,043
0
41,818
L
Agni
1,123
152
0
250
6,738
2,624
0
3,619
3,119
24,146
0
W
Apollo
zTazMANIA
Apollo
8,325
5,979
0
5,052
6,728
3,008
1,239
1,066
5,662
0
68,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,594
Gold Earned
31,069
463
Minions Killed
290
0
Camps Cleared
0
1,306,676
Distance Traveled
1,209,530
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,518
732
151
12
0
282,045
3
W
Cu Chulainn
6,720
517
72
6
0
243,498
0
L
Geb
5,877
452
23
2
0
242,778
2
L
Danzaburou
5,792
446
66
5
0
236,172
4
L
Hades
8,052
619
113
9
0
225,456
6
L
Hun Batz
6,296
484
52
4
0
290,878
3
W
Ares
7,956
612
30
2
0
261,563
8
W
Nemesis
6,889
530
78
6
0
274,019
0
L
Agni
5,052
389
36
3
0
214,246
0
W
Apollo
8,511
655
132
10
0
245,551
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role