Player Matchup

Susano
Susano
BattleKeK_14
Susano
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 156L
1,426 Elo+
Party 1
Agni
Agni
Lucky_Sword_123
Agni
Level 99
God Stats
2W - 0L
1,720 SR
Queue Stats
291W - 259L
1,521 Elo+
Solo
Skadi
Skadi
MarmotteZoubida
Skadi
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
Yuns22D
Baron Samedi
Level 149
God Stats
68W - 61L
1,516 SR
Queue Stats
469W - 510L
1,450 Elo+
Solo
Nike
Nike
schick241Nacken
Nike
Level 65
God Stats
37W - 34L
1,526 SR
Queue Stats
165W - 196L
1,430 Elo+
Party 1
Team Averages
Level 82
1,552 SR
1,434 Elo+

VS

Team Averages
Level 106
1,295 SR
1,434 Elo+
Izanami
Izanami
CBA Haze
Izanami
Level 42
God Stats
0W - 4L
1,280 SR
Queue Stats
14W - 40L
1,237 Elo+
Party 2
Agni
Agni
Saif_iq_98
Agni
Level 159
God Stats
0W - 4L
1,157 SR
Queue Stats
323W - 292L
1,529 Elo+
Solo
Achilles
Achilles
Vegito4274
Achilles
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,485 Elo+
Party 2
Kali
Kali
Ziveria
Kali
Level 139
God Stats
0W - 1L
1,274 SR
Queue Stats
87W - 75L
1,495 Elo+
Solo
Cabrakan
Cabrakan
wolpiotr
Cabrakan
Level 139
God Stats
3W - 6L
1,262 SR
Queue Stats
509W - 528L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
7 / 3 / 3
11,762
535
12,484
17,672
8,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
7 / 1 / 5
12,765
580
22,695
15,800
7,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 8 / 7
9,691
441
7,438
15,183
6,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Yuns22D
Baron Samedi
18
8 / 2 / 5
13,127
597
11,176
14,120
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
5 / 2 / 5
11,904
541
14,303
21,662
15,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CBA Haze
Izanami
14
0 / 8 / 1
8,619
392
4,648
13,901
5,723
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 7 / 7
10,018
455
16,460
16,915
7,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Vegito4274
Achilles
13
1 / 6 / 2
8,143
370
4,936
16,170
13,538
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
Ziveria
Kali
16
5 / 2 / 5
10,100
459
14,624
24,874
11,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
wolpiotr
Cabrakan
16
5 / 4 / 3
10,953
498
6,537
21,311
33,581
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
27
Kills
15
16
Deaths
27
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Susano
7
3
3
2.83
L
Izanami
CBA Haze
Izanami
0
8
1
0.06
W
7
1
5
9.5
W
0
8
7
0.44
L
4
7
7
1.07
L
Achilles
Vegito4274
Achilles
1
6
2
0.33
W
Baron Samedi
Yuns22D
Baron Samedi
8
2
5
5.25
L
Kali
Ziveria
Kali
5
2
5
3.75
W
5
2
5
3.75
L
Cabrakan
wolpiotr
Cabrakan
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,096
Damage
47,205
84,437
Taken
93,171
44,979
Mitigated
72,368
20,385
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
12,484
2,982
0
1,673
17,672
8,242
733
2,890
14,782
0
94,103
L
Izanami
CBA Haze
Izanami
4,648
3,266
0
742
13,901
5,723
1,184
6,919
6,982
0
60,908
W
22,695
1,596
56
6,346
15,800
7,242
520
4,434
11,366
133,965
5,847
W
7,438
4,229
0
0
15,183
6,036
1,821
6,990
8,193
0
41,283
L
16,460
794
124
3,369
16,915
7,618
0
5,782
11,133
87,097
0
L
Achilles
Vegito4274
Achilles
4,936
1,592
0
1,528
16,170
13,538
0
4,681
11,489
0
28,112
W
Baron Samedi
Yuns22D
Baron Samedi
11,176
1,037
1,586
5,980
14,120
8,032
102
4,051
10,069
75,166
0
L
Kali
Ziveria
Kali
14,624
7,292
0
7,788
24,874
11,908
0
6,953
17,921
0
93,794
W
14,303
435
0
4,744
21,662
15,427
353
5,224
16,438
0
80,897
L
Cabrakan
wolpiotr
Cabrakan
6,537
1,153
0
2,256
21,311
33,581
0
9,546
11,765
31,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,249
Gold Earned
47,833
597
Minions Killed
418
0
Camps Cleared
0
2,093,575
Distance Traveled
1,877,365
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,762
535
129
6
0
470,736
3
L
Izanami
8,619
392
87
4
0
360,955
1
W
Agni
12,765
580
179
8
0
460,247
6
W
Skadi
9,691
441
66
3
0
320,239
0
L
Agni
10,018
455
129
6
0
311,382
4
L
Achilles
8,143
370
33
2
0
282,821
1
W
Baron Samedi
13,127
597
89
4
0
381,862
1
L
Kali
10,100
459
124
6
0
522,461
2
W
Nike
11,904
541
134
6
0
460,491
2
L
Cabrakan
10,953
498
45
2
0
399,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role