Player Matchup

Anhur
Anhur
Kamidake
Anhur
Level 68
God Stats
3W - 4L
1,106 SR
Queue Stats
112W - 116L
1,486 Elo+
Party 1
Vamana
Vamana
Krisigaming1119
Vamana
Level 58
God Stats
4W - 6L
1,251 SR
Queue Stats
197W - 241L
1,438 Elo+
Solo
Heimdallr
Heimdallr
LargeCook34
Heimdallr
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 20L
1,332 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Limonoenot
Kumbhakarna
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
75W - 78L
1,448 Elo+
Party 1
Hades
Hades
sjel18
Hades
Level 42
God Stats
3W - 5L
1,482 SR
Queue Stats
14W - 22L
1,329 Elo+
Party 4
Team Averages
Level 45
1,368 SR
1,406 Elo+

VS

Team Averages
Level 40
1,576 SR
1,442 Elo+
Loki
Loki
 
Loki
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Arhimest
Mulan
Level 28
God Stats
1W - 7L
1,500 SR
Queue Stats
11W - 30L
1,355 Elo+
Party 2
Rama
Rama
DiogoKingII
Rama
Level 39
God Stats
2W - 3L
1,544 SR
Queue Stats
13W - 16L
1,477 Elo+
Party 3
Cerberus
Cerberus
Jxanaa
Cerberus
Level 42
God Stats
2W - 1L
1,787 SR
Queue Stats
10W - 12L
1,458 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WandbetGaR
Morgan Le Fay
Level 47
God Stats
1W - 3L
1,549 SR
Queue Stats
31W - 48L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kamidake
Anhur
14
5 / 1 / 5
8,692
543
13,600
9,802
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 3 / 5
10,110
632
11,357
11,489
10,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
LargeCook34
Heimdallr
16
6 / 2 / 6
9,399
587
8,621
11,740
6,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Limonoenot
Kumbhakarna
13
1 / 1 / 11
9,014
563
5,371
12,595
12,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
sjel18
Hades
16
10 / 0 / 9
10,111
632
14,125
12,148
8,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 6 / 5
6,200
388
1,989
9,924
3,536
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mulan
Arhimest
Mulan
11
4 / 5 / 0
7,139
446
5,767
14,744
9,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 5 / 1
6,886
430
7,771
15,723
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
Jxanaa
Cerberus
8
1 / 5 / 2
6,405
400
3,401
18,059
12,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
WandbetGaR
Morgan Le Fay
11
0 / 7 / 2
6,673
417
6,416
13,153
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
27
Kills
7
7
Deaths
28
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
6
5
0.42
L
Mulan
Arhimest
Mulan
4
5
0
0.8
L
2
5
1
0.5
L
Cerberus
Jxanaa
Cerberus
1
5
2
0.4
W
Anhur
Kamidake
Anhur
5
1
5
7.5
W
5
3
5
2.5
W
Heimdallr
LargeCook34
Heimdallr
6
2
6
4.5
W
Kumbhakarna
Limonoenot
Kumbhakarna
1
1
11
6.5
L
Morgan Le Fay
WandbetGaR
Morgan Le Fay
0
7
2
0.14
W
Hades
sjel18
Hades
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,074
Damage
25,344
57,774
Taken
71,603
41,162
Mitigated
35,035
21,658
Healing
13,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,989
467
0
0
9,924
3,536
0
1,121
8,605
0
26,128
L
Mulan
Arhimest
Mulan
5,767
600
0
1,862
14,744
9,426
0
2,189
11,940
0
29,238
L
7,771
5,821
47
6,921
15,723
3,960
315
3,375
12,294
0
47,104
L
Cerberus
Jxanaa
Cerberus
3,401
348
0
3,435
18,059
12,785
0
4,936
13,069
17,046
0
W
Anhur
Kamidake
Anhur
13,600
9,235
0
6,580
9,802
3,329
2,480
1,389
8,413
0
67,691
W
11,357
4,759
0
3,557
11,489
10,345
0
1,475
10,014
0
83,827
W
Heimdallr
LargeCook34
Heimdallr
8,621
3,460
0
2,956
11,740
6,508
835
1,370
10,370
0
83,054
W
Kumbhakarna
Limonoenot
Kumbhakarna
5,371
1,191
0
2,108
12,595
12,969
508
2,158
10,437
20,193
2,881
L
Morgan Le Fay
WandbetGaR
Morgan Le Fay
6,416
340
0
1,228
13,153
5,328
100
6,940
6,107
44,802
0
W
Hades
sjel18
Hades
14,125
918
674
5,783
12,148
8,011
731
3,425
8,723
63,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,326
Gold Earned
33,303
505
Minions Killed
265
0
Camps Cleared
0
1,572,826
Distance Traveled
1,560,920
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,200
388
42
3
0
341,989
0
L
Mulan
7,139
446
45
3
0
329,862
0
L
Rama
6,886
430
76
5
0
274,403
2
L
Cerberus
6,405
400
37
2
0
313,106
2
W
Anhur
8,692
543
96
6
0
265,204
3
W
Vamana
10,110
632
133
8
0
322,009
4
W
Heimdallr
9,399
587
126
8
0
318,158
4
W
Kumbhakarna
9,014
563
30
2
0
338,623
4
L
Morgan Le Fay
6,673
417
65
4
0
301,560
0
W
Hades
10,111
632
120
8
0
328,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role