Player Matchup

Nu Wa
Nu Wa
MainaLove
Nu Wa
Level 86
God Stats
1W - 3L
1,248 SR
Queue Stats
180W - 179L
1,461 Elo+
Solo
Amaterasu
Amaterasu
SquireFidd
Amaterasu
Level 40
God Stats
0W - 2L
1,089 SR
Queue Stats
76W - 88L
1,380 Elo+
Solo
Rama
Rama
eddf745
Rama
Level 83
God Stats
2W - 1L
1,739 SR
Queue Stats
34W - 53L
1,412 Elo+
Solo
Apollo
Apollo
kingofthenoob
Apollo
Level 84
God Stats
2W - 2L
1,795 SR
Queue Stats
73W - 82L
1,486 Elo+
Solo
Fenrir
Fenrir
kuklaVudu
Fenrir
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,665 Elo+
Solo
Team Averages
Level 85
1,474 SR
1,481 Elo+

VS

Team Averages
Level 100
1,486 SR
1,467 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GanjaInMyBrain00
Arachne
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Thoth
Thoth
TheFlamber14
Thoth
Level 101
God Stats
13W - 6L
1,582 SR
Queue Stats
304W - 278L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
fermanmort4
Nu Wa
Level 87
God Stats
9W - 4L
1,564 SR
Queue Stats
150W - 130L
1,423 Elo+
Party 1
Yu Huang
Yu Huang
ПыщьПыщь
Yu Huang
Level 121
God Stats
1W - 0L
1,286 SR
Queue Stats
187W - 194L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MainaLove
Nu Wa
16
4 / 5 / 10
9,833
702
12,747
11,898
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
SquireFidd
Amaterasu
20
7 / 4 / 7
11,479
820
14,761
18,428
24,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
eddf745
Rama
19
2 / 6 / 9
10,771
769
9,896
15,009
5,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 6 / 6
9,320
666
11,121
14,176
4,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
kuklaVudu
Fenrir
14
3 / 9 / 8
8,712
622
9,753
17,955
10,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
9 / 3 / 17
11,904
850
20,378
15,501
8,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
4 / 5 / 14
10,260
733
7,022
17,666
17,076
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
8 / 6 / 20
11,374
812
16,828
13,598
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 3 / 18
11,416
815
20,826
13,224
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 2 / 21
10,448
746
7,474
9,674
4,387
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
120
19
Kills
30
30
Deaths
19
40
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
3
17
5.83
W
4
5
14
2.2
L
Nu Wa
MainaLove
Nu Wa
4
5
10
1.8
L
Amaterasu
SquireFidd
Amaterasu
7
4
7
2.63
W
8
6
20
3
L
Rama
eddf745
Rama
2
6
9
1.08
W
7
3
18
5.33
L
3
6
6
1
L
Fenrir
kuklaVudu
Fenrir
3
9
8
0.78
W
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,278
Damage
72,528
77,466
Taken
69,663
50,378
Mitigated
41,387
22,359
Healing
30,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,378
9,075
784
6,152
15,501
8,032
3,104
2,768
12,494
0
50,972
W
7,022
5,458
3,643
4,017
17,666
17,076
1,620
3,567
13,571
0
12,389
L
Nu Wa
MainaLove
Nu Wa
12,747
2,533
631
1,662
11,898
4,646
0
6,364
5,534
30,245
0
L
Amaterasu
SquireFidd
Amaterasu
14,761
3,197
1,093
6,598
18,428
24,860
648
9,260
9,168
0
31,347
W
16,828
1,382
574
1,416
13,598
5,920
922
3,102
10,216
31,475
0
L
Rama
eddf745
Rama
9,896
3,820
1,745
3,090
15,009
5,989
1,076
9,189
5,820
0
37,605
W
20,826
5,608
3,181
3,850
13,224
5,972
1,211
1,660
11,377
34,040
0
L
11,121
4,168
738
2,553
14,176
4,313
0
11,037
3,139
0
35,686
L
Fenrir
kuklaVudu
Fenrir
9,753
1,852
1,093
3,156
17,955
10,570
0
9,278
8,677
120
14,129
W
7,474
1,036
3,092
3,309
9,674
4,387
887
1,725
7,555
36,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,115
Gold Earned
55,402
218
Minions Killed
183
0
Camps Cleared
0
1,138,286
Distance Traveled
1,316,711
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,904
850
54
4
0
236,512
0
W
Arachne
10,260
733
12
1
0
290,284
2
L
Nu Wa
9,833
702
36
3
0
226,303
0
L
Amaterasu
11,479
820
45
3
0
274,831
0
W
Thoth
11,374
812
25
2
0
248,516
0
L
Rama
10,771
769
70
5
0
215,084
2
W
Nu Wa
11,416
815
27
2
0
261,220
4
L
Apollo
9,320
666
50
4
0
214,270
0
L
Fenrir
8,712
622
17
1
0
207,798
2
W
Yu Huang
10,448
746
65
5
0
280,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role