Player Matchup

Anubis
Anubis
TUCHITO10
Anubis
Level 5
God Stats
1W - 5L
1,186 SR
Queue Stats
5W - 20L
1,084 Elo+
Party 1
Fenrir
Fenrir
Unlikeleem
Fenrir
Level 100
God Stats
5W - 2L
1,831 SR
Queue Stats
319W - 230L
1,566 Elo+
Solo
Arachne
Arachne
XxMIGUELITOPROxX
Arachne
Level 43
God Stats
3W - 4L
1,350 SR
Queue Stats
43W - 59L
1,384 Elo+
Party 1
Team Averages
Level 49
1,456 SR
1,345 Elo+

VS

Team Averages
Level 103
1,489 SR
1,403 Elo+
Hades
Hades
DiablEltarie
Hades
Level 60
God Stats
3W - 3L
1,568 SR
Queue Stats
90W - 125L
1,446 Elo+
Solo
Achilles
Achilles
DigitalDrugs46
Achilles
Level 160
God Stats
1W - 1L
1,573 SR
Queue Stats
45W - 55L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
aicy2
Erlang Shen
Level 88
God Stats
3W - 2L
1,326 SR
Queue Stats
46W - 89L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
TUCHITO10
Anubis
20
2 / 5 / 3
15,260
636
9,565
18,080
9,971
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Unlikeleem
Fenrir
20
3 / 3 / 2
15,639
652
25,200
35,976
50,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
0 / 6 / 2
14,251
594
12,904
29,447
26,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 6
17,233
718
35,869
24,079
17,663
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
19
5 / 1 / 3
15,430
643
11,054
10,650
7,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
aicy2
Erlang Shen
20
2 / 3 / 8
15,472
645
27,650
26,270
35,132
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
14
14
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
Achilles
5
1
3
6.5
L
Anubis
TUCHITO10
Anubis
2
5
3
0.7
L
Fenrir
Unlikeleem
Fenrir
3
3
2
1.33
L
0
6
2
0.17
W
Erlang Shen
aicy2
Erlang Shen
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,669
Damage
74,573
83,503
Taken
60,999
86,296
Mitigated
60,001
21,965
Healing
32,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,869
4,343
2,332
16,897
24,079
17,663
504
5,338
18,741
114,461
0
W
Achilles
11,054
3,056
0
3,238
10,650
7,206
0
328
10,322
0
41,197
L
Anubis
TUCHITO10
Anubis
9,565
1,384
0
6,944
18,080
9,971
0
8,646
9,212
64,032
0
L
Fenrir
Unlikeleem
Fenrir
25,200
4,986
1,936
6,021
35,976
50,226
0
14,065
21,465
6,778
54,230
L
12,904
8,698
2,593
4,471
29,447
26,099
0
13,409
15,771
0
58,255
W
Erlang Shen
aicy2
Erlang Shen
27,650
16,471
0
10,518
26,270
35,132
0
6,925
19,345
0
106,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,150
Gold Earned
48,135
220
Minions Killed
332
0
Camps Cleared
0
1,229,349
Distance Traveled
1,130,550
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
17,233
718
141
6
0
421,312
2
W
Achilles
15,430
643
60
3
0
270,847
3
L
Anubis
15,260
636
108
5
0
374,544
0
L
Fenrir
15,639
652
52
2
0
434,054
3
L
Arachne
14,251
594
60
3
0
420,751
3
W
Erlang Shen
15,472
645
131
5
0
438,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role