Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Sr2003
Odin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,413 Elo+
Party 1
Ravana
Ravana
magm4cube
Ravana
Level 25
God Stats
5W - 6L
1,548 SR
Queue Stats
21W - 23L
1,413 Elo+
Party 1
Team Averages
Level 73
1,516 SR
1,442 Elo+

VS

Team Averages
Level 77
1,518 SR
1,421 Elo+
King Arthur
King Arthur
 
King Arthur
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Ingaeclair
Skadi
Level 51
God Stats
3W - 4L
1,553 SR
Queue Stats
5W - 11L
1,353 Elo+
Solo
Artio
Artio
Shiyue94
Artio
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 83L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
4 / 1 / 4
9,999
769
17,765
10,465
6,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Sr2003
Odin
14
3 / 0 / 4
9,533
733
6,529
11,334
11,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
magm4cube
Ravana
14
3 / 2 / 6
9,026
694
9,193
9,446
7,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 1 / 0
8,752
673
12,502
15,537
16,468
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Skadi
13
0 / 4 / 2
8,063
620
7,201
11,247
5,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Artio
Shiyue94
Artio
10
0 / 5 / 2
7,731
595
2,062
13,940
14,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
3
3
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
4
6
L
King Arthur
 
King Arthur
3
1
0
3
L
Skadi
0
4
2
0.25
L
Artio
Shiyue94
Artio
0
5
2
0.2
W
Odin
Sr2003
Odin
3
0
4
5
W
Ravana
magm4cube
Ravana
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,487
Damage
21,765
31,245
Taken
40,724
24,724
Mitigated
36,423
12,817
Healing
3,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
17,765
1,492
3,436
5,836
10,465
6,135
296
273
10,192
56,749
0
L
King Arthur
 
King Arthur
12,502
994
0
500
15,537
16,468
0
7,110
8,141
0
43,486
L
Skadi
7,201
2,410
0
230
11,247
5,563
192
4,275
6,840
0
30,114
L
Artio
Shiyue94
Artio
2,062
593
480
1,881
13,940
14,392
0
6,452
7,098
6,897
0
W
Odin
Sr2003
Odin
6,529
2,443
0
2,311
11,334
11,547
378
1,399
9,935
0
20,185
W
Ravana
magm4cube
Ravana
9,193
2,441
0
1,234
9,446
7,042
0
426
9,020
0
29,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,558
Gold Earned
24,546
145
Minions Killed
130
0
Camps Cleared
0
683,710
Distance Traveled
658,224
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,999
769
85
7
0
228,236
1
L
King Arthur
8,752
673
60
5
0
251,038
2
L
Skadi
8,063
620
57
4
0
195,087
2
L
Artio
7,731
595
13
1
0
212,099
3
W
Odin
9,533
733
24
2
0
224,203
0
W
Ravana
9,026
694
36
3
0
231,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role