Player Matchup

Geb
Geb
Aboriginies
Geb
Level 160
God Stats
8W - 5L
1,781 SR
Queue Stats
365W - 200L
1,740 Elo+
Party 1
Jing Wei
Jing Wei
Bluntforce9027
Jing Wei
Level 27
God Stats
26W - 3L
1,858 SR
Queue Stats
281W - 90L
1,771 Elo+
Party 1
Chang'e
Chang'e
Zuosei
Chang'e
Level 128
God Stats
3W - 0L
1,626 SR
Queue Stats
103W - 72L
1,584 Elo+
Party 1
Team Averages
Level 105
1,755 SR
1,698 Elo+

VS

Team Averages
Level 58
1,253 SR
1,201 Elo+
Xing Tian
Xing Tian
Bad-Dreams-HeX
Xing Tian
Level 44
God Stats
0W - 6L
1,255 SR
Queue Stats
0W - 7L
1,092 Elo+
Party 2
Neith
Neith
Milliganjuh
Neith
Level 45
God Stats
0W - 7L
1,154 SR
Queue Stats
0W - 7L
1,092 Elo+
Party 2
Medusa
Medusa
Riuko143
Medusa
Level 85
God Stats
0W - 2L
1,349 SR
Queue Stats
195W - 243L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,151
769
3,275
8,648
4,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
11
3 / 2 / 1
6,731
841
4,882
6,158
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Zuosei
Chang'e
11
0 / 0 / 2
6,564
821
1,982
6,580
3,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bad-Dreams-HeX
Xing Tian
10
1 / 1 / 2
5,996
750
1,515
5,586
4,954
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 0
5,645
706
5,224
4,541
2,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Riuko143
Medusa
6
0 / 2 / 1
5,184
648
839
3,665
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
2
4
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Xing Tian
Bad-Dreams-HeX
Xing Tian
1
1
2
2
W
Jing Wei
3
2
1
1.75
L
1
2
0
0.5
L
Medusa
Riuko143
Medusa
0
2
1
0.25
W
Chang'e
Zuosei
Chang'e
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,139
Damage
7,578
21,386
Taken
13,792
10,383
Mitigated
8,218
7,788
Healing
582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,275
617
0
1,458
8,648
4,898
75
554
6,784
10,529
0
L
Xing Tian
Bad-Dreams-HeX
Xing Tian
1,515
104
0
6
5,586
4,954
0
2,219
3,034
8,098
0
W
Jing Wei
4,882
3,776
0
1,159
6,158
2,315
703
644
5,514
0
25,639
L
5,224
1,451
0
576
4,541
2,026
0
1,450
2,972
0
18,372
L
Medusa
Riuko143
Medusa
839
251
0
0
3,665
1,238
0
1,133
2,378
0
7,682
W
Chang'e
Zuosei
Chang'e
1,982
316
1,959
3,212
6,580
3,170
431
375
6,205
13,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,446
Gold Earned
16,825
79
Minions Killed
65
0
Camps Cleared
0
442,319
Distance Traveled
332,388
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,151
769
7
1
0
154,095
2
L
Xing Tian
5,996
750
12
2
0
133,876
2
W
Jing Wei
6,731
841
49
6
0
142,844
1
L
Neith
5,645
706
44
6
0
118,306
1
L
Medusa
5,184
648
9
1
0
80,206
1
W
Chang'e
6,564
821
23
3
0
145,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role