Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
HeavensAngels
Mulan
Level 159
God Stats
19W - 27L
1,331 SR
Queue Stats
460W - 487L
1,383 Elo+
Solo
Rama
Rama
bichinhoNIN
Rama
Level 69
God Stats
1W - 1L
1,311 SR
Queue Stats
215W - 285L
1,465 Elo+
Party 1
Thor
Thor
dinaste3341
Thor
Level 69
God Stats
10W - 12L
1,501 SR
Queue Stats
218W - 277L
1,465 Elo+
Party 1
Kumbhakarna
Kumbhakarna
yHakashi_
Kumbhakarna
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
611W - 636L
1,493 Elo+
Solo
Team Averages
Level 111
1,429 SR
1,461 Elo+

VS

Team Averages
Level 81
1,351 SR
1,467 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Aarthew
Terra
Level 109
God Stats
2W - 4L
1,261 SR
Queue Stats
232W - 245L
1,545 Elo+
Solo
Skadi
Skadi
CaraQueTeMatou
Skadi
Level 59
God Stats
0W - 13L
988 SR
Queue Stats
161W - 229L
1,363 Elo+
Party 2
Ra
Ra
JHP_7bel
Ra
Level 86
God Stats
20W - 24L
1,441 SR
Queue Stats
413W - 513L
1,448 Elo+
Party 2
Thanatos
Thanatos
yGordinZ
Thanatos
Level 60
God Stats
38W - 31L
1,567 SR
Queue Stats
86W - 81L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
6 / 1 / 2
9,379
586
10,324
5,946
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 0 / 0
10,303
644
4,272
8,752
5,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 4
6,916
432
4,571
14,372
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
5 / 1 / 3
9,119
570
7,628
11,288
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
yHakashi_
Kumbhakarna
12
0 / 2 / 7
7,692
481
7,014
15,031
13,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 6 / 1
7,092
443
5,285
9,887
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Aarthew
Terra
11
1 / 0 / 4
7,075
442
8,107
15,305
11,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 6 / 0
6,885
430
9,738
12,969
4,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
4 / 3 / 2
8,995
562
5,411
8,335
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
yGordinZ
Thanatos
2
0 / 1 / 0
4,604
288
390
1,780
632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
8
8
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
2
7
L
Nu Wa
 
Nu Wa
0
6
1
0.08
L
Terra
Aarthew
Terra
1
0
4
3
L
3
6
0
0.5
W
5
0
0
5
L
4
3
2
1.67
W
0
4
4
0.5
W
5
1
3
6.5
L
Thanatos
yGordinZ
Thanatos
0
1
0
0
W
Kumbhakarna
yHakashi_
Kumbhakarna
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,809
Damage
28,931
55,389
Taken
48,276
32,207
Mitigated
23,618
19,871
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,324
358
0
250
5,946
2,458
0
2,378
3,568
75,595
0
L
Nu Wa
 
Nu Wa
5,285
1,545
0
0
9,887
3,231
81
1,413
8,474
56,533
1,062
L
Terra
Aarthew
Terra
8,107
1,474
1,845
3,090
15,305
11,537
0
4,774
10,531
30,405
1,669
L
9,738
4,373
0
0
12,969
4,865
217
6,267
6,702
0
53,388
W
4,272
333
0
5,828
8,752
5,108
1,308
2,325
6,427
0
92,158
L
5,411
862
490
1,855
8,335
3,353
0
3,442
4,893
72,786
0
W
4,571
3,956
0
6,528
14,372
5,748
177
4,510
9,862
0
40,802
W
7,628
2,613
0
3,970
11,288
5,104
0
4,410
6,878
0
68,492
L
Thanatos
yGordinZ
Thanatos
390
119
0
1,005
1,780
632
0
1,033
747
0
3,171
W
Kumbhakarna
yHakashi_
Kumbhakarna
7,014
1,641
0
3,295
15,031
13,789
0
4,871
10,160
33,577
1,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,409
Gold Earned
34,651
556
Minions Killed
359
0
Camps Cleared
0
1,463,579
Distance Traveled
1,182,103
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,379
586
137
9
0
319,017
8
L
Nu Wa
7,092
443
91
6
0
232,416
4
L
Terra
7,075
442
42
3
0
338,676
4
L
Skadi
6,885
430
67
4
0
243,430
0
W
Mulan
10,303
644
202
13
0
297,961
3
L
Ra
8,995
562
147
9
0
326,039
2
W
Rama
6,916
432
66
4
0
242,113
3
W
Thor
9,119
570
111
7
0
312,152
5
L
Thanatos
4,604
288
12
1
0
41,542
0
W
Kumbhakarna
7,692
481
40
3
0
292,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role