Player Matchup

Izanami
Izanami
JanaJe
Izanami
Level 94
God Stats
124W - 128L
1,399 SR
Queue Stats
241W - 289L
1,424 Elo+
Solo
Kuzenbo
Kuzenbo
MoorSpoor36
Kuzenbo
Level 157
God Stats
10W - 5L
1,792 SR
Queue Stats
42W - 51L
1,587 Elo+
Party 1
Fenrir
Fenrir
MrNaruto004
Fenrir
Level 137
God Stats
6W - 4L
1,650 SR
Queue Stats
95W - 131L
1,454 Elo+
Party 1
Nike
Nike
SEzzrie
Nike
Level 89
God Stats
3W - 2L
1,593 SR
Queue Stats
230W - 240L
1,461 Elo+
Solo
Hades
Hades
Taniwhaa6
Hades
Level 99
God Stats
10W - 12L
1,440 SR
Queue Stats
88W - 87L
1,489 Elo+
Solo
Team Averages
Level 115
1,575 SR
1,483 Elo+

VS

Team Averages
Level 100
1,563 SR
1,465 Elo+
Chang'e
Chang'e
AnutaWitch
Chang'e
Level 127
God Stats
2W - 3L
1,502 SR
Queue Stats
19W - 20L
1,387 Elo+
Solo
Anhur
Anhur
Elorza97
Anhur
Level 108
God Stats
5W - 7L
1,814 SR
Queue Stats
101W - 104L
1,504 Elo+
Solo
Athena
Athena
Jackzerz
Athena
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 121L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Psycax
Cthulhu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 116L
1,506 Elo+
Solo
Nox
Nox
StFuhrer
Nox
Level 95
God Stats
9W - 11L
1,500 SR
Queue Stats
76W - 94L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JanaJe
Izanami
18
6 / 4 / 6
11,800
492
16,130
18,585
8,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
MoorSpoor36
Kuzenbo
17
1 / 2 / 11
11,686
487
10,821
20,237
35,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
18
8 / 6 / 4
12,157
507
15,184
22,282
10,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
SEzzrie
Nike
20
8 / 1 / 3
14,429
601
19,194
21,637
15,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
Taniwhaa6
Hades
20
4 / 2 / 9
13,348
556
22,603
18,343
8,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AnutaWitch
Chang'e
18
1 / 6 / 4
11,665
486
10,935
20,583
8,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Elorza97
Anhur
16
3 / 6 / 5
10,237
427
11,552
19,500
7,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Jackzerz
Athena
19
8 / 6 / 4
12,346
514
20,301
27,029
15,770
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
Psycax
Cthulhu
14
3 / 6 / 4
9,808
409
12,861
26,860
32,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
0 / 4 / 1
11,314
471
7,575
13,737
6,335
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
27
Kills
15
15
Deaths
28
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AnutaWitch
Chang'e
1
6
4
0.5
L
Anhur
Elorza97
Anhur
3
6
5
0.92
L
Athena
Jackzerz
Athena
8
6
4
1.67
W
Izanami
JanaJe
Izanami
6
4
6
2.25
W
Kuzenbo
MoorSpoor36
Kuzenbo
1
2
11
3.25
W
Fenrir
8
6
4
1.67
L
Cthulhu
Psycax
Cthulhu
3
6
4
0.83
W
Nike
SEzzrie
Nike
8
1
3
9.5
L
0
4
1
0.13
W
Hades
Taniwhaa6
Hades
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,932
Damage
63,224
101,084
Taken
107,709
79,164
Mitigated
70,704
33,461
Healing
19,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AnutaWitch
Chang'e
10,935
363
1,819
6,751
20,583
8,303
784
9,657
10,926
100,286
0
L
Anhur
Elorza97
Anhur
11,552
6,033
0
4,706
19,500
7,893
170
6,867
12,633
0
71,385
L
Athena
Jackzerz
Athena
20,301
7,074
0
375
27,029
15,770
0
6,128
20,901
110,212
0
W
Izanami
JanaJe
Izanami
16,130
9,672
0
7,578
18,585
8,322
2,612
11,781
6,804
0
94,760
W
Kuzenbo
MoorSpoor36
Kuzenbo
10,821
4,077
0
3,270
20,237
35,601
166
7,401
12,836
45,254
0
W
Fenrir
15,184
5,305
326
4,339
22,282
10,632
0
10,956
11,326
0
89,345
L
Cthulhu
Psycax
Cthulhu
12,861
1,670
398
2,302
26,860
32,403
0
9,458
17,402
43,439
0
W
Nike
SEzzrie
Nike
19,194
2,736
0
9,536
21,637
15,682
740
9,637
12,000
0
134,477
L
7,575
641
0
3,048
13,737
6,335
990
1,314
12,423
92,106
0
W
Hades
Taniwhaa6
Hades
22,603
3,086
311
8,101
18,343
8,927
2,160
11,897
6,446
116,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,420
Gold Earned
55,370
709
Minions Killed
661
0
Camps Cleared
0
2,274,066
Distance Traveled
2,162,610
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,665
486
189
8
0
421,397
10
L
Anhur
10,237
427
99
4
0
405,243
4
L
Athena
12,346
514
142
6
0
508,414
4
W
Izanami
11,800
492
153
6
0
419,292
2
W
Kuzenbo
11,686
487
36
2
0
455,030
10
W
Fenrir
12,157
507
113
5
0
462,836
8
L
Cthulhu
9,808
409
42
2
0
398,017
1
W
Nike
14,429
601
200
8
0
486,339
1
L
Nox
11,314
471
189
8
0
429,539
5
W
Hades
13,348
556
207
9
0
450,569
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role