Player Matchup

Vamana
Vamana
DonKokos
Vamana
Level 65
God Stats
33W - 32L
1,464 SR
Queue Stats
105W - 170L
1,391 Elo+
Solo
Izanami
Izanami
Greinth
Izanami
Level 49
God Stats
1W - 1L
1,398 SR
Queue Stats
85W - 132L
1,330 Elo+
Party 2
He Bo
He Bo
Misterale
He Bo
Level 81
God Stats
0W - 2L
1,346 SR
Queue Stats
77W - 117L
1,317 Elo+
Party 2
Team Averages
Level 65
1,402 SR
1,346 Elo+

VS

Team Averages
Level 74
1,390 SR
1,362 Elo+
Ganesha
Ganesha
FireGhostPLl
Ganesha
Level 94
God Stats
6W - 8L
1,482 SR
Queue Stats
45W - 76L
1,324 Elo+
Party 1
Anubis
Anubis
MrCzarSzar11
Anubis
Level 60
God Stats
1W - 2L
1,090 SR
Queue Stats
13W - 22L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
Ywawi
Danzaburou
Level 69
God Stats
2W - 1L
1,597 SR
Queue Stats
5W - 7L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DonKokos
Vamana
15
0 / 2 / 0
8,311
639
5,920
17,077
14,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Greinth
Izanami
12
0 / 4 / 0
7,890
607
5,778
9,600
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
Misterale
He Bo
12
0 / 6 / 0
7,659
589
7,982
8,239
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FireGhostPLl
Ganesha
15
0 / 0 / 11
10,315
793
3,906
13,259
17,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
16
5 / 0 / 6
10,167
782
12,376
8,544
5,477
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ywawi
Danzaburou
16
7 / 0 / 4
10,611
816
14,630
7,775
4,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vamana
DonKokos
Vamana
0
2
0
0
W
Ganesha
FireGhostPLl
Ganesha
0
0
11
5.5
L
Izanami
Greinth
Izanami
0
4
0
0
L
He Bo
Misterale
He Bo
0
6
0
0
W
Anubis
5
0
6
8
W
Danzaburou
Ywawi
Danzaburou
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,680
Damage
30,912
34,916
Taken
29,578
21,497
Mitigated
27,718
7,401
Healing
13,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
DonKokos
Vamana
5,920
2,087
0
5,425
17,077
14,183
0
6,871
10,206
0
35,708
W
Ganesha
FireGhostPLl
Ganesha
3,906
399
0
3,482
13,259
17,682
349
4,040
9,219
14,675
0
L
Izanami
Greinth
Izanami
5,778
3,101
0
1,338
9,600
4,236
0
4,917
4,683
0
30,281
L
He Bo
Misterale
He Bo
7,982
185
69
569
8,239
3,078
0
4,615
3,624
22,948
0
W
Anubis
12,376
1,113
239
5,773
8,544
5,477
837
2,394
6,150
52,568
0
W
Danzaburou
Ywawi
Danzaburou
14,630
7,840
0
4,398
7,775
4,559
2,019
1,855
5,920
0
60,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,860
Gold Earned
31,093
151
Minions Killed
183
0
Camps Cleared
0
731,383
Distance Traveled
744,718
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,311
639
56
4
0
268,017
0
W
Ganesha
10,315
793
8
1
0
241,037
2
L
Izanami
7,890
607
56
4
0
223,394
1
L
He Bo
7,659
589
39
3
0
239,972
5
W
Anubis
10,167
782
99
8
0
241,465
3
W
Danzaburou
10,611
816
76
6
0
262,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role