Player Matchup

Fenrir
Fenrir
Platinum III
Datipodis
Fenrir
Platinum III
Level 146
God Stats
3W - 2L
1,990 SR
Queue Stats
33W - 42L
2,108 MMR
Solo
Bacchus
Bacchus
Gold III
Skynet Ark
Bacchus
Gold III
Level 147
God Stats
15W - 15L
1,584 SR
Queue Stats
150W - 215L
1,559 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
chupavty
Baba Yaga
Gold I
Level 151
God Stats
21W - 43L
1,361 SR
Queue Stats
667W - 923L
1,622 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,645 SR
1,763 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,649 SR
1,967 MMR
Chiron
Chiron
Diamond II
FANTASY-Titou
Chiron
Diamond II
Level 121
God Stats
7W - 1L
1,690 SR
Queue Stats
75W - 58L
2,334 MMR
Party 1
Shiva
Shiva
Diamond II
Mg-Spy
Shiva
Diamond II
Level 116
God Stats
12W - 6L
1,662 SR
Queue Stats
75W - 58L
2,334 MMR
Party 1
Yu Huang
Yu Huang
Gold IV
g2_lar
Yu Huang
Gold IV
Level 126
God Stats
2W - 4L
1,596 SR
Queue Stats
57W - 75L
1,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Datipodis
Fenrir
20
4 / 7 / 1
19,313
644
21,272
52,812
68,255
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
Skynet Ark
Bacchus
20
2 / 2 / 7
19,250
642
29,573
40,962
91,298
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baba Yaga
chupavty
Baba Yaga
20
3 / 4 / 5
19,851
662
36,605
40,977
28,497
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AchillesPersephoneAh Muzen CabAresAtlas

VS

Bans
ThorGebChang'eBaron SamediScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 8
20,131
671
38,042
35,401
16,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shiva
Mg-Spy
Shiva
20
6 / 1 / 6
19,999
667
46,888
40,999
64,853
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
g2_lar
Yu Huang
20
3 / 3 / 8
20,061
669
32,107
29,142
12,682
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
9
Kills
13
13
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Datipodis
Fenrir
4
7
1
0.64
W
4
5
8
1.6
W
Shiva
Mg-Spy
Shiva
6
1
6
9
L
Bacchus
Skynet Ark
Bacchus
2
2
7
2.75
L
Baba Yaga
chupavty
Baba Yaga
3
4
5
1.38
W
Yu Huang
g2_lar
Yu Huang
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,450
Damage
117,037
134,751
Taken
105,542
188,050
Mitigated
94,170
34,545
Healing
34,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Datipodis
Fenrir
21,272
5,942
4,664
8,234
52,812
68,255
812
12,987
39,825
13,470
84,511
W
38,042
15,573
1,180
8,339
35,401
16,635
3,111
23,335
11,927
75
198,506
W
Shiva
Mg-Spy
Shiva
46,888
9,857
209
16,871
40,999
64,853
358
22,083
17,616
1,781
85,206
L
Bacchus
Skynet Ark
Bacchus
29,573
3,622
1,121
9,103
40,962
91,298
392
12,223
28,739
56,221
0
L
Baba Yaga
chupavty
Baba Yaga
36,605
780
0
11,423
40,977
28,497
1,536
8,906
32,071
154,843
0
W
Yu Huang
g2_lar
Yu Huang
32,107
1,685
136
7,784
29,142
12,682
220
23,728
5,038
114,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,414
Gold Earned
60,191
335
Minions Killed
380
0
Camps Cleared
0
1,753,609
Distance Traveled
1,706,834
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
19,313
644
92
3
0
562,891
5
W
Chiron
20,131
671
189
6
0
549,754
3
W
Shiva
19,999
667
46
2
0
613,963
8
L
Bacchus
19,250
642
35
1
0
613,982
1
L
Baba Yaga
19,851
662
208
7
0
576,736
4
W
Yu Huang
20,061
669
145
5
0
543,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role