Player Matchup

King Arthur
King Arthur
Godofmania
King Arthur
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Pele
Pele
Gonzales233
Pele
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 57L
1,357 Elo+
Solo
Cupid
Cupid
Thimbo
Cupid
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Janus
Janus
Wasbeer55
Janus
Level 49
God Stats
3W - 7L
1,438 SR
Queue Stats
41W - 61L
1,396 Elo+
Solo
Bacchus
Bacchus
xiExcellentx
Bacchus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,251 Elo+
Solo
Team Averages
Level 62
1,488 SR
1,401 Elo+

VS

Team Averages
Level 68
1,515 SR
1,425 Elo+
Apollo
Apollo
KennyAGA
Apollo
Level 64
God Stats
3W - 0L
1,786 SR
Queue Stats
11W - 7L
1,518 Elo+
Solo
Cliodhna
Cliodhna
LegendOfCarry
Cliodhna
Level 104
God Stats
8W - 5L
1,569 SR
Queue Stats
160W - 186L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
TheCrudNation
Kukulkan
Level 119
God Stats
8W - 4L
1,320 SR
Queue Stats
283W - 264L
1,481 Elo+
Party 2
Cerberus
Cerberus
soji1974
Cerberus
Level 14
God Stats
5W - 5L
1,399 SR
Queue Stats
148W - 198L
1,238 Elo+
Party 1
Ishtar
Ishtar
tvventyone
Ishtar
Level 41
God Stats
44W - 49L
1,501 SR
Queue Stats
127W - 142L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Godofmania
King Arthur
11
0 / 4 / 0
6,763
423
6,107
21,396
9,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 4 / 1
6,981
436
5,613
13,681
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
Thimbo
Cupid
12
1 / 6 / 2
6,691
418
7,287
11,151
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Wasbeer55
Janus
14
4 / 5 / 1
8,400
525
7,290
9,186
3,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
xiExcellentx
Bacchus
11
1 / 4 / 2
6,852
428
5,341
14,313
16,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KennyAGA
Apollo
14
5 / 4 / 5
8,877
555
9,483
13,324
5,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
LegendOfCarry
Cliodhna
17
4 / 1 / 2
10,116
632
10,098
14,223
6,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
TheCrudNation
Kukulkan
16
11 / 2 / 3
10,183
636
9,982
6,908
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
soji1974
Cerberus
13
1 / 0 / 10
8,777
549
4,756
7,929
6,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
tvventyone
Ishtar
15
2 / 0 / 3
9,239
577
13,197
9,933
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
23
23
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Godofmania
King Arthur
0
4
0
0
L
1
4
1
0.38
W
Apollo
KennyAGA
Apollo
5
4
5
1.88
W
Cliodhna
LegendOfCarry
Cliodhna
4
1
2
5
W
Kukulkan
TheCrudNation
Kukulkan
11
2
3
6.25
L
Cupid
Thimbo
Cupid
1
6
2
0.33
L
Janus
Wasbeer55
Janus
4
5
1
0.9
W
Cerberus
soji1974
Cerberus
1
0
10
6
W
Ishtar
tvventyone
Ishtar
2
0
3
3.5
L
Bacchus
xiExcellentx
Bacchus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,638
Damage
47,516
69,727
Taken
52,317
38,580
Mitigated
25,595
15,593
Healing
20,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Godofmania
King Arthur
6,107
1,014
0
5,457
21,396
9,577
0
1,075
20,321
0
44,414
L
5,613
1,184
0
5,254
13,681
5,183
0
3,392
10,289
0
52,713
W
Apollo
KennyAGA
Apollo
9,483
5,683
0
4,717
13,324
5,167
925
4,120
9,204
0
49,767
W
Cliodhna
LegendOfCarry
Cliodhna
10,098
1,275
0
7,526
14,223
6,631
0
2,746
11,477
0
100,200
W
Kukulkan
TheCrudNation
Kukulkan
9,982
1,494
0
915
6,908
2,912
3,220
3,330
3,578
63,689
0
L
Cupid
Thimbo
Cupid
7,287
4,054
280
2,750
11,151
3,755
416
733
10,418
0
41,187
L
Janus
Wasbeer55
Janus
7,290
672
107
511
9,186
3,998
0
4,864
4,322
55,471
0
W
Cerberus
soji1974
Cerberus
4,756
561
0
2,426
7,929
6,736
0
2,435
5,494
29,041
0
W
Ishtar
tvventyone
Ishtar
13,197
7,980
0
4,825
9,933
4,149
4,051
0
9,933
0
64,125
L
Bacchus
xiExcellentx
Bacchus
5,341
879
0
1,234
14,313
16,067
85
4,674
9,639
26,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,687
Gold Earned
47,192
327
Minions Killed
557
0
Camps Cleared
0
1,453,339
Distance Traveled
1,568,564
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,763
423
67
4
0
286,038
4
L
Pele
6,981
436
74
5
0
325,448
1
W
Apollo
8,877
555
82
5
0
269,325
1
W
Cliodhna
10,116
632
176
11
0
388,379
6
W
Kukulkan
10,183
636
124
8
0
323,236
2
L
Cupid
6,691
418
64
4
0
269,388
1
L
Janus
8,400
525
86
5
0
274,274
6
W
Cerberus
8,777
549
50
3
0
332,480
0
W
Ishtar
9,239
577
125
8
0
255,144
3
L
Bacchus
6,852
428
36
2
0
298,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role