Player Matchup

Danzaburou
Danzaburou
Flydos_
Danzaburou
Level 116
God Stats
3W - 2L
1,521 SR
Queue Stats
95W - 87L
1,543 Elo+
Party 1
Thanatos
Thanatos
Meydos_
Thanatos
Level 118
God Stats
5W - 2L
1,751 SR
Queue Stats
185W - 175L
1,554 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Paydos_
Kumbhakarna
Level 63
God Stats
19W - 13L
1,551 SR
Queue Stats
23W - 15L
1,564 Elo+
Party 1
Zeus
Zeus
Santoryu-19
Zeus
Level 129
God Stats
5W - 5L
1,449 SR
Queue Stats
93W - 103L
1,422 Elo+
Solo
Bastet
Bastet
art_steppa
Bastet
Level 120
God Stats
43W - 28L
1,641 SR
Queue Stats
528W - 551L
1,430 Elo+
Solo
Team Averages
Level 109
1,583 SR
1,503 Elo+

VS

Team Averages
Level 117
1,464 SR
1,467 Elo+
Mercury
Mercury
AN-The-Ghost
Mercury
Level 101
God Stats
8W - 13L
1,416 SR
Queue Stats
196W - 220L
1,459 Elo+
Party 2
Atlas
Atlas
PowerBoss852614
Atlas
Level 97
God Stats
74W - 77L
1,510 SR
Queue Stats
280W - 290L
1,475 Elo+
Solo
Yu Huang
Yu Huang
Rasta_Jonny
Yu Huang
Level 158
God Stats
13W - 29L
1,365 SR
Queue Stats
822W - 882L
1,465 Elo+
Party 2
Izanami
Izanami
S001
Izanami
Level 128
God Stats
1W - 5L
1,807 SR
Queue Stats
27W - 27L
1,478 Elo+
Solo
Freya
Freya
WobboRobbo
Freya
Level 103
God Stats
0W - 1L
1,222 SR
Queue Stats
585W - 638L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Flydos_
Danzaburou
15
0 / 3 / 1
8,923
446
7,067
18,252
6,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Meydos_
Thanatos
17
7 / 3 / 0
10,600
530
9,295
16,735
8,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Paydos_
Kumbhakarna
12
0 / 2 / 2
8,098
405
1,322
9,330
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 0 / 2
10,168
508
8,997
8,867
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
art_steppa
Bastet
16
2 / 0 / 5
10,254
513
7,481
10,832
8,922
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AN-The-Ghost
Mercury
14
1 / 2 / 1
8,504
425
1,786
10,697
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 1 / 4
9,267
463
9,804
15,031
18,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Rasta_Jonny
Yu Huang
14
1 / 1 / 0
8,908
445
3,365
6,422
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
S001
Izanami
17
5 / 2 / 2
10,519
526
15,500
14,523
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
7
0 / 4 / 0
6,180
309
1,655
6,425
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
10
Kills
8
8
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
AN-The-Ghost
Mercury
1
2
1
0.75
W
Danzaburou
Flydos_
Danzaburou
0
3
1
0.17
W
Thanatos
Meydos_
Thanatos
7
3
0
2.33
W
Kumbhakarna
Paydos_
Kumbhakarna
0
2
2
0.5
L
1
1
4
3
L
Yu Huang
Rasta_Jonny
Yu Huang
1
1
0
1
L
Izanami
S001
Izanami
5
2
2
3
W
1
0
2
2
L
Freya
0
4
0
0
W
Bastet
art_steppa
Bastet
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,162
Damage
32,110
64,016
Taken
53,098
34,771
Mitigated
32,939
35,277
Healing
15,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AN-The-Ghost
Mercury
1,786
578
0
2,269
10,697
4,041
0
1,095
9,602
0
66,083
W
Danzaburou
Flydos_
Danzaburou
7,067
3,117
0
9,577
18,252
6,403
1,680
1,959
16,293
0
80,961
W
Thanatos
Meydos_
Thanatos
9,295
2,842
0
18,761
16,735
8,634
0
2,024
14,711
0
101,792
W
Kumbhakarna
Paydos_
Kumbhakarna
1,322
105
0
2,204
9,330
6,760
0
2,649
6,681
12,092
0
L
9,804
3,070
0
3,043
15,031
18,472
0
5,437
9,594
40,654
8,475
L
Yu Huang
Rasta_Jonny
Yu Huang
3,365
422
0
585
6,422
3,065
0
2,717
3,705
66,630
0
L
Izanami
S001
Izanami
15,500
10,676
0
7,353
14,523
5,405
0
1,070
13,453
0
108,342
W
8,997
1,614
0
1,488
8,867
4,052
66
5,220
3,647
93,053
0
L
Freya
1,655
637
0
1,779
6,425
1,956
0
0
6,425
17,407
0
W
Bastet
art_steppa
Bastet
7,481
1,557
180
3,067
10,832
8,922
892
1,928
8,904
0
64,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,043
Gold Earned
43,378
552
Minions Killed
547
0
Camps Cleared
0
1,676,823
Distance Traveled
1,496,003
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,504
425
116
6
0
336,534
2
W
Danzaburou
8,923
446
124
6
0
286,822
3
W
Thanatos
10,600
530
139
7
0
401,469
1
W
Kumbhakarna
8,098
405
15
1
0
266,372
2
L
Atlas
9,267
463
60
3
0
358,585
6
L
Yu Huang
8,908
445
141
7
0
347,355
2
L
Izanami
10,519
526
193
10
0
320,081
2
W
Zeus
10,168
508
171
9
0
322,428
4
L
Freya
6,180
309
37
2
0
133,448
0
W
Bastet
10,254
513
103
5
0
399,732
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role