Player Matchup

Ra
Ra
Angis-96
Ra
Level 69
God Stats
3W - 5L
1,476 SR
Queue Stats
124W - 125L
1,389 Elo+
Solo
Ishtar
Ishtar
Haddok2007
Ishtar
Level 46
God Stats
2W - 4L
1,462 SR
Queue Stats
62W - 72L
1,348 Elo+
Solo
Zeus
Zeus
sima_12_
Zeus
Level 65
God Stats
4W - 4L
1,492 SR
Queue Stats
70W - 81L
1,406 Elo+
Solo
Bastet
Bastet
valserthegamer
Bastet
Level 37
God Stats
3W - 15L
1,173 SR
Queue Stats
145W - 189L
1,260 Elo+
Solo
Ymir
Ymir
xX_Mamb_Xx
Ymir
Level 79
God Stats
52W - 49L
1,563 SR
Queue Stats
190W - 221L
1,448 Elo+
Solo
Team Averages
Level 59
1,433 SR
1,370 Elo+

VS

Team Averages
Level 100
1,497 SR
1,399 Elo+
Mercury
Mercury
AstralOutlaw
Mercury
Level 124
God Stats
25W - 28L
1,403 SR
Queue Stats
263W - 305L
1,414 Elo+
Solo
Nu Wa
Nu Wa
BastinazoCai
Nu Wa
Level 154
God Stats
66W - 74L
1,501 SR
Queue Stats
651W - 700L
1,354 Elo+
Solo
Aphrodite
Aphrodite
FrittenHubert
Aphrodite
Level 82
God Stats
8W - 20L
1,360 SR
Queue Stats
326W - 371L
1,351 Elo+
Solo
Izanami
Izanami
IGNM_Avoxus
Izanami
Level 57
God Stats
9W - 2L
1,796 SR
Queue Stats
50W - 42L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bollywood43
Ah Muzen Cab
Level 83
God Stats
6W - 6L
1,424 SR
Queue Stats
149W - 134L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 1
10,651
533
15,039
14,120
7,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ishtar
Haddok2007
Ishtar
13
5 / 5 / 4
8,944
447
14,351
15,357
6,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
13
1 / 8 / 1
8,401
420
3,721
11,050
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 8 / 2
7,910
396
8,194
20,496
7,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
2 / 3 / 6
9,782
489
5,111
18,129
25,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AstralOutlaw
Mercury
20
14 / 0 / 5
12,981
649
14,291
13,412
5,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
7 / 2 / 6
10,140
507
17,307
12,355
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
FrittenHubert
Aphrodite
16
2 / 5 / 7
9,611
481
6,995
14,342
6,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
IGNM_Avoxus
Izanami
15
4 / 4 / 6
9,576
479
13,402
16,287
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
bollywood43
Ah Muzen Cab
16
0 / 4 / 0
9,200
460
4,999
14,119
8,931
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
15
Kills
27
27
Deaths
15
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
Mercury
AstralOutlaw
Mercury
14
0
5
16.5
W
7
2
6
5
W
Aphrodite
FrittenHubert
Aphrodite
2
5
7
1.1
L
Ishtar
Haddok2007
Ishtar
5
5
4
1.4
W
Izanami
IGNM_Avoxus
Izanami
4
4
6
1.75
W
Ah Muzen Cab
bollywood43
Ah Muzen Cab
0
4
0
0
L
Zeus
1
8
1
0.19
L
2
8
2
0.38
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,416
Damage
56,994
79,152
Taken
70,515
50,615
Mitigated
31,537
20,744
Healing
23,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,039
2,021
1,268
4,851
14,120
7,476
574
4,310
9,810
87,877
0
W
Mercury
AstralOutlaw
Mercury
14,291
7,453
0
2,083
13,412
5,976
3,076
2,873
10,375
0
116,172
W
17,307
3,877
0
500
12,355
4,604
1,787
6,056
5,915
66,272
0
W
Aphrodite
FrittenHubert
Aphrodite
6,995
358
3,480
7,213
14,342
6,100
462
4,050
10,132
43,552
0
L
Ishtar
Haddok2007
Ishtar
14,351
8,839
0
5,958
15,357
6,168
2,223
3,844
11,513
0
54,547
W
Izanami
IGNM_Avoxus
Izanami
13,402
7,919
0
4,937
16,287
5,926
1,457
4,169
12,046
0
65,294
W
Ah Muzen Cab
bollywood43
Ah Muzen Cab
4,999
2,010
0
5,606
14,119
8,931
2,078
6,160
7,415
0
57,492
L
Zeus
3,721
422
0
1,045
11,050
3,906
426
4,861
6,189
48,089
0
L
8,194
1,919
0
5,322
20,496
7,960
0
5,418
15,078
0
36,190
L
5,111
1,199
0
2,300
18,129
25,105
843
5,869
12,260
46,803
1,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,688
Gold Earned
51,508
456
Minions Killed
514
0
Camps Cleared
0
1,669,196
Distance Traveled
1,809,468
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,651
533
184
9
0
353,331
0
W
Mercury
12,981
649
177
9
0
467,067
4
W
Nu Wa
10,140
507
77
4
0
347,109
2
W
Aphrodite
9,611
481
84
4
0
322,061
0
L
Ishtar
8,944
447
57
3
0
280,964
0
W
Izanami
9,576
479
79
4
0
357,712
3
W
Ah Muzen Cab
9,200
460
97
5
0
315,519
3
L
Zeus
8,401
420
103
5
0
313,953
5
L
Bastet
7,910
396
40
2
0
394,034
0
L
Ymir
9,782
489
72
4
0
326,914
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role