Player Matchup

Hel
Hel
About_10_FatKids
Hel
Level 120
God Stats
10W - 13L
1,531 SR
Queue Stats
696W - 751L
1,401 Elo+
Solo
Merlin
Merlin
ArmdWitJesus
Merlin
Level 121
God Stats
15W - 14L
1,523 SR
Queue Stats
514W - 481L
1,596 Elo+
Solo
Fafnir
Fafnir
DoYouZeus
Fafnir
Level 125
God Stats
0W - 2L
1,282 SR
Queue Stats
60W - 53L
1,486 Elo+
Solo
Jormungandr
Jormungandr
GrimmForteLight
Jormungandr
Level 113
God Stats
2W - 3L
1,451 SR
Queue Stats
248W - 262L
1,464 Elo+
Solo
Chiron
Chiron
IceHawkes
Chiron
Level 101
God Stats
29W - 24L
1,565 SR
Queue Stats
819W - 757L
1,489 Elo+
Solo
Team Averages
Level 116
1,471 SR
1,487 Elo+

VS

Team Averages
Level 128
1,563 SR
1,478 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CHAMPIONSWAY
Bastet
Level 153
God Stats
4W - 2L
1,634 SR
Queue Stats
213W - 210L
1,497 Elo+
Solo
Hel
Hel
HamBone651
Hel
Level 125
God Stats
2W - 2L
1,717 SR
Queue Stats
138W - 131L
1,500 Elo+
Solo
Ares
Ares
RE4L Dubs
Ares
Level 137
God Stats
6W - 11L
1,463 SR
Queue Stats
1,078W - 1,090L
1,478 Elo+
Solo
Xbalanque
Xbalanque
ThatOneGuyHas
Xbalanque
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 90L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
9,382
552
6,283
21,809
16,093
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
18
2 / 4 / 8
11,270
663
21,230
16,087
7,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
DoYouZeus
Fafnir
16
2 / 6 / 2
10,614
624
8,570
35,013
38,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
GrimmForteLight
Jormungandr
19
1 / 5 / 4
10,957
645
11,301
24,622
27,451
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
IceHawkes
Chiron
20
3 / 3 / 5
11,174
657
30,359
18,415
9,874
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
4 / 1 / 14
12,380
728
17,077
7,349
4,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
20
12 / 3 / 9
12,818
754
31,247
22,229
12,329
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
2 / 1 / 17
10,979
646
7,340
16,907
12,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
20
5 / 2 / 17
12,822
754
19,591
30,732
39,587
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xbalanque
ThatOneGuyHas
Xbalanque
18
2 / 3 / 19
11,496
676
31,676
21,478
11,728
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
101
9
Kills
25
25
Deaths
10
20
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
14
11
L
1
7
1
0.21
L
Merlin
2
4
8
1.5
W
Bastet
12
3
9
5.5
L
Fafnir
DoYouZeus
Fafnir
2
6
2
0.5
L
Jormungandr
GrimmForteLight
Jormungandr
1
5
4
0.6
W
2
1
17
10.5
L
Chiron
IceHawkes
Chiron
3
3
5
1.83
W
Ares
5
2
17
6.75
W
Xbalanque
ThatOneGuyHas
Xbalanque
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,743
Damage
106,931
115,946
Taken
98,695
99,473
Mitigated
80,369
42,514
Healing
65,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,077
791
3,113
1,772
7,349
4,581
954
4,284
3,020
48,686
0
L
6,283
129
10,574
6,831
21,809
16,093
0
6,972
14,837
16,156
0
L
Merlin
21,230
247
895
1,313
16,087
7,137
0
5,797
10,290
44,994
0
W
Bastet
31,247
7,261
4,202
4,792
22,229
12,329
2,126
10,597
11,408
0
43,971
L
Fafnir
DoYouZeus
Fafnir
8,570
3,045
1,097
12,008
35,013
38,918
0
13,187
21,826
14,950
0
L
Jormungandr
GrimmForteLight
Jormungandr
11,301
2,753
1,010
1,942
24,622
27,451
165
9,641
14,981
25,973
0
W
7,340
88
28,085
11,365
16,907
12,144
928
8,582
8,195
13,630
0
L
Chiron
IceHawkes
Chiron
30,359
5,659
2,388
4,456
18,415
9,874
1,064
8,411
10,004
0
48,410
W
Ares
19,591
646
1,879
5,504
30,732
39,587
577
11,510
18,816
30,593
0
W
Xbalanque
ThatOneGuyHas
Xbalanque
31,676
12,711
2,350
2,291
21,478
11,728
3,881
11,163
9,872
0
58,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,397
Gold Earned
60,495
184
Minions Killed
177
0
Camps Cleared
0
1,452,607
Distance Traveled
1,747,403
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,380
728
62
4
0
337,097
0
L
Hel
9,382
552
23
1
0
283,414
0
L
Merlin
11,270
663
60
4
0
300,778
5
W
Bastet
12,818
754
23
1
0
373,096
1
L
Fafnir
10,614
624
14
1
0
258,974
0
L
Jormungandr
10,957
645
35
2
0
294,812
0
W
Hel
10,979
646
10
1
0
371,928
0
L
Chiron
11,174
657
52
3
0
314,629
1
W
Ares
12,822
754
11
1
0
350,594
0
W
Xbalanque
11,496
676
71
4
0
314,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role