Player Matchup

Sylvanus
Sylvanus
GroguTheDark
Sylvanus
Level 11
God Stats
4W - 3L
1,472 SR
Queue Stats
6W - 6L
1,106 Elo+
Party 2
Loki
Loki
LucasKhage
Loki
Level 99
God Stats
13W - 14L
1,431 SR
Queue Stats
215W - 213L
1,533 Elo+
Solo
Neith
Neith
iCreaki
Neith
Level 108
God Stats
9W - 6L
1,299 SR
Queue Stats
189W - 216L
1,402 Elo+
Party 2
Bellona
Bellona
norinul
Bellona
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,143 Elo+
Solo
Anubis
Anubis
waissman
Anubis
Level 97
God Stats
8W - 11L
1,394 SR
Queue Stats
96W - 84L
1,436 Elo+
Solo
Team Averages
Level 69
1,419 SR
1,324 Elo+

VS

Team Averages
Level 73
1,427 SR
1,405 Elo+
Maui
Maui
 
Maui
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Román
Agni
Level 86
God Stats
3W - 7L
1,148 SR
Queue Stats
30W - 45L
1,313 Elo+
Solo
Hercules
Hercules
coletillxs23
Hercules
Level 33
God Stats
5W - 5L
1,597 SR
Queue Stats
25W - 30L
1,302 Elo+
Solo
Nemesis
Nemesis
sai1930
Nemesis
Level 90
God Stats
5W - 5L
1,391 SR
Queue Stats
269W - 265L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GroguTheDark
Sylvanus
15
1 / 0 / 5
8,734
485
7,731
10,483
9,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 4 / 6
10,209
567
6,576
14,376
5,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
iCreaki
Neith
16
2 / 0 / 1
9,959
553
8,561
7,413
3,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
norinul
Bellona
15
2 / 2 / 0
9,949
553
12,389
20,731
23,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
waissman
Anubis
18
5 / 3 / 4
10,715
595
13,846
15,962
9,365
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
2 / 1 / 0
7,646
425
4,422
14,796
12,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
 
Hou Yi
13
0 / 3 / 1
7,608
423
3,996
10,907
3,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Román
Agni
15
3 / 4 / 3
9,496
528
11,803
11,852
3,232
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
coletillxs23
Hercules
16
2 / 1 / 2
9,757
542
13,740
17,705
25,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nemesis
sai1930
Nemesis
14
2 / 4 / 4
8,550
475
8,211
14,507
5,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
13
Kills
9
9
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
1
0
2
L
Hou Yi
 
Hou Yi
0
3
1
0.17
W
Sylvanus
GroguTheDark
Sylvanus
1
0
5
3.5
W
3
4
6
1.5
L
Agni
Román
Agni
3
4
3
1.13
L
Hercules
coletillxs23
Hercules
2
1
2
3
W
Neith
iCreaki
Neith
2
0
1
2.5
W
Bellona
norinul
Bellona
2
2
0
1
L
Nemesis
sai1930
Nemesis
2
4
4
1
W
Anubis
waissman
Anubis
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,103
Damage
42,172
68,965
Taken
69,767
51,537
Mitigated
49,447
30,849
Healing
16,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,422
1,362
876
3,209
14,796
12,079
0
4,291
10,505
36,469
13,811
L
Hou Yi
 
Hou Yi
3,996
1,290
0
2,142
10,907
3,236
0
3,410
7,497
0
59,987
W
Sylvanus
GroguTheDark
Sylvanus
7,731
2,532
1,970
4,171
10,483
9,656
664
2,226
8,113
39,278
17,320
W
6,576
1,766
0
4,238
14,376
5,617
1,892
2,293
11,925
0
73,682
L
Agni
Román
Agni
11,803
1,238
0
200
11,852
3,232
0
6,491
5,361
73,016
0
L
Hercules
coletillxs23
Hercules
13,740
4,328
0
9,466
17,705
25,328
0
1,899
15,806
0
74,912
W
Neith
iCreaki
Neith
8,561
3,587
0
3,522
7,413
3,856
1,218
1,488
5,925
0
87,441
W
Bellona
norinul
Bellona
12,389
5,333
0
9,422
20,731
23,043
173
2,117
17,272
0
75,770
L
Nemesis
sai1930
Nemesis
8,211
4,419
0
839
14,507
5,572
0
4,016
10,491
0
72,519
W
Anubis
waissman
Anubis
13,846
292
0
7,526
15,962
9,365
918
7,576
8,386
93,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,566
Gold Earned
43,057
627
Minions Killed
561
0
Camps Cleared
0
1,731,063
Distance Traveled
1,730,306
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,646
425
69
4
0
345,933
3
L
Hou Yi
7,608
423
97
5
0
330,318
9
W
Sylvanus
8,734
485
89
5
0
319,923
6
W
Loki
10,209
567
113
6
0
394,504
4
L
Agni
9,496
528
145
8
0
335,549
5
L
Hercules
9,757
542
139
8
0
332,607
3
W
Neith
9,959
553
152
8
0
340,455
2
W
Bellona
9,949
553
138
8
0
333,175
4
L
Nemesis
8,550
475
111
6
0
385,899
0
W
Anubis
10,715
595
135
8
0
343,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role