Player Matchup

Merlin
Merlin
BBASE77
Merlin
Level 10
God Stats
2W - 1L
1,288 SR
Queue Stats
2W - 1L
1,275 Elo+
Party 2
Medusa
Medusa
Lfalfa
Medusa
Level 42
God Stats
16W - 6L
1,787 SR
Queue Stats
29W - 24L
1,484 Elo+
Solo
Bellona
Bellona
MrNobleDiccheese
Bellona
Level 34
God Stats
6W - 6L
1,536 SR
Queue Stats
123W - 116L
1,431 Elo+
Party 2
Team Averages
Level 29
1,537 SR
1,396 Elo+

VS

Team Averages
Level 105
1,399 SR
1,262 Elo+
Hades
Hades
Друг
Hades
Level 128
God Stats
36W - 50L
1,337 SR
Queue Stats
38W - 67L
1,296 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Обоссышь
Ah Muzen Cab
Level 105
God Stats
19W - 32L
1,359 SR
Queue Stats
19W - 32L
1,318 Elo+
Party 1
Da Ji
Da Ji
наум
Da Ji
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 59L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BBASE77
Merlin
14
3 / 2 / 5
8,967
747
7,976
7,394
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Lfalfa
Medusa
15
8 / 0 / 5
10,417
868
10,469
5,619
2,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 11
9,905
825
10,369
12,323
12,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Друг
Hades
13
1 / 3 / 2
7,628
636
5,804
9,534
5,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Обоссышь
Ah Muzen Cab
12
1 / 4 / 2
7,720
643
8,390
10,303
4,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
наум
Da Ji
12
1 / 7 / 2
7,441
620
4,361
13,656
7,547
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
3
3
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
BBASE77
Merlin
3
2
5
2.75
W
Medusa
Lfalfa
Medusa
8
0
5
10.5
W
3
1
11
8.5
L
Hades
Друг
Hades
1
3
2
0.67
L
Ah Muzen Cab
Обоссышь
Ah Muzen Cab
1
4
2
0.5
L
Da Ji
наум
Da Ji
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,814
Damage
18,555
25,336
Taken
33,493
18,568
Mitigated
17,401
8,722
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BBASE77
Merlin
7,976
655
0
941
7,394
3,253
801
2,632
4,762
38,657
0
W
Medusa
Lfalfa
Medusa
10,469
4,522
0
2,544
5,619
2,859
1,772
1,172
4,447
0
24,805
W
10,369
2,830
1,636
3,601
12,323
12,456
210
2,021
10,302
0
33,279
L
Hades
Друг
Hades
5,804
533
157
1,139
9,534
5,540
0
2,725
6,809
30,092
0
L
Ah Muzen Cab
Обоссышь
Ah Muzen Cab
8,390
3,128
0
2,187
10,303
4,314
0
1,904
8,399
0
32,003
L
Da Ji
наум
Da Ji
4,361
560
168
1,160
13,656
7,547
0
3,428
10,228
0
20,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,289
Gold Earned
22,789
131
Minions Killed
131
0
Camps Cleared
0
655,621
Distance Traveled
579,016
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,967
747
63
5
0
189,603
0
W
Medusa
10,417
868
23
2
0
212,641
1
W
Bellona
9,905
825
45
4
0
253,377
4
L
Hades
7,628
636
43
4
0
203,611
1
L
Ah Muzen Cab
7,720
643
55
5
0
187,652
0
L
Da Ji
7,441
620
33
3
0
187,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role