Player Matchup

Baba Yaga
Baba Yaga
B1SH0P72
Baba Yaga
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 16L
1,676 Elo+
Solo
Zhong Kui
Zhong Kui
BRADLEY-657
Zhong Kui
Level 158
God Stats
0W - 2L
1,488 SR
Queue Stats
21W - 25L
1,491 Elo+
Solo
Hachiman
Hachiman
C136-Rick
Hachiman
Level 66
God Stats
29W - 23L
1,440 SR
Queue Stats
197W - 219L
1,502 Elo+
Solo
Sobek
Sobek
Nymenor
Sobek
Level 105
God Stats
0W - 3L
1,187 SR
Queue Stats
1,380W - 1,295L
1,716 Elo+
Solo
Thanatos
Thanatos
Oo Sa5uke oO
Thanatos
Level 146
God Stats
0W - 1L
1,597 SR
Queue Stats
25W - 38L
1,412 Elo+
Solo
Team Averages
Level 120
1,442 SR
1,559 Elo+

VS

Team Averages
Level 117
1,548 SR
1,518 Elo+
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Myagkida
Sol
Level 146
God Stats
10W - 4L
1,975 SR
Queue Stats
32W - 24L
1,659 Elo+
Solo
Ratatoskr
Ratatoskr
NN Energetik
Ratatoskr
Level 100
God Stats
1W - 9L
1,241 SR
Queue Stats
176W - 178L
1,420 Elo+
Solo
Maui
Maui
xAiizE_Freeze
Maui
Level 141
God Stats
5W - 3L
1,522 SR
Queue Stats
26W - 16L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
B1SH0P72
Baba Yaga
12
1 / 0 / 0
7,326
1,221
9,074
4,232
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
BRADLEY-657
Zhong Kui
12
0 / 4 / 1
6,801
1,134
7,534
11,101
13,968
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
C136-Rick
Hachiman
12
0 / 2 / 1
6,964
1,161
5,528
8,812
3,855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Nymenor
Sobek
11
0 / 4 / 0
6,609
1,102
4,014
18,483
14,643
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Oo Sa5uke oO
Thanatos
11
0 / 2 / 0
6,205
1,034
2,107
4,441
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

270

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 0 / 6
8,022
1,337
10,274
3,449
1,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xbalanque
 
Xbalanque
13
2 / 1 / 8
7,705
1,284
9,005
6,634
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 0 / 8
7,719
1,287
15,085
7,314
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
NN Energetik
Ratatoskr
13
2 / 0 / 10
7,555
1,259
4,723
5,997
3,615
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 0 / 12
7,371
1,229
3,905
8,126
8,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
1
Kills
12
12
Deaths
1
2
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
6
8
W
Xbalanque
 
Xbalanque
2
1
8
6
L
Baba Yaga
B1SH0P72
Baba Yaga
1
0
0
1
L
Zhong Kui
BRADLEY-657
Zhong Kui
0
4
1
0.13
L
Hachiman
C136-Rick
Hachiman
0
2
1
0.25
W
3
0
8
7
W
Ratatoskr
NN Energetik
Ratatoskr
2
0
10
7
L
Sobek
Nymenor
Sobek
0
4
0
0
L
Thanatos
Oo Sa5uke oO
Thanatos
0
2
0
0
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,257
Damage
42,992
47,069
Taken
31,520
36,500
Mitigated
20,900
6,496
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,274
5,281
0
1,261
3,449
1,851
0
2,670
779
0
24,150
W
Xbalanque
 
Xbalanque
9,005
4,174
0
1,908
6,634
3,213
0
4,065
2,569
0
25,994
L
Baba Yaga
B1SH0P72
Baba Yaga
9,074
701
0
457
4,232
1,921
0
983
3,249
28,507
0
L
Zhong Kui
BRADLEY-657
Zhong Kui
7,534
505
0
912
11,101
13,968
0
5,194
5,907
18,735
0
L
Hachiman
C136-Rick
Hachiman
5,528
2,728
0
1,242
8,812
3,855
0
4,780
4,032
0
22,314
W
15,085
9,717
0
4,084
7,314
3,490
0
5,070
2,244
31,923
0
W
Ratatoskr
NN Energetik
Ratatoskr
4,723
423
744
1,596
5,997
3,615
0
3,754
2,243
0
14,236
L
Sobek
Nymenor
Sobek
4,014
134
202
2,418
18,483
14,643
0
6,654
11,829
10,872
0
L
Thanatos
Oo Sa5uke oO
Thanatos
2,107
152
0
1,265
4,441
2,113
0
1,379
3,062
0
4,608
W
3,905
532
1,349
441
8,126
8,731
0
5,063
3,063
6,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,905
Gold Earned
38,372
137
Minions Killed
141
5
Camps Cleared
6
560,576
Distance Traveled
677,429
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,022
1,337
31
5
3
136,600
1
W
Xbalanque
7,705
1,284
35
6
2
124,239
3
L
Baba Yaga
7,326
1,221
61
10
1
121,133
1
L
Zhong Kui
6,801
1,134
29
5
1
110,276
3
L
Hachiman
6,964
1,161
35
6
2
126,199
1
W
Sol
7,719
1,287
42
7
1
125,987
0
W
Ratatoskr
7,555
1,259
24
4
0
152,365
0
L
Sobek
6,609
1,102
11
2
1
131,941
0
L
Thanatos
6,205
1,034
1
0
0
71,027
0
W
Maui
7,371
1,229
9
2
0
138,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role