Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Meeresgrund
Thoth
Level 158
God Stats
0W - 2L
1,298 SR
Queue Stats
107W - 112L
1,482 Elo+
Solo
Khepri
Khepri
XPEEEH
Khepri
Level 149
God Stats
7W - 11L
1,522 SR
Queue Stats
562W - 551L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
llKAMiiKAzll
Ao Kuang
Level 144
God Stats
7W - 4L
1,690 SR
Queue Stats
559W - 559L
1,496 Elo+
Solo
Team Averages
Level 152
1,502 SR
1,492 Elo+

VS

Team Averages
Level 112
1,438 SR
1,426 Elo+
Xbalanque
Xbalanque
MostafaKh
Xbalanque
Level 116
God Stats
5W - 7L
1,507 SR
Queue Stats
372W - 373L
1,492 Elo+
Party 1
Sylvanus
Sylvanus
ODiNM4
Sylvanus
Level 139
God Stats
3W - 6L
1,376 SR
Queue Stats
251W - 208L
1,541 Elo+
Party 1
Scylla
Scylla
RecTore
Scylla
Level 148
God Stats
1W - 0L
1,306 SR
Queue Stats
12W - 19L
1,402 Elo+
Solo
Odin
Odin
andrec11
Odin
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,333 Elo+
Solo
Anhur
Anhur
josemabueno10
Anhur
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 3 / 9
8,081
735
16,164
17,036
12,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
 
Guan Yu
14
1 / 4 / 6
7,722
702
7,959
20,559
21,240
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 2 / 6
8,878
807
15,796
9,183
4,079
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
XPEEEH
Khepri
11
0 / 2 / 5
6,840
622
2,768
10,746
9,179
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
llKAMiiKAzll
Ao Kuang
15
5 / 4 / 2
8,732
794
6,632
17,124
10,667
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MostafaKh
Xbalanque
17
8 / 1 / 7
9,784
889
29,045
16,255
8,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
ODiNM4
Sylvanus
14
0 / 1 / 15
8,556
778
7,220
13,267
12,050
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
RecTore
Scylla
17
5 / 2 / 7
9,812
892
14,740
6,844
3,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
14
1 / 4 / 13
8,382
762
11,561
12,318
10,755
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 3 / 9
7,693
699
4,812
8,335
3,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
11
Kills
15
15
Deaths
11
28
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
3
9
2.17
L
Guan Yu
 
Guan Yu
1
4
6
1
L
3
2
6
3
W
Xbalanque
MostafaKh
Xbalanque
8
1
7
11.5
W
Sylvanus
ODiNM4
Sylvanus
0
1
15
7.5
W
Scylla
RecTore
Scylla
5
2
7
4.25
L
Khepri
XPEEEH
Khepri
0
2
5
1.25
W
Odin
1
4
13
1.88
W
1
3
9
1.83
L
Ao Kuang
llKAMiiKAzll
Ao Kuang
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,319
Damage
67,378
74,648
Taken
57,019
57,184
Mitigated
38,665
35,735
Healing
31,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
16,164
2,085
2,416
5,068
17,036
12,019
0
5,255
11,781
0
31,737
L
Guan Yu
 
Guan Yu
7,959
834
10,108
8,649
20,559
21,240
0
6,489
14,070
0
16,616
L
15,796
1,279
854
882
9,183
4,079
114
2,777
6,406
30,602
0
W
Xbalanque
MostafaKh
Xbalanque
29,045
19,290
1,430
6,000
16,255
8,980
1,557
7,681
8,574
0
45,381
W
Sylvanus
ODiNM4
Sylvanus
7,220
1,839
11,403
5,762
13,267
12,050
235
5,363
7,904
9,811
0
W
Scylla
RecTore
Scylla
14,740
1,706
2,082
687
6,844
3,219
0
2,465
4,379
41,398
0
L
Khepri
XPEEEH
Khepri
2,768
84
550
319
10,746
9,179
0
2,958
7,788
6,199
0
W
Odin
11,561
1,857
2,156
1,119
12,318
10,755
0
6,067
6,251
1,869
15,450
W
4,812
1,468
0
441
8,335
3,661
349
3,620
4,715
0
7,015
L
Ao Kuang
llKAMiiKAzll
Ao Kuang
6,632
1,795
2,121
4,768
17,124
10,667
0
6,001
11,123
10,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,253
Gold Earned
44,227
123
Minions Killed
124
0
Camps Cleared
0
991,499
Distance Traveled
1,029,606
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,081
735
20
2
0
218,080
0
L
Guan Yu
7,722
702
24
2
0
226,477
5
L
Thoth
8,878
807
56
5
0
189,260
3
W
Xbalanque
9,784
889
35
3
0
216,973
0
W
Sylvanus
8,556
778
5
0
0
218,039
1
W
Scylla
9,812
892
63
6
0
187,074
2
L
Khepri
6,840
622
10
1
0
150,778
0
W
Odin
8,382
762
14
1
0
218,522
5
W
Anhur
7,693
699
7
1
0
188,998
0
L
Ao Kuang
8,732
794
13
1
0
206,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role