Player Matchup

Cerberus
Cerberus
BloodyHighFive
Cerberus
Level 69
God Stats
9W - 9L
1,481 SR
Queue Stats
350W - 359L
1,455 Elo+
Solo
Mercury
Mercury
DoubleDash927
Mercury
Level 160
God Stats
8W - 8L
1,377 SR
Queue Stats
767W - 784L
1,473 Elo+
Solo
Chaac
Chaac
DruidOfTheSea
Chaac
Level 158
God Stats
4W - 1L
1,670 SR
Queue Stats
493W - 501L
1,517 Elo+
Solo
Artemis
Artemis
Nasenbaer_
Artemis
Level 45
God Stats
2W - 0L
1,675 SR
Queue Stats
24W - 22L
1,351 Elo+
Solo
Janus
Janus
iTz_Fari89
Janus
Level 106
God Stats
22W - 18L
1,580 SR
Queue Stats
385W - 351L
1,509 Elo+
Solo
Team Averages
Level 108
1,557 SR
1,461 Elo+

VS

Team Averages
Level 116
1,424 SR
1,452 Elo+
Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
LitelBig1
Ares
Level 97
God Stats
1W - 4L
1,264 SR
Queue Stats
87W - 87L
1,347 Elo+
Solo
Nu Wa
Nu Wa
eorl88
Nu Wa
Level 85
God Stats
8W - 15L
1,341 SR
Queue Stats
248W - 300L
1,460 Elo+
Solo
Awilix
Awilix
phoenix18696
Awilix
Level 119
God Stats
3W - 4L
1,515 SR
Queue Stats
104W - 113L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 1 / 11
5,666
567
4,323
10,108
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
10
4 / 2 / 3
6,118
612
4,021
7,603
2,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 1 / 0
5,947
595
5,332
8,356
4,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Nasenbaer_
Artemis
10
5 / 2 / 2
5,875
588
6,969
7,856
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
12
7 / 1 / 2
6,947
695
8,304
5,251
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 4 / 2
5,771
577
7,333
8,631
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
 
Guan Yu
10
0 / 2 / 1
5,490
549
6,107
8,686
7,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
7
1 / 6 / 2
5,004
500
2,980
11,580
5,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
eorl88
Nu Wa
8
1 / 3 / 0
5,129
513
2,359
4,739
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
10
3 / 2 / 2
5,801
580
5,613
8,162
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
7
7
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
2
0.75
L
Guan Yu
 
Guan Yu
0
2
1
0.25
W
Cerberus
0
1
11
5.5
W
Mercury
4
2
3
2.75
W
1
1
0
1
L
Ares
1
6
2
0.33
W
Artemis
Nasenbaer_
Artemis
5
2
2
3
L
Nu Wa
eorl88
Nu Wa
1
3
0
0.33
W
Janus
7
1
2
8
L
Awilix
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,949
Damage
24,392
39,174
Taken
41,798
16,023
Mitigated
21,074
12,589
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,333
6,063
0
2,220
8,631
2,545
0
1,944
6,629
0
39,170
L
Guan Yu
 
Guan Yu
6,107
541
111
4,341
8,686
7,360
0
756
7,150
0
36,422
W
Cerberus
4,323
649
0
2,998
10,108
5,040
0
2,161
7,947
16,374
0
W
Mercury
4,021
1,435
0
0
7,603
2,619
0
660
6,943
0
36,101
W
5,332
700
0
5,519
8,356
4,436
0
329
8,027
0
40,962
L
Ares
2,980
590
139
1,412
11,580
5,799
0
2,951
8,508
11,506
448
W
Artemis
Nasenbaer_
Artemis
6,969
3,732
0
2,432
7,856
2,147
0
836
7,020
0
30,284
L
Nu Wa
eorl88
Nu Wa
2,359
330
0
381
4,739
2,128
31
3,996
743
28,760
0
W
Janus
8,304
731
0
1,640
5,251
1,781
0
905
4,346
53,684
0
L
Awilix
5,613
2,619
0
2,933
8,162
3,242
0
2,980
5,146
0
31,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,553
Gold Earned
27,195
307
Minions Killed
268
0
Camps Cleared
0
1,029,934
Distance Traveled
969,456
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,771
577
69
7
0
174,802
0
L
Guan Yu
5,490
549
69
7
0
201,332
0
W
Cerberus
5,666
567
24
2
0
194,728
2
W
Mercury
6,118
612
73
7
0
240,426
2
W
Chaac
5,947
595
77
8
0
198,928
0
L
Ares
5,004
500
19
2
0
173,077
2
W
Artemis
5,875
588
48
5
0
179,005
3
L
Nu Wa
5,129
513
53
5
0
192,645
1
W
Janus
6,947
695
85
9
0
216,847
0
L
Awilix
5,801
580
58
6
0
227,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role