Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
EBK__03
Heimdallr
Level 143
God Stats
0W - 1L
1,318 SR
Queue Stats
75W - 74L
1,537 Elo+
Solo
Bastet
Bastet
ScaryFoal854175
Bastet
Level 129
God Stats
16W - 21L
1,420 SR
Queue Stats
1,053W - 1,141L
1,627 Elo+
Solo
Anhur
Anhur
ShyGuyRy
Anhur
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 22L
1,543 Elo+
Solo
Ymir
Ymir
tryt666
Ymir
Level 127
God Stats
3W - 1L
1,501 SR
Queue Stats
151W - 130L
1,496 Elo+
Solo
Team Averages
Level 132
1,448 SR
1,541 Elo+

VS

Team Averages
Level 130
1,545 SR
1,506 Elo+
Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
LemmingTrain01
Khepri
Level 152
God Stats
3W - 2L
1,686 SR
Queue Stats
145W - 133L
1,516 Elo+
Solo
Charybdis
Charybdis
StrikenAngel
Charybdis
Level 110
God Stats
4W - 2L
1,541 SR
Queue Stats
222W - 214L
1,519 Elo+
Solo
Tiamat
Tiamat
iVertik
Tiamat
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 77L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
2 / 3 / 4
10,080
720
10,417
12,610
6,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
EBK__03
Heimdallr
15
3 / 4 / 2
8,993
642
11,765
11,799
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 0 / 2
7,195
514
6,974
3,898
1,618
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
ShyGuyRy
Anhur
17
1 / 3 / 3
8,920
637
3,513
10,121
3,668
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
tryt666
Ymir
12
0 / 1 / 3
7,481
534
3,075
13,487
6,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 1 / 5
10,445
746
14,846
10,359
6,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
 
Ah Puch
15
1 / 2 / 5
9,274
662
9,995
7,381
4,026
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 2 / 4
9,726
695
4,043
17,684
21,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
StrikenAngel
Charybdis
17
0 / 0 / 10
9,844
703
6,986
6,556
4,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
iVertik
Tiamat
17
5 / 3 / 3
10,078
720
8,964
10,465
8,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
6
Kills
11
11
Deaths
8
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
3
4
1.33
W
Merlin
 
Merlin
4
1
5
6.5
W
Ah Puch
 
Ah Puch
1
2
5
1.75
L
Heimdallr
EBK__03
Heimdallr
3
4
2
1
W
1
2
4
1.5
L
0
0
2
1
L
Anhur
ShyGuyRy
Anhur
1
3
3
0.83
W
Charybdis
StrikenAngel
Charybdis
0
0
10
5
W
Tiamat
iVertik
Tiamat
5
3
3
2.17
L
Ymir
tryt666
Ymir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,744
Damage
44,834
51,915
Taken
52,445
22,996
Mitigated
44,660
20,044
Healing
19,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,417
1,353
1,637
2,556
12,610
6,829
0
8,005
4,605
0
22,804
W
Merlin
 
Merlin
14,846
1,524
2,699
1,846
10,359
6,430
2,276
530
9,829
37,364
0
W
Ah Puch
 
Ah Puch
9,995
623
1,149
650
7,381
4,026
776
489
6,892
24,398
0
L
Heimdallr
EBK__03
Heimdallr
11,765
5,488
542
3,116
11,799
4,417
0
8,407
3,392
0
29,853
W
4,043
70
2,253
5,398
17,684
21,339
0
1,153
16,530
10,744
0
L
6,974
815
1,476
1,725
3,898
1,618
0
2,127
1,771
0
9,588
L
Anhur
ShyGuyRy
Anhur
3,513
742
1,060
2,613
10,121
3,668
0
8,220
1,901
0
22,518
W
Charybdis
StrikenAngel
Charybdis
6,986
2,180
1,668
1,359
6,556
4,094
3,650
414
6,142
0
24,786
W
Tiamat
iVertik
Tiamat
8,964
573
780
1,449
10,465
8,771
1,802
489
9,976
20,720
0
L
Ymir
tryt666
Ymir
3,075
349
384
4,935
13,487
6,464
0
11,089
2,398
5,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,669
Gold Earned
49,367
119
Minions Killed
162
0
Camps Cleared
0
1,131,542
Distance Traveled
1,269,764
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,080
720
24
2
0
274,650
5
W
Merlin
10,445
746
61
4
0
251,584
2
W
Ah Puch
9,274
662
27
2
0
249,676
0
L
Heimdallr
8,993
642
32
2
0
191,202
1
W
Khepri
9,726
695
6
0
0
309,891
1
L
Bastet
7,195
514
6
0
0
235,971
0
L
Anhur
8,920
637
51
4
0
245,835
0
W
Charybdis
9,844
703
37
3
0
207,556
0
W
Tiamat
10,078
720
31
2
0
251,057
1
L
Ymir
7,481
534
6
0
0
183,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role