Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
CursedGREED
Lancelot
Level 108
God Stats
22W - 29L
1,524 SR
Queue Stats
75W - 90L
1,507 Elo+
Party 1
Persephone
Persephone
EmeraldPhenyx
Persephone
Level 133
God Stats
0W - 2L
1,528 SR
Queue Stats
65W - 72L
1,446 Elo+
Party 1
Hades
Hades
Leswan77
Hades
Level 145
God Stats
5W - 4L
1,774 SR
Queue Stats
139W - 131L
1,526 Elo+
Party 1
Pele
Pele
Trykenkun
Pele
Level 160
God Stats
0W - 2L
1,454 SR
Queue Stats
148W - 144L
1,505 Elo+
Party 1
Team Averages
Level 141
1,556 SR
1,497 Elo+

VS

Team Averages
Level 126
1,636 SR
1,546 Elo+
Loki
Loki
BumsDomination
Loki
Level 145
God Stats
153W - 107L
1,624 SR
Queue Stats
297W - 271L
1,594 Elo+
Solo
Maui
Maui
Oganes
Maui
Level 107
God Stats
10W - 11L
1,530 SR
Queue Stats
300W - 333L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
Slob my top
Sun Wukong
Level 153
God Stats
3W - 1L
1,523 SR
Queue Stats
424W - 393L
1,517 Elo+
Solo
Chiron
Chiron
TameSquash
Chiron
Level 67
God Stats
5W - 0L
1,890 SR
Queue Stats
208W - 196L
1,605 Elo+
Solo
Merlin
Merlin
TillingTitan672
Merlin
Level 158
God Stats
2W - 1L
1,612 SR
Queue Stats
80W - 67L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 8 / 2
10,531
479
13,803
23,868
28,463
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
CursedGREED
Lancelot
17
6 / 3 / 2
11,102
505
9,089
18,463
7,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
EmeraldPhenyx
Persephone
15
0 / 3 / 3
9,915
451
7,270
12,603
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
Leswan77
Hades
17
2 / 3 / 2
10,235
465
4,633
14,290
15,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
13
0 / 11 / 1
8,421
383
12,906
22,635
6,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 4
13,387
609
17,503
20,747
9,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
Oganes
Maui
16
0 / 0 / 12
11,318
514
4,024
12,210
12,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Slob my top
Sun Wukong
20
9 / 2 / 9
13,565
617
14,228
22,610
14,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
TameSquash
Chiron
20
9 / 1 / 5
13,696
623
18,219
19,136
8,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
4 / 2 / 7
12,463
567
12,090
9,587
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
12
Kills
29
28
Deaths
12
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
8
2
0.63
W
7
7
4
1.29
L
Lancelot
CursedGREED
Lancelot
6
3
2
2.33
L
Persephone
EmeraldPhenyx
Persephone
0
3
3
0.5
L
Hades
Leswan77
Hades
2
3
2
1
W
Maui
Oganes
Maui
0
0
12
6
W
Sun Wukong
Slob my top
Sun Wukong
9
2
9
6.75
W
Chiron
TameSquash
Chiron
9
1
5
11.5
W
4
2
7
3.75
L
Pele
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,701
Damage
66,064
91,859
Taken
84,290
62,260
Mitigated
50,671
22,737
Healing
30,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
13,803
2,652
0
3,892
23,868
28,463
1,007
1,169
22,699
178
69,628
W
17,503
4,042
0
4,530
20,747
9,679
954
659
20,038
0
95,177
L
Lancelot
CursedGREED
Lancelot
9,089
2,077
0
7,819
18,463
7,756
0
3,458
15,005
0
85,264
L
Persephone
EmeraldPhenyx
Persephone
7,270
182
0
2,707
12,603
4,060
0
5,814
6,786
75,014
0
L
Hades
Leswan77
Hades
4,633
893
365
4,875
14,290
15,304
0
2,424
11,866
47,035
0
W
Maui
Oganes
Maui
4,024
1,234
1,105
3,817
12,210
12,280
0
4,287
7,516
25,551
0
W
Sun Wukong
Slob my top
Sun Wukong
14,228
3,741
0
11,255
22,610
14,934
1,609
4,987
17,318
27
122,741
W
Chiron
TameSquash
Chiron
18,219
7,760
595
6,925
19,136
8,812
0
1,858
17,076
0
130,024
W
12,090
692
0
2,740
9,587
4,966
1,085
2,353
7,234
124,143
0
L
Pele
12,906
3,811
0
3,079
22,635
6,677
0
3,275
19,360
0
75,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,204
Gold Earned
64,429
565
Minions Killed
685
0
Camps Cleared
0
2,093,412
Distance Traveled
2,253,441
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,531
479
112
5
0
407,849
3
W
Loki
13,387
609
129
6
0
449,030
6
L
Lancelot
11,102
505
151
7
0
490,557
12
L
Persephone
9,915
451
128
6
0
373,309
2
L
Hades
10,235
465
78
4
0
405,282
3
W
Maui
11,318
514
33
2
0
464,395
11
W
Sun Wukong
13,565
617
163
7
0
477,292
0
W
Chiron
13,696
623
195
9
0
435,491
5
W
Merlin
12,463
567
165
8
0
427,233
10
L
Pele
8,421
383
96
4
0
416,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role