Player Matchup

Ra
Ra
Alpha_SnakexX
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,365 Elo+
Solo
Skadi
Skadi
Cr4cK_XvX-NoOb
Skadi
Level 89
God Stats
0W - 6L
1,500 SR
Queue Stats
82W - 104L
1,401 Elo+
Solo
Kuzenbo
Kuzenbo
OnscreenCobra54
Kuzenbo
Level 129
God Stats
0W - 1L
1,839 SR
Queue Stats
60W - 109L
1,204 Elo+
Solo
Team Averages
Level 89
1,613 SR
1,323 Elo+

VS

Team Averages
Level 107
1,686 SR
1,669 Elo+
Yemoja
Yemoja
CaptainScrapz
Yemoja
Level 139
God Stats
7W - 3L
1,724 SR
Queue Stats
277W - 234L
1,560 Elo+
Party 1
Vulcan
Vulcan
Destruction1297
Vulcan
Level 158
God Stats
55W - 26L
1,664 SR
Queue Stats
1,328W - 955L
1,688 Elo+
Party 1
Medusa
Medusa
Ghostnopolis
Medusa
Level 25
God Stats
2W - 2L
1,671 SR
Queue Stats
13W - 8L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,527
656
10,200
11,290
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 2
8,436
649
10,150
16,248
6,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 3
8,362
643
2,086
9,337
8,674
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
10,317
794
1,547
12,505
11,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 0 / 5
9,781
752
18,844
4,591
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
13
3 / 2 / 5
9,117
701
11,464
12,796
5,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
8
8
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
2
1
6
5
L
1
4
2
0.5
W
3
0
5
5.5
W
Medusa
3
2
5
2.75
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,436
Damage
31,855
36,875
Taken
29,892
19,638
Mitigated
19,865
6,804
Healing
11,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,200
870
573
1,006
11,290
4,640
0
5,106
6,184
36,345
0
W
1,547
462
3,387
5,688
12,505
11,854
400
6,266
6,239
13,876
0
L
10,150
4,385
0
1,213
16,248
6,324
40
9,735
6,513
0
43,058
W
18,844
3,864
0
680
4,591
2,117
0
1,583
3,008
62,479
0
W
Medusa
11,464
4,086
0
1,873
12,796
5,894
0
4,474
8,322
0
41,465
L
2,086
603
2,376
1,636
9,337
8,674
0
5,583
3,754
10,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,325
Gold Earned
29,215
148
Minions Killed
185
0
Camps Cleared
0
638,687
Distance Traveled
781,716
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,527
656
71
5
0
210,786
0
W
Yemoja
10,317
794
32
2
0
242,015
0
L
Skadi
8,436
649
72
6
0
226,176
4
W
Vulcan
9,781
752
103
8
0
296,850
6
W
Medusa
9,117
701
50
4
0
242,851
0
L
Kuzenbo
8,362
643
5
0
0
201,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role