Player Matchup

King Arthur
King Arthur
ALoveSupreme
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 162L
1,408 Elo+
Solo
Cernunnos
Cernunnos
HammahJay
Cernunnos
Level 101
God Stats
1W - 3L
1,570 SR
Queue Stats
104W - 118L
1,460 Elo+
Party 2
Thanatos
Thanatos
Marzy214
Thanatos
Level 45
God Stats
9W - 14L
1,318 SR
Queue Stats
30W - 43L
1,376 Elo+
Solo
Agni
Agni
RuinnedTrack626
Agni
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 138L
1,470 Elo+
Solo
Maui
Maui
TamaTui808
Maui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,237 Elo+
Party 2
Team Averages
Level 78
1,478 SR
1,390 Elo+

VS

Team Averages
Level 108
1,562 SR
1,455 Elo+
Bellona
Bellona
I_RKO_Zaros
Bellona
Level 151
God Stats
17W - 11L
1,629 SR
Queue Stats
412W - 375L
1,603 Elo+
Party 1
Artemis
Artemis
LALARIKU
Artemis
Level 83
God Stats
2W - 0L
1,116 SR
Queue Stats
335W - 403L
1,445 Elo+
Solo
Cerberus
Cerberus
UndeadSeaman
Cerberus
Level 113
God Stats
28W - 27L
1,488 SR
Queue Stats
194W - 204L
1,321 Elo+
Solo
Mercury
Mercury
XxM16_SAUSAGExX
Mercury
Level 127
God Stats
3W - 1L
1,779 SR
Queue Stats
195W - 176L
1,517 Elo+
Party 1
Scylla
Scylla
vifavanilla
Scylla
Level 65
God Stats
4W - 0L
1,799 SR
Queue Stats
53W - 66L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALoveSupreme
King Arthur
16
0 / 6 / 0
9,030
393
7,324
27,373
30,607
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
HammahJay
Cernunnos
17
2 / 5 / 0
10,047
437
12,581
20,915
9,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Marzy214
Thanatos
17
2 / 6 / 1
11,023
479
7,861
21,326
11,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
0 / 10 / 2
10,111
440
15,305
16,372
7,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 6 / 2
9,170
399
4,849
23,168
28,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
I_RKO_Zaros
Bellona
19
3 / 0 / 10
13,532
588
16,159
23,156
27,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
LALARIKU
Artemis
18
5 / 1 / 8
11,987
521
14,642
17,440
7,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
UndeadSeaman
Cerberus
16
0 / 2 / 14
11,639
506
10,102
21,382
26,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
19 / 1 / 9
16,060
698
27,465
21,722
12,413
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
20
6 / 0 / 14
13,233
575
13,406
7,266
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
88
4
Kills
33
33
Deaths
4
5
Assists
55
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ALoveSupreme
King Arthur
0
6
0
0
L
Cernunnos
HammahJay
Cernunnos
2
5
0
0.4
W
Bellona
I_RKO_Zaros
Bellona
3
0
10
8
W
Artemis
LALARIKU
Artemis
5
1
8
9
L
Thanatos
Marzy214
Thanatos
2
6
1
0.42
L
0
10
2
0.1
L
0
6
2
0.17
W
Cerberus
UndeadSeaman
Cerberus
0
2
14
3.5
W
19
1
9
23.5
W
Scylla
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,920
Damage
81,774
109,154
Taken
90,966
88,579
Mitigated
77,400
30,235
Healing
36,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ALoveSupreme
King Arthur
7,324
1,898
0
3,708
27,373
30,607
0
5,680
21,693
0
65,216
L
Cernunnos
HammahJay
Cernunnos
12,581
4,309
0
6,565
20,915
9,395
0
4,785
16,130
0
89,615
W
Bellona
I_RKO_Zaros
Bellona
16,159
5,159
0
11,194
23,156
27,229
1,382
3,091
20,065
17,539
84,416
W
Artemis
LALARIKU
Artemis
14,642
6,662
0
10,853
17,440
7,932
1,456
2,897
14,543
0
88,652
L
Thanatos
Marzy214
Thanatos
7,861
1,929
0
17,482
21,326
11,928
0
5,590
15,736
0
101,105
L
15,305
393
0
819
16,372
7,705
96
2,710
13,662
93,128
0
L
4,849
1,115
123
1,538
23,168
28,944
56
7,941
15,227
19,914
0
W
Cerberus
UndeadSeaman
Cerberus
10,102
702
0
6,008
21,382
26,263
200
7,823
13,559
36,437
7,809
W
27,465
17,688
0
4,242
21,722
12,413
4,098
5,066
16,656
0
197,357
W
Scylla
13,406
1,406
624
3,938
7,266
3,563
1,294
3,576
3,690
115,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,381
Gold Earned
66,451
559
Minions Killed
738
0
Camps Cleared
0
2,029,404
Distance Traveled
2,356,026
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,030
393
92
4
0
394,659
0
L
Cernunnos
10,047
437
143
6
0
354,669
5
W
Bellona
13,532
588
175
8
0
470,490
4
W
Artemis
11,987
521
115
5
0
396,427
1
L
Thanatos
11,023
479
154
7
0
467,955
5
L
Agni
10,111
440
143
6
0
389,055
1
L
Maui
9,170
399
27
1
0
423,066
0
W
Cerberus
11,639
506
61
3
0
450,454
4
W
Mercury
16,060
698
210
9
0
583,443
0
W
Scylla
13,233
575
177
8
0
455,212
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role