Player Matchup

Cernunnos
Cernunnos
Gold II
 
Cernunnos
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Silver V
 
Ne Zha
Silver V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
Dagdandris
Ratatoskr
Gold II
Level 143
God Stats
11W - 7L
1,624 SR
Queue Stats
238W - 239L
1,582 MMR
Solo
Bacchus
Bacchus
Gold I
Kjallur
Bacchus
Gold I
Level 92
God Stats
5W - 4L
1,760 SR
Queue Stats
34W - 31L
1,832 MMR
Party 2
Nu Wa
Nu Wa
Silver II
Maxiemellowxx
Nu Wa
Silver II
Level 156
God Stats
15W - 7L
1,768 SR
Queue Stats
61W - 70L
955 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,630 SR
1,474 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,467 SR
1,372 MMR
Guan Yu
Guan Yu
Silver III
 
Guan Yu
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum I
FacesPet
Tiamat
Platinum I
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 83L
1,888 MMR
Party 1
Hou Yi
Hou Yi
Gold II
P3P33LTORO
Hou Yi
Gold II
Level 84
God Stats
4W - 4L
1,610 SR
Queue Stats
59W - 64L
1,501 MMR
Solo
Cabrakan
Cabrakan
Gold II
Poke
Cabrakan
Gold II
Level 139
God Stats
0W - 2L
1,426 SR
Queue Stats
32W - 33L
1,794 MMR
Party 1
Maui
Maui
Bronze II
TaRZannnn
Maui
Bronze II
Level 77
God Stats
0W - 5L
1,299 SR
Queue Stats
109W - 142L
177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
6 / 0 / 5
10,789
599
18,984
15,589
7,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
 
Ne Zha
17
6 / 3 / 9
10,637
591
9,506
15,665
7,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Dagdandris
Ratatoskr
17
7 / 2 / 3
11,741
652
14,962
18,542
11,419
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
Kjallur
Bacchus
14
3 / 0 / 8
9,666
537
10,563
14,482
13,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 4 / 11
9,767
543
11,276
11,540
5,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AresCupidChronosIshtar

VS

Bans
GaneshaHadesThorPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
2 / 7 / 3
7,860
437
8,122
21,849
18,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
FacesPet
Tiamat
15
6 / 4 / 1
8,974
499
14,701
15,000
8,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
P3P33LTORO
Hou Yi
13
0 / 5 / 0
7,710
428
8,566
17,130
6,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Poke
Cabrakan
14
1 / 4 / 4
8,219
457
6,389
19,705
14,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
11
0 / 3 / 2
7,314
406
4,171
19,112
19,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
23
Kills
9
9
Deaths
23
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
0
5
8.5
W
Ne Zha
 
Ne Zha
6
3
9
3.5
L
Guan Yu
 
Guan Yu
2
7
3
0.5
W
Ratatoskr
Dagdandris
Ratatoskr
7
2
3
4.25
L
Tiamat
FacesPet
Tiamat
6
4
1
1.63
W
Bacchus
Kjallur
Bacchus
3
0
8
7
W
1
4
11
1.63
L
Hou Yi
P3P33LTORO
Hou Yi
0
5
0
0
L
Cabrakan
Poke
Cabrakan
1
4
4
0.75
L
Maui
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,291
Damage
41,949
75,818
Taken
92,796
44,874
Mitigated
68,629
31,786
Healing
31,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
18,984
11,993
0
9,413
15,589
7,051
4,729
4,367
11,222
0
96,780
W
Ne Zha
 
Ne Zha
9,506
3,355
0
3,987
15,665
7,805
823
5,674
9,905
0
89,999
L
Guan Yu
 
Guan Yu
8,122
1,645
652
7,433
21,849
18,645
0
2,494
18,538
0
43,397
W
Ratatoskr
Dagdandris
Ratatoskr
14,962
4,488
0
10,920
18,542
11,419
2,427
4,158
13,487
0
84,159
L
Tiamat
FacesPet
Tiamat
14,701
1,294
117
4,060
15,000
8,936
0
4,819
10,023
75,649
0
W
Bacchus
Kjallur
Bacchus
10,563
1,083
3,390
3,236
14,482
13,298
281
4,139
9,264
26,736
5,059
W
11,276
1,936
0
840
11,540
5,301
1,991
7,456
3,916
74,676
0
L
Hou Yi
P3P33LTORO
Hou Yi
8,566
4,910
0
5,663
17,130
6,749
0
3,713
13,417
0
61,134
L
Cabrakan
Poke
Cabrakan
6,389
1,006
0
8,462
19,705
14,555
0
5,190
14,398
66,426
0
L
Maui
4,171
1,651
418
4,985
19,112
19,744
0
4,768
14,295
19,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,600
Gold Earned
40,077
568
Minions Killed
435
0
Camps Cleared
0
1,835,745
Distance Traveled
1,675,603
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,789
599
148
8
0
320,933
2
W
Ne Zha
10,637
591
123
7
0
430,984
6
L
Guan Yu
7,860
437
68
4
0
328,322
7
W
Ratatoskr
11,741
652
142
8
0
371,392
4
L
Tiamat
8,974
499
128
7
0
342,242
1
W
Bacchus
9,666
537
38
2
0
388,251
6
W
Nu Wa
9,767
543
117
7
0
324,185
0
L
Hou Yi
7,710
428
107
6
0
303,891
4
L
Cabrakan
8,219
457
108
6
0
352,740
5
L
Maui
7,314
406
24
1
0
348,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role