Player Matchup

Neith
Neith
Bronze I
 
Neith
Bronze I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
BadVonz
Chang'e
Silver II
Level 89
God Stats
40W - 34L
1,498 SR
Queue Stats
307W - 318L
1,096 MMR
Solo
Horus
Horus
Gold V
Maribel_Kin
Horus
Gold V
Level 139
God Stats
6W - 5L
1,529 SR
Queue Stats
188W - 192L
1,285 MMR
Solo
Susano
Susano
Silver I
Warhydez
Susano
Silver I
Level 88
God Stats
28W - 24L
1,565 SR
Queue Stats
196W - 194L
1,286 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,518 SR
1,334 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,428 SR
1,126 MMR
Zhong Kui
Zhong Kui
Silver IV
IghtBruh
Zhong Kui
Silver IV
Level 121
God Stats
0W - 2L
1,323 SR
Queue Stats
14W - 22L
1,357 MMR
Party 1
Hera
Hera
Platinum III
Ketsuryugan x
Hera
Platinum III
Level 144
God Stats
12W - 12L
1,677 SR
Queue Stats
155W - 151L
1,694 MMR
Solo
Achilles
Achilles
Gold V
SUDZ3R0
Achilles
Gold V
Level 88
God Stats
4W - 6L
1,493 SR
Queue Stats
81W - 82L
1,233 MMR
Solo
Pele
Pele
Silver II
iIDieSeIL
Pele
Silver II
Level 109
God Stats
1W - 1L
1,383 SR
Queue Stats
89W - 82L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
sugondese_hoe
Heimdallr
Bronze III
Level 88
God Stats
3W - 9L
1,265 SR
Queue Stats
49W - 99L
-153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 1 / 4
9,641
536
8,858
11,431
5,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
 
Discordia
15
2 / 2 / 2
8,761
487
7,323
9,457
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
BadVonz
Chang'e
18
2 / 0 / 0
11,245
625
12,844
15,224
7,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
3 / 1 / 2
7,752
431
8,092
14,207
11,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
Warhydez
Susano
15
3 / 1 / 7
9,521
529
9,917
14,212
6,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MedusaDanzaburouThorScylla

VS

Bans
AtlasAgniAwilixBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IghtBruh
Zhong Kui
16
0 / 1 / 0
8,918
495
11,506
16,747
18,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 2 / 0
9,549
531
11,883
12,413
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
SUDZ3R0
Achilles
12
1 / 2 / 2
7,291
405
7,354
17,076
18,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
13
0 / 4 / 1
7,862
437
2,867
17,660
8,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
sugondese_hoe
Heimdallr
15
0 / 2 / 2
8,518
473
7,877
13,701
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
5
5
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
4
3
W
Discordia
 
Discordia
2
2
2
1.5
W
Chang'e
BadVonz
Chang'e
2
0
0
2
L
Zhong Kui
IghtBruh
Zhong Kui
0
1
0
0
L
4
2
0
2
W
3
1
2
4
L
Achilles
SUDZ3R0
Achilles
1
2
2
1
W
Susano
Warhydez
Susano
3
1
7
6.5
L
Pele
0
4
1
0.13
L
Heimdallr
sugondese_hoe
Heimdallr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,034
Damage
41,487
64,531
Taken
77,597
34,833
Mitigated
56,413
30,767
Healing
32,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,858
3,717
0
4,357
11,431
5,093
1,068
562
10,560
0
77,575
W
Discordia
 
Discordia
7,323
541
0
684
9,457
3,985
737
5,071
4,298
76,243
0
W
Chang'e
BadVonz
Chang'e
12,844
1,108
1,325
13,083
15,224
7,618
0
9,787
5,389
103,472
0
L
Zhong Kui
IghtBruh
Zhong Kui
11,506
2,167
0
10,728
16,747
18,569
510
11,040
5,707
91,018
0
L
11,883
2,398
0
3,361
12,413
4,993
338
3,514
8,750
95,189
0
W
8,092
2,702
760
3,733
14,207
11,919
0
4,791
8,873
0
21,812
L
Achilles
SUDZ3R0
Achilles
7,354
807
609
5,020
17,076
18,383
0
3,709
12,980
0
28,324
W
Susano
Warhydez
Susano
9,917
3,470
0
6,825
14,212
6,218
0
3,178
10,912
0
72,346
L
Pele
2,867
524
0
8,533
17,660
8,571
216
1,490
16,085
0
80,064
L
Heimdallr
sugondese_hoe
Heimdallr
7,877
3,284
79
4,250
13,701
5,897
514
500
13,087
0
81,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,920
Gold Earned
42,138
612
Minions Killed
594
0
Camps Cleared
0
1,783,027
Distance Traveled
1,769,131
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,641
536
153
9
0
343,985
4
W
Discordia
8,761
487
112
6
0
332,147
2
W
Chang'e
11,245
625
199
11
0
327,430
3
L
Zhong Kui
8,918
495
152
8
0
337,713
7
L
Hera
9,549
531
159
9
0
342,654
5
W
Horus
7,752
431
26
1
0
364,413
6
L
Achilles
7,291
405
39
2
0
353,012
6
W
Susano
9,521
529
122
7
0
415,052
5
L
Pele
7,862
437
120
7
0
382,443
2
L
Heimdallr
8,518
473
124
7
0
353,309
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role