Player Matchup

Horus
Horus
Boston8008
Horus
Level 113
God Stats
4W - 0L
1,500 SR
Queue Stats
92W - 100L
1,528 Elo+
Party 1
Merlin
Merlin
Koonkle
Merlin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 84L
1,519 Elo+
Party 1
Cupid
Cupid
LethalLynx
Cupid
Level 113
God Stats
11W - 8L
1,584 SR
Queue Stats
140W - 153L
1,545 Elo+
Party 1
Set
Set
Thanks4Speed
Set
Level 125
God Stats
3W - 1L
1,687 SR
Queue Stats
157W - 189L
1,503 Elo+
Party 1
Pele
Pele
VortexTurtle757
Pele
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 93L
1,484 Elo+
Party 1
Team Averages
Level 114
1,554 SR
1,516 Elo+

VS

Team Averages
Level 38
1,460 SR
1,358 Elo+
Anubis
Anubis
 
Anubis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
CapCorgiTTV
Thanatos
Level 4
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 4L
1,151 Elo+
Party 2
Heimdallr
Heimdallr
DjStasis
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,151 Elo+
Party 2
Hercules
Hercules
Feartheghost2
Hercules
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,488 Elo+
Party 2
Baba Yaga
Baba Yaga
thundrboar12
Baba Yaga
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
4 / 0 / 10
7,794
600
3,881
9,185
6,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Koonkle
Merlin
13
2 / 0 / 4
7,972
613
5,631
3,058
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
13
7 / 0 / 2
8,315
640
5,679
7,190
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 0 / 2
9,078
698
6,723
8,424
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 0 / 10
7,305
562
4,813
10,398
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 2 / 0
5,211
401
2,192
5,312
2,147
Thanatos
CapCorgiTTV
Thanatos
8
0 / 5 / 0
5,410
416
4,078
10,718
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
DjStasis
Heimdallr
8
0 / 7 / 0
5,273
406
4,734
9,297
3,150
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Feartheghost2
Hercules
10
0 / 3 / 0
5,906
454
3,333
8,630
6,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
thundrboar12
Baba Yaga
6
0 / 4 / 0
4,601
354
2,354
6,243
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
21
Kills
0
0
Deaths
21
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
W
Horus
4
0
10
9
L
Thanatos
CapCorgiTTV
Thanatos
0
5
0
0
L
Heimdallr
DjStasis
Heimdallr
0
7
0
0
L
Hercules
Feartheghost2
Hercules
0
3
0
0
W
Merlin
Koonkle
Merlin
2
0
4
4
W
Cupid
7
0
2
8
W
5
0
2
6
W
3
0
10
8
L
Baba Yaga
thundrboar12
Baba Yaga
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,727
Damage
16,691
38,255
Taken
40,200
19,017
Mitigated
17,893
14,578
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,192
74
0
1,405
5,312
2,147
0
1,727
3,585
20,685
0
W
Horus
3,881
1,470
547
3,416
9,185
6,916
0
1,751
7,294
201
12,840
L
Thanatos
CapCorgiTTV
Thanatos
4,078
895
0
6,220
10,718
4,778
0
1,059
9,659
0
33,647
L
Heimdallr
DjStasis
Heimdallr
4,734
2,555
0
577
9,297
3,150
0
2,350
6,947
0
27,375
L
Hercules
Feartheghost2
Hercules
3,333
920
0
946
8,630
6,307
0
224
8,406
0
30,256
W
Merlin
Koonkle
Merlin
5,631
849
0
727
3,058
1,179
433
354
2,704
61,681
0
W
Cupid
5,679
3,170
300
4,908
7,190
3,122
798
1,258
5,932
0
62,165
W
6,723
3,502
0
2,311
8,424
4,124
50
597
7,401
256
70,652
W
4,813
1,466
0
2,369
10,398
3,676
0
586
9,767
0
59,472
L
Baba Yaga
thundrboar12
Baba Yaga
2,354
774
0
885
6,243
1,511
0
686
5,557
13,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,464
Gold Earned
26,401
447
Minions Killed
210
0
Camps Cleared
0
1,335,976
Distance Traveled
1,171,039
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,211
401
47
4
0
262,272
0
W
Horus
7,794
600
18
1
0
282,187
2
L
Thanatos
5,410
416
48
4
0
248,892
1
L
Heimdallr
5,273
406
41
3
0
199,772
0
L
Hercules
5,906
454
63
5
0
232,859
1
W
Merlin
7,972
613
114
9
0
243,467
1
W
Cupid
8,315
640
100
8
0
231,287
1
W
Set
9,078
698
127
10
0
260,259
3
W
Pele
7,305
562
88
7
0
318,776
2
L
Baba Yaga
4,601
354
11
1
0
227,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role