Player Matchup

Odin
Odin
 
Odin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Produles
Neith
Level 140
God Stats
1W - 0L
1,248 SR
Queue Stats
206W - 163L
1,667 Elo+
Party 1
Sylvanus
Sylvanus
Qajuan
Sylvanus
Level 160
God Stats
24W - 11L
1,581 SR
Queue Stats
355W - 274L
1,679 Elo+
Party 1
Freya
Freya
SinfulObsessions
Freya
Level 149
God Stats
2W - 0L
1,859 SR
Queue Stats
60W - 24L
1,710 Elo+
Party 1
Poseidon
Poseidon
xG0T-YO-CH33KSx
Poseidon
Level 43
God Stats
2W - 0L
2,037 SR
Queue Stats
10W - 4L
1,587 Elo+
Party 1
Team Averages
Level 128
1,645 SR
1,629 Elo+

VS

Team Averages
Level 60
1,542 SR
1,481 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KASH5969
Sun Wukong
Level 28
God Stats
6W - 8L
1,478 SR
Queue Stats
49W - 53L
1,468 Elo+
Party 2
Hel
Hel
Nu Shuicide
Hel
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,409 Elo+
Party 2
Atlas
Atlas
Okodemah
Atlas
Level 17
God Stats
8W - 1L
1,947 SR
Queue Stats
19W - 11L
1,596 Elo+
Party 2
Bakasura
Bakasura
babychie
Bakasura
Level 26
God Stats
0W - 2L
1,287 SR
Queue Stats
97W - 93L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
7 / 0 / 34
11,023
1,225
24,212
13,678
16,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Produles
Neith
17
5 / 1 / 24
11,077
1,231
23,758
14,354
7,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Qajuan
Sylvanus
18
10 / 0 / 29
13,073
1,453
13,424
12,081
12,471
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 0 / 28
11,306
1,256
49,611
23,192
13,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
17
11 / 1 / 19
11,291
1,255
25,171
9,915
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

370

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 16 / 1
8,815
979
17,531
29,968
15,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
KASH5969
Sun Wukong
14
1 / 7 / 0
9,085
1,009
14,425
25,072
20,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 1
9,336
1,037
2,318
23,155
25,891
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Okodemah
Atlas
15
1 / 13 / 1
10,214
1,135
17,530
43,572
40,552
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
babychie
Bakasura
14
0 / 5 / 0
8,602
956
5,665
19,904
14,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
5
45
Kills
2
2
Deaths
45
134
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
0
34
24
L
Chronos
 
Chronos
0
16
1
0.03
L
Sun Wukong
KASH5969
Sun Wukong
1
7
0
0.14
L
0
4
1
0.13
L
Atlas
Okodemah
Atlas
1
13
1
0.12
W
Neith
Produles
Neith
5
1
24
17
W
Sylvanus
Qajuan
Sylvanus
10
0
29
24.5
W
12
0
28
26
L
Bakasura
babychie
Bakasura
0
5
0
0
W
Poseidon
11
1
19
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,176
Damage
57,469
73,220
Taken
141,671
55,516
Mitigated
116,448
53,008
Healing
10,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
24,212
7,575
0
1,930
13,678
16,746
0
6,783
6,710
0
30,657
L
Chronos
 
Chronos
17,531
5,411
0
937
29,968
15,180
0
15,043
14,925
25,395
0
L
Sun Wukong
KASH5969
Sun Wukong
14,425
2,162
0
1,691
25,072
20,795
0
15,147
9,925
0
28,965
L
2,318
672
3,870
2,755
23,155
25,891
0
12,972
10,183
6,944
0
L
Atlas
Okodemah
Atlas
17,530
7,262
0
886
43,572
40,552
0
31,095
12,477
33,634
0
W
Neith
Produles
Neith
23,758
13,063
0
4,055
14,354
7,870
0
6,892
7,363
0
40,054
W
Sylvanus
Qajuan
Sylvanus
13,424
5,963
18,468
9,342
12,081
12,471
0
5,061
6,900
23,769
0
W
49,611
19,814
0
15,952
23,192
13,350
0
13,402
9,361
64,768
0
L
Bakasura
babychie
Bakasura
5,665
2,455
0
464
19,904
14,030
0
13,949
5,955
0
8,664
W
Poseidon
25,171
5,484
0
3,261
9,915
5,079
0
5,241
4,674
47,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,770
Gold Earned
46,052
154
Minions Killed
125
10
Camps Cleared
3
911,904
Distance Traveled
850,636
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,023
1,225
11
1
1
205,834
2
L
Chronos
8,815
979
27
3
0
130,321
0
L
Sun Wukong
9,085
1,009
34
4
2
199,879
0
L
Hel
9,336
1,037
12
1
0
161,082
0
L
Atlas
10,214
1,135
32
4
1
156,567
0
W
Neith
11,077
1,231
39
4
6
174,748
0
W
Sylvanus
13,073
1,453
18
2
0
176,062
1
W
Freya
11,306
1,256
25
3
1
181,451
3
L
Bakasura
8,602
956
20
2
0
202,787
0
W
Poseidon
11,291
1,255
61
7
2
173,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role