Player Matchup

Nemesis
Nemesis
DQUEENSLAYER
Nemesis
Level 86
God Stats
1W - 2L
1,299 SR
Queue Stats
123W - 187L
1,360 Elo+
Party 2
Raijin
Raijin
Dark RookGuard
Raijin
Level 87
God Stats
5W - 10L
1,350 SR
Queue Stats
261W - 298L
1,351 Elo+
Party 2
Lancelot
Lancelot
RanItBandit
Lancelot
Level 143
God Stats
0W - 1L
1,343 SR
Queue Stats
9W - 18L
1,308 Elo+
Solo
Mercury
Mercury
imstillkris
Mercury
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
137W - 160L
1,375 Elo+
Solo
Hera
Hera
jennerjohn10
Hera
Level 61
God Stats
1W - 1L
1,689 SR
Queue Stats
280W - 302L
1,402 Elo+
Solo
Team Averages
Level 89
1,436 SR
1,359 Elo+

VS

Team Averages
Level 70
1,373 SR
1,185 Elo+
Kukulkan
Kukulkan
DeathsHuntress95
Kukulkan
Level 109
God Stats
1W - 0L
1,308 SR
Queue Stats
1W - 5L
1,062 Elo+
Party 1
Danzaburou
Danzaburou
JotaStark
Danzaburou
Level 133
God Stats
7W - 5L
1,458 SR
Queue Stats
758W - 819L
1,366 Elo+
Solo
Bellona
Bellona
LockeCole48
Bellona
Level 24
God Stats
1W - 0L
1,363 SR
Queue Stats
4W - 7L
1,331 Elo+
Party 1
Ne Zha
Ne Zha
Lucky24565
Ne Zha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,104 Elo+
Party 1
Arachne
Arachne
deathrunners-
Arachne
Level 69
God Stats
1W - 0L
1,238 SR
Queue Stats
1W - 4L
1,062 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DQUEENSLAYER
Nemesis
10
0 / 15 / 4
7,788
599
4,520
24,279
13,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 6 / 11
11,906
916
19,645
13,698
6,273
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
RanItBandit
Lancelot
16
5 / 8 / 8
9,786
753
10,519
16,088
7,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
imstillkris
Mercury
18
2 / 7 / 9
9,567
736
6,181
14,193
6,689
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 7 / 11
10,087
776
14,019
14,827
9,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 18
11,190
861
11,367
8,952
4,722
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
JotaStark
Danzaburou
18
3 / 3 / 27
11,521
886
17,151
12,935
6,142
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
LockeCole48
Bellona
17
6 / 5 / 25
10,604
816
11,635
17,810
16,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ne Zha
Lucky24565
Ne Zha
20
17 / 5 / 16
12,085
930
22,284
14,660
7,112
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arachne
17
10 / 7 / 21
11,073
852
11,400
19,570
10,788
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
150
21
Kills
43
43
Deaths
24
43
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DQUEENSLAYER
Nemesis
0
15
4
0.13
L
9
6
11
2.42
W
7
4
18
4
W
Danzaburou
JotaStark
Danzaburou
3
3
27
5.5
W
Bellona
LockeCole48
Bellona
6
5
25
3.7
W
Ne Zha
Lucky24565
Ne Zha
17
5
16
5
L
Lancelot
RanItBandit
Lancelot
5
8
8
1.13
W
Arachne
10
7
21
2.93
L
Mercury
imstillkris
Mercury
2
7
9
0.93
L
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,884
Damage
73,837
83,085
Taken
73,927
43,657
Mitigated
45,393
12,597
Healing
25,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DQUEENSLAYER
Nemesis
4,520
1,408
1,345
1,224
24,279
13,988
42
4,019
20,260
0
5,319
L
19,645
1,271
41
1,728
13,698
6,273
0
600
13,098
43,573
0
W
11,367
2,205
652
879
8,952
4,722
1,557
3,235
5,717
32,842
0
W
Danzaburou
JotaStark
Danzaburou
17,151
10,808
1,307
5,875
12,935
6,142
3,142
5,847
7,088
0
39,960
W
Bellona
LockeCole48
Bellona
11,635
4,719
332
4,502
17,810
16,629
333
7,984
9,826
127
21,905
W
Ne Zha
Lucky24565
Ne Zha
22,284
5,289
295
3,402
14,660
7,112
1,458
7,359
7,301
0
35,740
L
Lancelot
RanItBandit
Lancelot
10,519
1,651
638
950
16,088
7,473
0
2,027
14,061
0
20,819
W
Arachne
11,400
7,786
1,378
6,557
19,570
10,788
1,542
9,239
10,331
0
21,562
L
Mercury
imstillkris
Mercury
6,181
2,181
1,445
1,787
14,193
6,689
25
3,011
11,182
0
19,688
L
14,019
3,300
1,190
2,249
14,827
9,234
0
1,792
13,035
26,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,134
Gold Earned
56,473
145
Minions Killed
139
0
Camps Cleared
0
1,044,599
Distance Traveled
1,163,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,788
599
0
0
0
194,041
0
L
Raijin
11,906
916
59
5
0
231,347
0
W
Kukulkan
11,190
861
56
4
0
209,607
0
W
Danzaburou
11,521
886
29
2
0
224,521
0
W
Bellona
10,604
816
21
2
0
237,782
0
W
Ne Zha
12,085
930
15
1
0
240,131
0
L
Lancelot
9,786
753
23
2
0
188,331
0
W
Arachne
11,073
852
18
1
0
251,088
0
L
Mercury
9,567
736
35
3
0
224,757
0
L
Hera
10,087
776
28
2
0
206,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role