Player Matchup

Apollo
Apollo
Dvov
Apollo
Level 88
God Stats
0W - 1L
1,737 SR
Queue Stats
88W - 84L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
ParrkZ
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,324 Elo+
Party 2
Hera
Hera
Real ASAP Pablo
Hera
Level 107
God Stats
0W - 1L
1,388 SR
Queue Stats
90W - 78L
1,521 Elo+
Party 2
Team Averages
Level 71
1,542 SR
1,458 Elo+

VS

Team Averages
Level 66
1,386 SR
1,230 Elo+
Gilgamesh
Gilgamesh
BacH2O
Gilgamesh
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 28L
1,095 Elo+
Party 1
Cthulhu
Cthulhu
DESPACITO27
Cthulhu
Level 6
God Stats
1W - 1L
1,159 SR
Queue Stats
7W - 18L
1,095 Elo+
Party 1
Xbalanque
Xbalanque
bananapie333
Xbalanque
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dvov
Apollo
11
1 / 4 / 0
6,772
677
9,562
10,863
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
ParrkZ
Sun Wukong
9
0 / 5 / 1
6,217
622
4,116
8,969
6,787
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 6 / 0
6,278
628
5,499
8,511
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BacH2O
Gilgamesh
14
6 / 1 / 6
8,550
855
8,059
10,425
6,047
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
DESPACITO27
Cthulhu
13
5 / 0 / 6
8,926
893
7,209
11,083
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
bananapie333
Xbalanque
13
4 / 0 / 4
8,387
839
9,863
9,429
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
15
15
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BacH2O
Gilgamesh
6
1
6
9
W
Cthulhu
DESPACITO27
Cthulhu
5
0
6
8
L
Apollo
Dvov
Apollo
1
4
0
0.25
L
Sun Wukong
ParrkZ
Sun Wukong
0
5
1
0.1
L
0
6
0
0
W
Xbalanque
bananapie333
Xbalanque
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,177
Damage
25,131
28,343
Taken
30,937
15,024
Mitigated
17,975
1,744
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BacH2O
Gilgamesh
8,059
3,419
0
1,035
10,425
6,047
0
1,824
8,601
0
33,242
W
Cthulhu
DESPACITO27
Cthulhu
7,209
696
409
2,526
11,083
7,999
108
1,883
9,200
15,642
0
L
Apollo
Dvov
Apollo
9,562
4,417
0
1,137
10,863
4,668
0
2,637
8,226
0
23,996
L
Sun Wukong
ParrkZ
Sun Wukong
4,116
966
0
107
8,969
6,787
0
1,911
7,058
0
8,582
L
5,499
1,598
0
500
8,511
3,569
0
2,691
5,820
25,318
0
W
Xbalanque
bananapie333
Xbalanque
9,863
5,593
0
4,579
9,429
3,929
1,805
1,869
7,560
0
48,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,267
Gold Earned
25,863
94
Minions Killed
122
0
Camps Cleared
0
495,849
Distance Traveled
565,395
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,550
855
45
5
0
207,233
0
W
Cthulhu
8,926
893
15
2
0
183,214
1
L
Apollo
6,772
677
41
4
0
170,473
2
L
Sun Wukong
6,217
622
14
1
0
161,882
1
L
Hera
6,278
628
39
4
0
163,494
0
W
Xbalanque
8,387
839
62
6
0
174,948
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role