Player Matchup

Agni
Agni
 
Agni
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
EL CASTRABOLAS
Vamana
Level 129
God Stats
59W - 43L
1,704 SR
Queue Stats
222W - 280L
1,657 Elo+
Solo
Cerberus
Cerberus
iraqi_beast_
Cerberus
Level 63
God Stats
1W - 1L
1,415 SR
Queue Stats
29W - 41L
1,505 Elo+
Solo
Team Averages
Level 106
1,540 SR
1,554 Elo+

VS

Team Averages
Level 107
1,489 SR
1,550 Elo+
Lancelot
Lancelot
CROSSFIRE_OWNS
Lancelot
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,582 Elo+
Party 1
Nike
Nike
OVT Mickey
Nike
Level 126
God Stats
2W - 1L
1,468 SR
Queue Stats
172W - 180L
1,501 Elo+
Solo
Bacchus
Bacchus
wjboss
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 2 / 1
6,636
664
6,267
4,176
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 0 / 0
7,145
715
3,107
5,440
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
iraqi_beast_
Cerberus
9
0 / 7 / 1
6,107
611
3,281
12,653
6,390
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
5 / 0 / 4
8,184
818
6,296
7,159
3,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 6
7,686
769
5,276
7,041
3,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
wjboss
Bacchus
13
1 / 1 / 8
8,175
818
4,295
7,549
7,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
1
0.25
W
Lancelot
5
0
4
7
L
1
0
0
1
W
3
1
6
6
L
Cerberus
iraqi_beast_
Cerberus
0
7
1
0.07
W
Bacchus
wjboss
Bacchus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,655
Damage
15,867
22,269
Taken
21,749
10,721
Mitigated
14,616
2,835
Healing
6,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,267
703
0
0
4,176
1,542
293
1,010
3,027
24,126
0
W
Lancelot
6,296
1,803
0
2,390
7,159
3,530
1,639
4,319
2,840
0
25,286
L
3,107
1,053
0
1,569
5,440
2,789
0
1,733
3,554
0
21,194
W
5,276
1,149
0
1,755
7,041
3,719
576
1,947
3,582
0
29,203
L
Cerberus
iraqi_beast_
Cerberus
3,281
273
0
1,266
12,653
6,390
52
1,602
10,713
9,562
0
W
Bacchus
wjboss
Bacchus
4,295
783
0
2,230
7,549
7,367
316
3,352
4,197
14,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,888
Gold Earned
24,045
94
Minions Killed
102
0
Camps Cleared
0
426,220
Distance Traveled
591,135
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,636
664
38
4
0
134,761
2
W
Lancelot
8,184
818
38
4
0
217,238
0
L
Vamana
7,145
715
31
3
0
161,057
3
W
Nike
7,686
769
47
5
0
193,488
3
L
Cerberus
6,107
611
25
3
0
130,402
0
W
Bacchus
8,175
818
17
2
0
180,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role