Player Matchup

Sol
Sol
 
Sol
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Budz of Joy
Fafnir
Level 150
God Stats
9W - 7L
1,544 SR
Queue Stats
386W - 365L
1,532 Elo+
Party 1
Hercules
Hercules
JeesusG
Hercules
Level 108
God Stats
8W - 11L
1,532 SR
Queue Stats
330W - 310L
1,503 Elo+
Party 2
Xing Tian
Xing Tian
Malevolent Vow
Xing Tian
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,390 Elo+
Solo
Lancelot
Lancelot
eldemocrata
Lancelot
Level 125
God Stats
9W - 6L
1,618 SR
Queue Stats
489W - 481L
1,512 Elo+
Party 2
Team Averages
Level 120
1,539 SR
1,488 Elo+

VS

Team Averages
Level 127
1,629 SR
1,491 Elo+
Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Damhefye
Thor
Level 123
God Stats
2W - 1L
1,493 SR
Queue Stats
252W - 254L
1,486 Elo+
Solo
Cerberus
Cerberus
OzKnight666
Cerberus
Level 159
God Stats
6W - 3L
1,945 SR
Queue Stats
493W - 516L
1,517 Elo+
Solo
Discordia
Discordia
TwentySevens
Discordia
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 34L
1,479 Elo+
Solo
Nu Wa
Nu Wa
iTz-Hyzoka-
Nu Wa
Level 148
God Stats
2W - 0L
1,704 SR
Queue Stats
132W - 138L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 1 / 2
7,475
680
8,417
8,086
3,258
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
13
0 / 2 / 3
7,686
699
5,588
10,268
12,892
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
JeesusG
Hercules
13
0 / 3 / 3
7,170
652
7,664
13,326
7,132
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
Malevolent Vow
Xing Tian
12
0 / 6 / 2
6,920
629
2,931
15,137
14,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
eldemocrata
Lancelot
13
2 / 4 / 0
7,349
668
6,532
12,133
5,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
3 / 1 / 12
9,324
848
6,553
9,828
10,787
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
16
9 / 1 / 6
9,490
863
13,244
9,032
5,281
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cerberus
OzKnight666
Cerberus
15
2 / 1 / 14
8,539
776
7,001
15,448
11,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
TwentySevens
Discordia
15
0 / 0 / 13
8,399
764
9,752
4,043
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 1 / 12
8,815
801
16,632
4,488
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
3
Kills
16
16
Deaths
4
10
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
2
2
W
Odin
 
Odin
3
1
12
9
L
Fafnir
0
2
3
0.75
W
Thor
9
1
6
12
L
Hercules
JeesusG
Hercules
0
3
3
0.5
L
Xing Tian
Malevolent Vow
Xing Tian
0
6
2
0.17
W
Cerberus
OzKnight666
Cerberus
2
1
14
9
W
Discordia
TwentySevens
Discordia
0
0
13
6.5
L
Lancelot
eldemocrata
Lancelot
2
4
0
0.5
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,132
Damage
53,182
58,950
Taken
42,839
43,564
Mitigated
31,390
19,014
Healing
25,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,417
2,101
1,375
4,997
8,086
3,258
0
4,269
3,817
28,853
0
W
Odin
 
Odin
6,553
1,363
4,056
4,096
9,828
10,787
305
3,754
6,074
0
13,195
L
Fafnir
5,588
1,524
1,996
3,220
10,268
12,892
0
5,201
5,067
12,768
0
W
Thor
13,244
1,726
1,161
1,455
9,032
5,281
1,078
4,676
4,356
0
21,915
L
Hercules
JeesusG
Hercules
7,664
1,190
0
2,371
13,326
7,132
0
9,985
3,341
0
16,873
L
Xing Tian
Malevolent Vow
Xing Tian
2,931
342
0
527
15,137
14,612
0
8,717
6,420
16,335
0
W
Cerberus
OzKnight666
Cerberus
7,001
560
0
8,101
15,448
11,377
529
6,036
9,412
14,060
0
W
Discordia
TwentySevens
Discordia
9,752
617
833
1,031
4,043
1,639
473
943
3,100
23,289
0
L
Lancelot
eldemocrata
Lancelot
6,532
417
1,295
3,233
12,133
5,670
0
5,213
6,920
0
17,943
W
16,632
4,001
2,791
1,564
4,488
2,306
1,064
1,527
2,961
32,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,600
Gold Earned
44,567
130
Minions Killed
122
0
Camps Cleared
0
1,026,183
Distance Traveled
1,078,167
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,475
680
43
4
0
223,059
5
W
Odin
9,324
848
17
2
0
259,940
0
L
Fafnir
7,686
699
22
2
0
205,124
4
W
Thor
9,490
863
18
2
0
186,929
0
L
Hercules
7,170
652
22
2
0
193,478
1
L
Xing Tian
6,920
629
18
2
0
169,127
0
W
Cerberus
8,539
776
21
2
0
196,836
1
W
Discordia
8,399
764
34
3
0
226,598
0
L
Lancelot
7,349
668
25
2
0
235,395
2
W
Nu Wa
8,815
801
32
3
0
207,864
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role