Player Matchup

Merlin
Merlin
ColdLegend101
Merlin
Level 62
God Stats
9W - 9L
1,424 SR
Queue Stats
34W - 49L
1,350 Elo+
Solo
Hercules
Hercules
EchoDerek
Hercules
Level 118
God Stats
11W - 2L
1,588 SR
Queue Stats
19W - 11L
1,717 Elo+
Party 2
Skadi
Skadi
EchoJulio
Skadi
Level 85
God Stats
2W - 0L
1,709 SR
Queue Stats
21W - 25L
1,389 Elo+
Party 2
Team Averages
Level 88
1,574 SR
1,485 Elo+

VS

Team Averages
Level 64
1,545 SR
1,414 Elo+
Cernunnos
Cernunnos
Googles-2nd-page
Cernunnos
Level 24
God Stats
4W - 3L
1,672 SR
Queue Stats
39W - 34L
1,459 Elo+
Party 1
Maui
Maui
TheeHalfrican
Maui
Level 124
God Stats
10W - 16L
1,464 SR
Queue Stats
249W - 263L
1,469 Elo+
Party 1
Eset
Eset
XguitarGuy49
Eset
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 54L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
7,827
783
8,784
4,067
1,798
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
EchoDerek
Hercules
14
7 / 0 / 4
8,756
876
11,327
6,845
3,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
EchoJulio
Skadi
13
2 / 1 / 10
8,148
815
5,621
6,929
2,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
13
2 / 2 / 0
7,335
734
8,211
9,741
4,253
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 2
6,235
624
3,668
11,149
8,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 6 / 2
6,278
628
2,327
11,811
6,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Hercules
EchoDerek
Hercules
7
0
4
9
W
Skadi
EchoJulio
Skadi
2
1
10
7
L
Cernunnos
2
2
0
1
L
0
4
2
0.25
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,732
Damage
14,206
17,841
Taken
32,701
8,286
Mitigated
19,447
2,420
Healing
4,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,784
467
535
329
4,067
1,798
811
1,410
2,657
25,204
0
W
Hercules
EchoDerek
Hercules
11,327
3,126
0
1,181
6,845
3,511
1,164
2,307
4,538
0
27,011
W
Skadi
EchoJulio
Skadi
5,621
1,733
0
375
6,929
2,977
1,148
2,176
4,753
0
37,255
L
Cernunnos
8,211
2,559
0
2,000
9,741
4,253
164
2,536
7,205
0
40,254
L
3,668
397
508
491
11,149
8,877
200
3,661
7,488
11,708
1,904
L
2,327
131
675
1,132
11,811
6,317
206
2,648
9,163
9,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,731
Gold Earned
19,848
136
Minions Killed
105
0
Camps Cleared
0
583,035
Distance Traveled
522,597
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,827
783
38
4
0
180,425
0
W
Hercules
8,756
876
36
4
0
205,779
2
W
Skadi
8,148
815
62
6
0
196,831
0
L
Cernunnos
7,335
734
81
8
0
181,561
2
L
Maui
6,235
624
12
1
0
174,217
1
L
Eset
6,278
628
12
1
0
166,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role