Player Matchup

Gilgamesh
Gilgamesh
Apexu
Gilgamesh
Level 43
God Stats
8W - 3L
1,842 SR
Queue Stats
114W - 59L
1,726 Elo+
Solo
Neith
Neith
BurritoBonk
Neith
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Mercury
Mercury
MouzoLucas5014
Mercury
Level 95
God Stats
1W - 0L
1,465 SR
Queue Stats
11W - 15L
1,471 Elo+
Solo
Anubis
Anubis
bewtysalad
Anubis
Level 107
God Stats
2W - 1L
1,884 SR
Queue Stats
6W - 6L
1,626 Elo+
Party 2
Janus
Janus
dancemau5dance
Janus
Level 121
God Stats
4W - 2L
1,522 SR
Queue Stats
100W - 105L
1,487 Elo+
Solo
Team Averages
Level 74
1,643 SR
1,562 Elo+

VS

Team Averages
Level 104
1,372 SR
1,467 Elo+
Heimdallr
Heimdallr
BombadilTom
Heimdallr
Level 61
God Stats
0W - 6L
1,060 SR
Queue Stats
33W - 31L
1,539 Elo+
Solo
Jormungandr
Jormungandr
FunkyDiamond
Jormungandr
Level 57
God Stats
8W - 17L
1,304 SR
Queue Stats
45W - 42L
1,461 Elo+
Party 1
Ratatoskr
Ratatoskr
GhostTownie
Ratatoskr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 92L
1,489 Elo+
Party 1
Tyr
Tyr
Llamapotmaus
Tyr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,308 Elo+
Solo
Freya
Freya
ShadowXninja251
Freya
Level 155
God Stats
2W - 3L
1,496 SR
Queue Stats
141W - 147L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apexu
Gilgamesh
17
1 / 0 / 16
10,177
1,131
16,206
14,647
14,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
1 / 2 / 12
9,695
1,077
6,794
7,445
3,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 2 / 7
10,438
1,160
8,330
7,497
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
bewtysalad
Anubis
16
9 / 1 / 7
11,387
1,265
12,306
6,573
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 0 / 10
10,490
1,166
8,117
4,898
1,832
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

275

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BombadilTom
Heimdallr
15
1 / 7 / 3
9,515
1,057
10,158
14,775
6,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
FunkyDiamond
Jormungandr
16
2 / 6 / 3
10,170
1,130
13,338
17,177
11,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
GhostTownie
Ratatoskr
15
0 / 3 / 3
9,300
1,033
6,569
13,953
6,814
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 0 / 1
8,344
927
2,365
2,997
2,753
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 2 / 3
9,755
1,084
5,690
7,902
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
18
Kills
5
5
Deaths
18
52
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Apexu
Gilgamesh
1
0
16
9
L
Heimdallr
BombadilTom
Heimdallr
1
7
3
0.36
W
1
2
12
3.5
L
Jormungandr
FunkyDiamond
Jormungandr
2
6
3
0.58
L
Ratatoskr
GhostTownie
Ratatoskr
0
3
3
0.5
L
0
0
1
0.5
W
4
2
7
3.75
L
2
2
3
1.75
W
Anubis
bewtysalad
Anubis
9
1
7
12.5
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,753
Damage
38,120
41,060
Taken
56,804
25,903
Mitigated
32,724
5,800
Healing
4,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Apexu
Gilgamesh
16,206
5,930
0
1,198
14,647
14,288
0
5,032
9,027
0
27,665
L
Heimdallr
BombadilTom
Heimdallr
10,158
5,388
0
1,498
14,775
6,862
0
4,437
10,045
0
24,879
W
6,794
4,392
0
342
7,445
3,022
0
4,224
2,887
0
13,021
L
Jormungandr
FunkyDiamond
Jormungandr
13,338
2,452
0
420
17,177
11,088
0
7,169
9,892
37,405
0
L
Ratatoskr
GhostTownie
Ratatoskr
6,569
749
0
2,155
13,953
6,814
0
5,977
7,712
0
30,313
L
2,365
130
0
70
2,997
2,753
0
593
2,282
0
4,218
W
8,330
3,532
0
764
7,497
3,613
0
3,145
4,096
0
22,471
L
5,690
1,864
0
392
7,902
5,207
0
2,247
5,456
12,936
0
W
Anubis
bewtysalad
Anubis
12,306
539
0
1,188
6,573
3,148
0
2,412
3,965
28,902
0
W
8,117
560
235
2,073
4,898
1,832
0
2,699
2,057
42,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,187
Gold Earned
47,084
199
Minions Killed
189
9
Camps Cleared
3
1,055,387
Distance Traveled
898,376
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,177
1,131
28
3
4
294,098
0
L
Heimdallr
9,515
1,057
42
5
0
160,414
1
W
Neith
9,695
1,077
17
2
0
157,151
0
L
Jormungandr
10,170
1,130
56
6
0
175,256
0
L
Ratatoskr
9,300
1,033
73
8
3
208,351
0
L
Tyr
8,344
927
4
0
0
196,555
0
W
Mercury
10,438
1,160
31
3
4
236,449
0
L
Freya
9,755
1,084
14
2
0
157,800
1
W
Anubis
11,387
1,265
41
5
0
175,685
0
W
Janus
10,490
1,166
82
9
1
192,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role