Player Matchup

Rama
Rama
Gold I
 
Rama
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver I
Dextream1
Osiris
Silver I
Level 141
God Stats
2W - 1L
1,388 SR
Queue Stats
78W - 86L
1,204 MMR
Party 2
Artio
Artio
Silver II
SpitneyBrears
Artio
Silver II
Level 47
God Stats
0W - 1L
1,268 SR
Queue Stats
30W - 42L
1,132 MMR
Solo
Agni
Agni
Gold II
jona1039
Agni
Gold II
Level 107
God Stats
0W - 2L
1,515 SR
Queue Stats
67W - 57L
1,668 MMR
Party 2
Thor
Thor
Silver III
sparta1a
Thor
Silver III
Level 125
God Stats
0W - 1L
1,586 SR
Queue Stats
42W - 54L
1,254 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,451 SR
1,351 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,569 SR
1,431 MMR
Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chronos
Chronos
Platinum II
FacesPet
Chronos
Platinum II
Level 109
God Stats
13W - 4L
1,763 SR
Queue Stats
80W - 83L
1,806 MMR
Party 1
Thanatos
Thanatos
Gold II
Poke
Thanatos
Gold II
Level 139
God Stats
5W - 2L
1,722 SR
Queue Stats
32W - 33L
1,712 MMR
Party 1
Ullr
Ullr
Silver II
UzU10
Ullr
Silver II
Level 152
God Stats
5W - 0L
1,549 SR
Queue Stats
194W - 198L
1,012 MMR
Party 3
Ares
Ares
Silver I
djmehrer
Ares
Silver I
Level 160
God Stats
5W - 9L
1,308 SR
Queue Stats
474W - 479L
1,123 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 0 / 0
6,535
503
3,981
10,354
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Dextream1
Osiris
13
1 / 0 / 0
6,285
483
3,944
10,902
9,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 2 / 1
5,632
433
1,443
11,122
8,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
11
1 / 4 / 1
5,996
461
4,410
7,644
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
9
0 / 2 / 3
5,721
440
2,757
11,182
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ZeusNe ZhaMulanVulcan

VS

Bans
LancelotCernunnosHadesKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 1 / 0
7,508
578
6,434
7,286
4,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
FacesPet
Chronos
14
6 / 0 / 1
8,297
638
8,823
7,385
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
Poke
Thanatos
12
2 / 1 / 3
7,410
570
4,529
7,298
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
UzU10
Ullr
14
0 / 1 / 0
7,684
591
5,453
7,194
2,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
12
0 / 1 / 6
7,076
544
7,230
9,528
6,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
8
8
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
0
1
W
Sylvanus
 
Sylvanus
0
1
0
0
L
Osiris
Dextream1
Osiris
1
0
0
1
W
Chronos
FacesPet
Chronos
6
0
1
6.5
W
Thanatos
Poke
Thanatos
2
1
3
3.5
L
0
2
1
0.25
W
Ullr
UzU10
Ullr
0
1
0
0
W
Ares
0
1
6
3
L
Agni
1
4
1
0.38
L
Thor
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,535
Damage
32,469
51,204
Taken
38,691
28,512
Mitigated
20,774
14,024
Healing
20,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,981
3,051
0
5,253
10,354
3,419
0
2,720
7,634
0
51,628
W
Sylvanus
 
Sylvanus
6,434
2,417
0
3,094
7,286
4,949
810
609
6,677
50,556
11,586
L
Osiris
Dextream1
Osiris
3,944
1,503
0
4,166
10,902
9,524
0
4,998
5,904
0
39,357
W
Chronos
FacesPet
Chronos
8,823
2,695
0
1,876
7,385
3,347
443
2,448
4,937
70,567
0
W
Thanatos
Poke
Thanatos
4,529
897
0
9,491
7,298
3,476
0
29
7,269
0
55,388
L
1,443
249
320
2,242
11,122
8,661
0
5,730
5,392
20,308
0
W
Ullr
UzU10
Ullr
5,453
2,368
0
1,142
7,194
2,933
552
246
6,948
0
75,021
W
Ares
7,230
93
1,926
2,654
9,528
6,069
0
2,521
7,007
20,429
4,316
L
Agni
4,410
293
0
1,013
7,644
2,948
0
3,855
3,789
44,792
0
L
Thor
2,757
570
0
1,030
11,182
3,960
0
3,098
8,084
0
34,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,169
Gold Earned
37,975
335
Minions Killed
485
0
Camps Cleared
0
1,225,377
Distance Traveled
1,272,472
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,535
503
93
7
0
240,967
5
W
Sylvanus
7,508
578
89
7
0
200,512
5
L
Osiris
6,285
483
74
6
0
258,656
4
W
Chronos
8,297
638
124
10
0
274,323
4
W
Thanatos
7,410
570
109
8
0
302,789
3
L
Artio
5,632
433
27
2
0
215,057
5
W
Ullr
7,684
591
131
10
0
238,716
6
W
Ares
7,076
544
32
2
0
256,132
3
L
Agni
5,996
461
80
6
0
249,044
3
L
Thor
5,721
440
61
5
0
261,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role