Player Matchup

Mercury
Mercury
CritRatOP
Mercury
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,689 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Dcheesemakes
Morgan Le Fay
Level 11
God Stats
3W - 0L
2,025 SR
Queue Stats
9W - 2L
1,921 Elo+
Party 3
Cthulhu
Cthulhu
PoohBear10_
Cthulhu
Level 109
God Stats
1W - 0L
1,723 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Artemis
Artemis
UnicornKiller101
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,445 Elo+
Party 3
Chernobog
Chernobog
otdtr
Chernobog
Level 48
God Stats
3W - 0L
1,850 SR
Queue Stats
27W - 7L
1,796 Elo+
Party 3
Team Averages
Level 37
1,720 SR
1,670 Elo+

VS

Team Averages
Level 127
1,471 SR
1,489 Elo+
Nu Wa
Nu Wa
IISSORAII
Nu Wa
Level 89
God Stats
9W - 9L
1,482 SR
Queue Stats
455W - 496L
1,435 Elo+
Party 2
Skadi
Skadi
Remember Me1421
Skadi
Level 137
God Stats
0W - 1L
1,390 SR
Queue Stats
15W - 14L
1,422 Elo+
Party 1
Cerberus
Cerberus
amboo04
Cerberus
Level 124
God Stats
0W - 1L
1,628 SR
Queue Stats
4W - 3L
1,661 Elo+
Party 1
Hun Batz
Hun Batz
ll-Ludwig-ll
Hun Batz
Level 141
God Stats
25W - 27L
1,511 SR
Queue Stats
608W - 609L
1,450 Elo+
Party 2
Yu Huang
Yu Huang
tannerjb
Yu Huang
Level 144
God Stats
0W - 1L
1,346 SR
Queue Stats
9W - 7L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CritRatOP
Mercury
14
3 / 2 / 9
8,839
552
8,485
14,032
5,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
Dcheesemakes
Morgan Le Fay
16
9 / 1 / 7
10,008
626
15,430
8,256
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
PoohBear10_
Cthulhu
12
0 / 1 / 3
8,065
504
4,243
11,937
11,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 4 / 0
7,020
439
3,270
8,374
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
otdtr
Chernobog
17
12 / 1 / 3
11,516
720
15,930
14,099
6,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IISSORAII
Nu Wa
13
1 / 5 / 1
8,027
502
6,154
9,836
6,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 2 / 1
9,069
567
7,698
8,699
3,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
amboo04
Cerberus
9
0 / 5 / 3
6,854
428
4,831
18,246
14,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
ll-Ludwig-ll
Hun Batz
13
3 / 5 / 2
8,297
519
7,151
15,849
6,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
tannerjb
Yu Huang
11
0 / 7 / 1
6,886
430
3,798
12,164
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
24
Kills
9
9
Deaths
24
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
CritRatOP
Mercury
3
2
9
3.75
W
Morgan Le Fay
Dcheesemakes
Morgan Le Fay
9
1
7
12.5
L
Nu Wa
IISSORAII
Nu Wa
1
5
1
0.3
W
Cthulhu
PoohBear10_
Cthulhu
0
1
3
1.5
L
5
2
1
2.75
W
0
4
0
0
L
Cerberus
amboo04
Cerberus
0
5
3
0.3
L
Hun Batz
ll-Ludwig-ll
Hun Batz
3
5
2
0.8
W
Chernobog
otdtr
Chernobog
12
1
3
13.5
L
Yu Huang
tannerjb
Yu Huang
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,358
Damage
29,632
56,698
Taken
64,794
29,096
Mitigated
37,005
14,507
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CritRatOP
Mercury
8,485
4,441
0
250
14,032
5,170
742
2,106
11,926
0
61,018
W
Morgan Le Fay
Dcheesemakes
Morgan Le Fay
15,430
1,554
0
792
8,256
3,318
1,356
4,389
3,867
78,148
0
L
Nu Wa
IISSORAII
Nu Wa
6,154
1,798
0
1,964
9,836
6,874
612
1,209
8,627
42,817
0
W
Cthulhu
PoohBear10_
Cthulhu
4,243
396
115
2,720
11,937
11,448
943
1,869
10,068
50,618
0
L
7,698
3,844
121
1,907
8,699
3,734
2,408
2,915
5,784
0
65,439
W
3,270
2,029
0
2,099
8,374
2,820
3,915
1,739
6,635
0
34,853
L
Cerberus
amboo04
Cerberus
4,831
320
109
4,305
18,246
14,034
268
6,338
11,908
22,579
0
L
Hun Batz
ll-Ludwig-ll
Hun Batz
7,151
1,474
0
4,448
15,849
6,925
0
3,282
12,567
0
49,875
W
Chernobog
otdtr
Chernobog
15,930
9,332
0
8,531
14,099
6,340
1,486
4,680
9,419
0
99,023
L
Yu Huang
tannerjb
Yu Huang
3,798
130
0
578
12,164
5,438
0
5,929
6,235
31,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,448
Gold Earned
39,133
546
Minions Killed
347
0
Camps Cleared
0
1,545,538
Distance Traveled
1,421,784
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,839
552
100
6
0
342,474
0
W
Morgan Le Fay
10,008
626
130
8
0
310,798
1
L
Nu Wa
8,027
502
68
4
0
241,088
5
W
Cthulhu
8,065
504
75
5
0
321,366
5
L
Skadi
9,069
567
103
6
0
284,211
5
W
Artemis
7,020
439
69
4
0
247,466
0
L
Cerberus
6,854
428
27
2
0
296,758
3
L
Hun Batz
8,297
519
87
5
0
324,355
1
W
Chernobog
11,516
720
172
11
0
323,434
0
L
Yu Huang
6,886
430
62
4
0
275,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role