Player Matchup

Ra
Ra
Yung-Vybz180
Ra
Level 141
God Stats
4W - 4L
1,547 SR
Queue Stats
234W - 256L
1,441 Elo+
Party 1
Chaac
Chaac
bandosen
Chaac
Level 81
God Stats
1W - 1L
1,654 SR
Queue Stats
8W - 9L
1,386 Elo+
Solo
Izanami
Izanami
rinoking
Izanami
Level 159
God Stats
0W - 3L
1,252 SR
Queue Stats
272W - 314L
1,484 Elo+
Party 1
Team Averages
Level 127
1,484 SR
1,437 Elo+

VS

Team Averages
Level 140
1,579 SR
1,566 Elo+
Athena
Athena
Joebug46809
Athena
Level 135
God Stats
8W - 8L
1,584 SR
Queue Stats
135W - 80L
1,678 Elo+
Party 2
Eset
Eset
KamakaziDonkey
Eset
Level 156
God Stats
5W - 5L
1,528 SR
Queue Stats
205W - 132L
1,671 Elo+
Party 2
Bellona
Bellona
WAY2PURE
Bellona
Level 129
God Stats
1W - 0L
1,623 SR
Queue Stats
28W - 44L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,579
758
5,985
6,795
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
bandosen
Chaac
11
0 / 2 / 4
6,581
658
4,793
10,739
7,170
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
rinoking
Izanami
12
2 / 4 / 1
6,882
688
7,789
8,929
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
6 / 0 / 2
7,989
799
10,115
12,182
11,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 2 / 6
7,561
756
8,095
7,587
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
WAY2PURE
Bellona
11
1 / 3 / 3
7,401
740
3,062
10,228
8,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
8
8
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
6
0
2
7
W
1
2
6
2
W
Bellona
WAY2PURE
Bellona
1
3
3
0.83
L
3
2
1
1.75
L
Chaac
bandosen
Chaac
0
2
4
1
L
Izanami
rinoking
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,567
Damage
21,272
26,463
Taken
29,997
14,091
Mitigated
23,065
4,610
Healing
8,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
10,115
3,592
0
977
12,182
11,362
167
2,288
9,894
21,089
0
W
8,095
990
1,291
2,016
7,587
3,266
377
1,734
5,853
41,948
0
W
Bellona
WAY2PURE
Bellona
3,062
977
760
2,960
10,228
8,437
275
1,974
8,254
0
16,475
L
5,985
943
351
1,023
6,795
2,931
30
4,194
2,601
29,388
0
L
Chaac
bandosen
Chaac
4,793
1,818
0
2,750
10,739
7,170
0
7,483
3,256
0
15,078
L
Izanami
rinoking
Izanami
7,789
3,491
0
486
8,929
3,990
253
6,540
2,367
0
26,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,042
Gold Earned
22,951
119
Minions Killed
123
0
Camps Cleared
0
489,293
Distance Traveled
531,201
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,989
799
20
2
0
193,647
0
W
Eset
7,561
756
79
8
0
153,453
0
W
Bellona
7,401
740
24
2
0
184,101
3
L
Ra
7,579
758
51
5
0
178,045
4
L
Chaac
6,581
658
24
2
0
163,822
1
L
Izanami
6,882
688
44
4
0
147,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role