Player Matchup

Thor
Thor
Gold III
 
Thor
Gold III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver II
Acestorms01
Cu Chulainn
Silver II
Level 45
God Stats
1W - 1L
1,812 SR
Queue Stats
64W - 59L
1,584 MMR
Party 2
Neith
Neith
Gold III
DIosAzrecaJuan
Neith
Gold III
Level 160
God Stats
9W - 6L
1,745 SR
Queue Stats
286W - 283L
1,493 MMR
Solo
Ganesha
Ganesha
Silver III
WolfAngel17
Ganesha
Silver III
Level 158
God Stats
4W - 4L
1,301 SR
Queue Stats
71W - 70L
1,383 MMR
Party 2
Eset
Eset
Gold III
bospuer
Eset
Gold III
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 20L
1,759 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,572 SR
1,544 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,571 SR
1,646 MMR
Cabrakan
Cabrakan
Platinum IV
Ikna
Cabrakan
Platinum IV
Level 160
God Stats
38W - 22L
1,771 SR
Queue Stats
317W - 310L
1,663 MMR
Party 1
Cerberus
Cerberus
Gold III
NahchoTV
Cerberus
Gold III
Level 81
God Stats
0W - 2L
1,339 SR
Queue Stats
60W - 59L
1,457 MMR
Solo
Merlin
Merlin
Platinum II
StDk
Merlin
Platinum II
Level 160
God Stats
7W - 10L
1,540 SR
Queue Stats
234W - 217L
1,852 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
TwitchLowakzz
Gilgamesh
Platinum IV
Level 129
God Stats
2W - 3L
1,654 SR
Queue Stats
176W - 176L
1,808 MMR
Solo
Cupid
Cupid
Gold IV
bzozo96
Cupid
Gold IV
Level 124
God Stats
8W - 11L
1,549 SR
Queue Stats
1,127W - 1,145L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
7 / 1 / 7
11,018
648
11,282
14,610
7,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Acestorms01
Cu Chulainn
16
4 / 4 / 3
10,081
593
10,003
15,746
10,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
2 / 0 / 6
10,097
594
8,457
6,365
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
WolfAngel17
Ganesha
15
0 / 0 / 15
9,619
566
8,453
11,253
14,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
bospuer
Eset
17
8 / 2 / 5
10,916
642
16,376
9,223
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Guan YuAtlasLancelotVulcan

VS

Bans
IshtarHadesSusanoAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ikna
Cabrakan
15
3 / 5 / 3
9,401
553
9,964
15,880
11,707
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
NahchoTV
Cerberus
12
0 / 4 / 5
7,426
437
3,987
18,647
16,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
StDk
Merlin
13
0 / 5 / 1
7,879
463
7,266
9,424
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TwitchLowakzz
Gilgamesh
16
3 / 3 / 3
9,358
550
5,738
17,819
10,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
bzozo96
Cupid
12
1 / 4 / 2
7,789
458
4,538
11,556
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
21
Kills
7
7
Deaths
21
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
1
7
10.5
W
Cu Chulainn
Acestorms01
Cu Chulainn
4
4
3
1.38
W
2
0
6
5
L
Cabrakan
Ikna
Cabrakan
3
5
3
0.9
L
Cerberus
NahchoTV
Cerberus
0
4
5
0.63
L
Merlin
StDk
Merlin
0
5
1
0.1
L
Gilgamesh
TwitchLowakzz
Gilgamesh
3
3
3
1.5
W
Ganesha
WolfAngel17
Ganesha
0
0
15
7.5
W
Eset
bospuer
Eset
8
2
5
5.25
L
Cupid
bzozo96
Cupid
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,571
Damage
31,493
57,197
Taken
73,326
41,104
Mitigated
45,769
19,332
Healing
13,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,282
2,723
0
5,698
14,610
7,651
0
3,601
11,009
0
93,175
W
Cu Chulainn
Acestorms01
Cu Chulainn
10,003
2,578
0
4,676
15,746
10,819
785
6,353
9,393
0
78,795
W
8,457
3,751
0
2,759
6,365
3,623
4,231
1,869
4,496
0
95,004
L
Cabrakan
Ikna
Cabrakan
9,964
1,139
0
4,824
15,880
11,707
0
3,814
12,066
65,930
0
L
Cerberus
NahchoTV
Cerberus
3,987
554
0
3,449
18,647
16,088
0
7,990
10,657
21,115
0
L
Merlin
StDk
Merlin
7,266
157
0
410
9,424
3,573
0
4,372
5,052
70,868
0
L
Gilgamesh
TwitchLowakzz
Gilgamesh
5,738
1,174
0
1,062
17,819
10,269
0
7,127
10,692
0
78,213
W
Ganesha
WolfAngel17
Ganesha
8,453
850
0
2,645
11,253
14,244
620
4,579
6,674
31,433
1,390
W
Eset
bospuer
Eset
16,376
1,087
965
2,589
9,223
4,767
1,053
4,815
4,408
91,742
0
L
Cupid
bzozo96
Cupid
4,538
2,011
423
3,603
11,556
4,132
0
1,839
9,717
0
53,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,731
Gold Earned
41,853
622
Minions Killed
503
0
Camps Cleared
0
1,654,455
Distance Traveled
1,549,377
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,018
648
144
8
0
373,517
4
W
Cu Chulainn
10,081
593
129
8
0
305,761
3
W
Neith
10,097
594
175
10
0
313,789
5
L
Cabrakan
9,401
553
129
8
0
268,663
3
L
Cerberus
7,426
437
31
2
0
332,349
8
L
Merlin
7,879
463
120
7
0
283,757
6
L
Gilgamesh
9,358
550
121
7
0
373,710
10
W
Ganesha
9,619
566
8
0
0
350,499
2
W
Eset
10,916
642
166
10
0
310,889
1
L
Cupid
7,789
458
102
6
0
290,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role